Player Matchup

Kuzenbo
Kuzenbo
JustAyyGamer
Kuzenbo
Level 42
God Stats
2W - 4L
1,612 SR
Queue Stats
232W - 150L
1,606 Elo+
Solo
Charybdis
Charybdis
Otaku369
Charybdis
Level 44
God Stats
22W - 34L
1,352 SR
Queue Stats
111W - 131L
1,318 Elo+
Solo
Kukulkan
Kukulkan
REHANA
Kukulkan
Level 16
God Stats
2W - 3L
1,230 SR
Queue Stats
47W - 81L
1,396 Elo+
Solo
Anubis
Anubis
RandoCommando
Anubis
Level 40
God Stats
1W - 1L
1,733 SR
Queue Stats
177W - 202L
1,506 Elo+
Solo
Nu Wa
Nu Wa
TaylorMaryHill
Nu Wa
Level 25
God Stats
9W - 8L
1,509 SR
Queue Stats
76W - 94L
1,459 Elo+
Solo
Team Averages
Level 33
1,487 SR
1,457 Elo+

VS

Team Averages
Level 104
1,511 SR
1,469 Elo+
Pele
Pele
Cook__305
Pele
Level 63
God Stats
1W - 1L
1,266 SR
Queue Stats
270W - 287L
1,474 Elo+
Solo
Mulan
Mulan
RFryer
Mulan
Level 136
God Stats
1W - 0L
1,325 SR
Queue Stats
5W - 1L
1,761 Elo+
Party 1
Discordia
Discordia
Stupidmonkey64
Discordia
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,494 Elo+
Party 1
Neith
Neith
VerTiicK
Neith
Level 16
God Stats
1W - 0L
1,625 SR
Queue Stats
1W - 1L
1,308 Elo+
Party 1
Baron Samedi
Baron Samedi
ggBlur
Baron Samedi
Level 143
God Stats
2W - 0L
1,837 SR
Queue Stats
10W - 9L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JustAyyGamer
Kuzenbo
18
6 / 8 / 5
12,163
869
9,173
22,243
31,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Otaku369
Charybdis
11
0 / 2 / 1
6,421
459
0
3,476
739
Kukulkan
REHANA
Kukulkan
16
1 / 10 / 4
9,400
671
3,881
16,407
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 11 / 11
9,986
713
10,253
21,897
9,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 1 / 3
12,183
870
13,306
5,486
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
5 / 4 / 12
11,136
795
10,299
15,305
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
RFryer
Mulan
19
4 / 1 / 14
11,443
817
11,064
12,889
15,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Stupidmonkey64
Discordia
20
16 / 3 / 12
12,885
920
24,458
14,740
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
VerTiicK
Neith
17
2 / 2 / 14
10,516
751
5,734
9,104
2,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
ggBlur
Baron Samedi
17
5 / 4 / 15
10,948
782
10,787
14,875
12,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
14
Kills
32
32
Deaths
14
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Pele
5
4
12
2.75
L
Kuzenbo
JustAyyGamer
Kuzenbo
6
8
5
1.06
L
Charybdis
Otaku369
Charybdis
0
2
1
0.25
L
Kukulkan
REHANA
Kukulkan
1
10
4
0.3
W
Mulan
RFryer
Mulan
4
1
14
11
L
1
11
11
0.59
W
Discordia
Stupidmonkey64
Discordia
16
3
12
7.33
L
6
1
3
7.5
W
Neith
VerTiicK
Neith
2
2
14
4.5
W
Baron Samedi
ggBlur
Baron Samedi
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,613
Damage
62,342
69,509
Taken
66,913
49,034
Mitigated
43,196
7,312
Healing
23,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,299
2,434
388
2,808
15,305
6,612
575
7,287
8,018
0
37,542
L
Kuzenbo
JustAyyGamer
Kuzenbo
9,173
2,454
0
1,087
22,243
31,647
68
8,145
12,997
20,391
0
L
Charybdis
Otaku369
Charybdis
0
0
0
0
3,476
739
0
3,368
0
0
0
L
Kukulkan
REHANA
Kukulkan
3,881
369
0
1,181
16,407
5,103
0
7,415
8,324
23,759
0
W
Mulan
RFryer
Mulan
11,064
1,249
0
4,612
12,889
15,235
1,263
7,618
5,271
0
46,387
L
10,253
495
0
3,358
21,897
9,493
0
12,751
8,245
26,456
0
W
Discordia
Stupidmonkey64
Discordia
24,458
3,553
0
3,368
14,740
5,827
1,890
6,598
8,142
58,939
0
L
13,306
2,108
544
1,142
5,486
2,052
81
2,194
3,005
74,728
0
W
Neith
VerTiicK
Neith
5,734
1,676
0
3,545
9,104
2,943
3,698
7,219
1,885
0
36,199
W
Baron Samedi
ggBlur
Baron Samedi
10,787
387
3,382
5,392
14,875
12,579
1,784
7,891
6,984
29,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,153
Gold Earned
56,928
207
Minions Killed
290
0
Camps Cleared
0
968,553
Distance Traveled
1,380,779
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,136
795
54
4
0
308,628
0
L
Kuzenbo
12,163
869
14
1
0
268,288
1
L
Charybdis
6,421
459
0
0
0
1,008
0
L
Kukulkan
9,400
671
41
3
0
242,197
3
W
Mulan
11,443
817
69
5
0
306,408
0
L
Anubis
9,986
713
32
2
0
212,035
0
W
Discordia
12,885
920
81
6
0
276,178
0
L
Nu Wa
12,183
870
120
9
0
245,025
0
W
Neith
10,516
751
50
4
0
256,977
0
W
Baron Samedi
10,948
782
36
3
0
232,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role