Player Matchup

Gilgamesh
Gilgamesh
Platinum II
E500
Gilgamesh
Platinum II
Level 159
God Stats
9W - 5L
1,836 SR
Queue Stats
505W - 500L
1,734 MMR
Party 3
Xbalanque
Xbalanque
Gold III
KieranLascel
Xbalanque
Gold III
Level 45
God Stats
5W - 4L
1,605 SR
Queue Stats
12W - 9L
1,640 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum II
OP Zumba
Kuzenbo
Platinum II
Level 157
God Stats
1W - 0L
1,318 SR
Queue Stats
135W - 107L
1,976 MMR
Party 2
Loki
Loki
Platinum II
TS_Ironside
Loki
Platinum II
Level 157
God Stats
20W - 16L
1,759 SR
Queue Stats
395W - 393L
1,749 MMR
Solo
Thoth
Thoth
Gold IV
Zulu Pace
Thoth
Gold IV
Level 125
God Stats
9W - 9L
1,744 SR
Queue Stats
179W - 177L
1,490 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,652 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,599 SR
1,712 MMR
Mercury
Mercury
Platinum I
I Got Melted
Mercury
Platinum I
Level 147
God Stats
15W - 6L
1,827 SR
Queue Stats
159W - 151L
1,956 MMR
Party 4
Sylvanus
Sylvanus
Gold III
I Got Slumped
Sylvanus
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,531 MMR
Party 4
Mulan
Mulan
Platinum V
OMOA Limit
Mulan
Platinum V
Level 135
God Stats
5W - 7L
1,326 SR
Queue Stats
502W - 501L
1,648 MMR
Solo
Agni
Agni
Platinum III
ReportTolls
Agni
Platinum III
Level 61
God Stats
12W - 4L
1,840 SR
Queue Stats
150W - 122L
1,906 MMR
Party 1
Apollo
Apollo
Gold IV
lDevicel
Apollo
Gold IV
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
430W - 445L
1,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
E500
Gilgamesh
20
3 / 4 / 3
14,170
567
11,795
26,567
29,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
KieranLascel
Xbalanque
20
2 / 3 / 7
15,055
602
14,422
16,096
6,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
OP Zumba
Kuzenbo
18
1 / 2 / 12
12,447
498
7,888
24,402
36,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 4 / 5
14,662
586
16,653
17,881
6,910
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Zulu Pace
Thoth
20
8 / 3 / 4
14,323
573
17,784
14,817
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CliodhnaMedusaBastetGeb

VS

Bans
AtlasShivaKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I Got Melted
Mercury
20
4 / 4 / 5
12,784
511
6,037
16,033
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
I Got Slumped
Sylvanus
17
1 / 4 / 6
10,924
437
7,456
18,795
18,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
20
2 / 4 / 3
13,672
547
19,295
26,206
29,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 4 / 3
14,836
593
23,843
14,599
3,678
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
lDevicel
Apollo
19
2 / 6 / 3
12,596
504
6,819
21,543
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
22
Kills
16
16
Deaths
22
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
E500
Gilgamesh
3
4
3
1.13
L
Mercury
I Got Melted
Mercury
4
4
5
1.63
L
Sylvanus
I Got Slumped
Sylvanus
1
4
6
1
W
Xbalanque
KieranLascel
Xbalanque
2
3
7
1.83
L
Mulan
2
4
3
0.88
W
Kuzenbo
OP Zumba
Kuzenbo
1
2
12
3.5
L
7
4
3
2.13
W
8
4
5
2.63
W
Thoth
Zulu Pace
Thoth
8
3
4
3.33
L
Apollo
lDevicel
Apollo
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,542
Damage
63,450
99,763
Taken
97,176
84,737
Mitigated
64,269
28,899
Healing
31,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
E500
Gilgamesh
11,795
4,228
994
11,081
26,567
29,563
944
5,049
21,518
0
90,393
L
Mercury
I Got Melted
Mercury
6,037
1,338
0
1,668
16,033
5,471
2,340
3,823
12,210
0
99,153
L
Sylvanus
I Got Slumped
Sylvanus
7,456
2,032
2,129
6,232
18,795
18,886
614
6,495
12,300
34,245
1,199
W
Xbalanque
KieranLascel
Xbalanque
14,422
6,942
0
6,535
16,096
6,077
9,695
4,417
11,679
0
148,982
L
Mulan
19,295
2,496
280
13,039
26,206
29,876
220
3,291
22,915
0
112,890
W
Kuzenbo
OP Zumba
Kuzenbo
7,888
3,131
0
2,476
24,402
36,736
1,021
9,604
14,798
25,880
0
L
23,843
740
0
3,511
14,599
3,678
2,113
7,603
6,996
126,836
0
W
16,653
4,593
0
5,711
17,881
6,910
0
6,371
11,510
0
122,030
W
Thoth
Zulu Pace
Thoth
17,784
748
0
2,102
14,817
5,451
3,352
8,521
6,296
118,352
0
L
Apollo
lDevicel
Apollo
6,819
3,640
0
4,472
21,543
6,358
0
4,920
16,623
0
94,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,657
Gold Earned
64,812
753
Minions Killed
758
0
Camps Cleared
0
2,340,268
Distance Traveled
2,348,144
37
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,170
567
156
6
0
438,919
5
L
Mercury
12,784
511
145
6
0
562,341
5
L
Sylvanus
10,924
437
49
2
0
441,914
7
W
Xbalanque
15,055
602
232
9
0
426,055
14
L
Mulan
13,672
547
202
8
0
423,096
7
W
Kuzenbo
12,447
498
27
1
0
488,360
10
L
Agni
14,836
593
203
8
0
448,931
9
W
Loki
14,662
586
141
6
0
524,438
3
W
Thoth
14,323
573
197
8
0
462,496
5
L
Apollo
12,596
504
159
6
0
471,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role