Player Matchup

Bellona
Bellona
EVILxKLUCH
Bellona
Level 83
God Stats
17W - 11L
1,482 SR
Queue Stats
176W - 169L
1,449 Elo+
Party 2
Izanami
Izanami
MaNa_619
Izanami
Level 76
God Stats
16W - 10L
1,434 SR
Queue Stats
164W - 205L
1,270 Elo+
Party 3
Nu Wa
Nu Wa
Mazkota19_jd
Nu Wa
Level 128
God Stats
55W - 46L
1,524 SR
Queue Stats
412W - 442L
1,448 Elo+
Solo
Terra
Terra
Thatkid92595
Terra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,431 Elo+
Party 2
Nike
Nike
pjsealzKaos619
Nike
Level 99
God Stats
3W - 2L
1,588 SR
Queue Stats
686W - 860L
1,348 Elo+
Party 3
Team Averages
Level 82
1,506 SR
1,389 Elo+

VS

Team Averages
Level 81
1,437 SR
1,321 Elo+
Bellona
Bellona
Bratphobiaa
Bellona
Level 68
God Stats
7W - 9L
1,376 SR
Queue Stats
73W - 88L
1,351 Elo+
Solo
Cupid
Cupid
DiablosDaughter
Cupid
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 117L
1,191 Elo+
Party 1
Arachne
Arachne
MightyRavino
Arachne
Level 115
God Stats
24W - 21L
1,327 SR
Queue Stats
211W - 222L
1,404 Elo+
Solo
Sobek
Sobek
devontatertots
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,191 Elo+
Party 1
Zhong Kui
Zhong Kui
vietnam_sapa
Zhong Kui
Level 128
God Stats
8W - 11L
1,484 SR
Queue Stats
383W - 408L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EVILxKLUCH
Bellona
16
4 / 0 / 1
9,185
612
12,087
11,759
13,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MaNa_619
Izanami
12
3 / 3 / 2
7,851
523
8,694
8,058
2,446
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 4
8,226
548
13,881
6,887
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 7
7,440
496
4,524
12,991
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
4 / 5 / 3
7,434
496
4,815
9,106
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bratphobiaa
Bellona
12
0 / 4 / 2
7,192
479
6,621
14,163
13,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 3
6,528
435
8,331
9,945
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
MightyRavino
Arachne
15
8 / 3 / 1
8,835
589
7,416
13,177
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 5 / 2
6,248
417
4,003
15,823
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
vietnam_sapa
Zhong Kui
12
2 / 2 / 4
7,553
504
7,790
11,550
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
16
Kills
11
11
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bratphobiaa
Bellona
0
4
2
0.25
L
1
2
3
1.25
W
Bellona
EVILxKLUCH
Bellona
4
0
1
4.5
W
Izanami
MaNa_619
Izanami
3
3
2
1.33
W
4
2
4
3
L
Arachne
MightyRavino
Arachne
8
3
1
2.83
W
1
1
7
4.5
L
0
5
2
0.2
W
4
5
3
1.1
L
Zhong Kui
vietnam_sapa
Zhong Kui
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,001
Damage
34,161
48,801
Taken
64,658
32,224
Mitigated
40,293
14,396
Healing
22,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bratphobiaa
Bellona
6,621
2,260
0
4,300
14,163
13,761
0
847
12,336
0
40,467
L
8,331
4,553
656
4,381
9,945
3,066
0
3,436
6,359
0
41,762
W
Bellona
EVILxKLUCH
Bellona
12,087
5,376
0
3,370
11,759
13,678
196
1,465
10,294
0
50,530
W
Izanami
MaNa_619
Izanami
8,694
6,552
0
1,661
8,058
2,446
546
1,844
6,214
0
51,288
W
13,881
2,772
37
1,037
6,887
2,287
525
3,183
3,704
52,960
0
L
Arachne
MightyRavino
Arachne
7,416
4,740
0
4,255
13,177
5,797
90
3,264
9,476
0
63,936
W
4,524
1,086
1,929
5,306
12,991
9,283
116
3,871
9,120
11,762
0
L
4,003
646
470
3,161
15,823
10,937
0
6,563
8,987
12,341
0
W
4,815
1,038
0
1,056
9,106
4,530
270
1,430
7,676
0
38,206
L
Zhong Kui
vietnam_sapa
Zhong Kui
7,790
620
60
5,600
11,550
6,732
0
3,070
8,146
49,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,136
Gold Earned
36,356
377
Minions Killed
374
0
Camps Cleared
0
1,389,673
Distance Traveled
1,466,448
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,192
479
85
6
0
312,793
5
L
Cupid
6,528
435
77
5
0
246,609
1
W
Bellona
9,185
612
111
7
0
267,911
0
W
Izanami
7,851
523
104
7
0
242,457
1
W
Nu Wa
8,226
548
93
6
0
287,488
7
L
Arachne
8,835
589
117
8
0
319,692
0
W
Terra
7,440
496
17
1
0
283,316
0
L
Sobek
6,248
417
14
1
0
285,382
0
W
Nike
7,434
496
52
3
0
308,501
2
L
Zhong Kui
7,553
504
81
5
0
301,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role