Player Matchup

Scylla
Scylla
A_Walkin_Splikak
Scylla
Level 140
God Stats
1W - 1L
1,805 SR
Queue Stats
39W - 52L
1,452 Elo+
Party 1
Susano
Susano
Abiding_Havoc
Susano
Level 13
God Stats
1W - 1L
1,722 SR
Queue Stats
9W - 9L
1,487 Elo+
Party 2
Odin
Odin
BeardedKapow
Odin
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 30L
1,412 Elo+
Party 2
Cerberus
Cerberus
WalmartWarlock
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,148 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xDead666Manx
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,674 SR
Queue Stats
28W - 36L
1,469 Elo+
Party 1
Team Averages
Level 66
1,640 SR
1,394 Elo+

VS

Team Averages
Level 52
1,507 SR
1,526 Elo+
Freya
Freya
BrazenDegree594
Freya
Level 99
God Stats
2W - 3L
1,251 SR
Queue Stats
176W - 209L
1,411 Elo+
Solo
Bacchus
Bacchus
ChuskySly2
Bacchus
Level 63
God Stats
13W - 10L
1,864 SR
Queue Stats
134W - 99L
1,636 Elo+
Party 3
Gilgamesh
Gilgamesh
DiizzyReality
Gilgamesh
Level 38
God Stats
7W - 3L
1,740 SR
Queue Stats
68W - 49L
1,622 Elo+
Party 3
Neith
Neith
Jisoowaifu
Neith
Level 3
God Stats
2W - 2L
1,181 SR
Queue Stats
4W - 3L
1,272 Elo+
Party 3
Nemesis
Nemesis
OrigamiMM
Nemesis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 30L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 4
16,069
765
33,756
13,723
4,949
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 6 / 7
13,470
641
11,552
22,269
14,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
0 / 13 / 6
12,633
602
5,587
24,381
9,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
4 / 3 / 6
14,857
707
12,337
25,590
33,462
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
xDead666Manx
Ah Muzen Cab
20
4 / 9 / 4
14,036
668
14,680
19,337
7,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 10
15,127
720
6,525
19,698
7,091
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ChuskySly2
Bacchus
20
4 / 3 / 19
15,196
724
13,613
22,666
42,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
DiizzyReality
Gilgamesh
20
11 / 2 / 11
16,169
770
32,294
27,397
21,416
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
6 / 2 / 5
14,675
699
11,422
12,065
5,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
OrigamiMM
Nemesis
20
12 / 2 / 11
16,731
797
25,998
20,526
11,761
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
15
Kills
34
34
Deaths
15
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
6
3
4
2.67
L
1
6
7
0.75
L
0
13
6
0.23
W
1
6
10
1
W
Bacchus
ChuskySly2
Bacchus
4
3
19
4.5
W
Gilgamesh
DiizzyReality
Gilgamesh
11
2
11
8.25
W
Neith
6
2
5
4.25
W
Nemesis
OrigamiMM
Nemesis
12
2
11
8.75
L
Cerberus
4
3
6
2.33
L
Ah Muzen Cab
xDead666Manx
Ah Muzen Cab
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,912
Damage
89,852
105,300
Taken
102,352
69,371
Mitigated
87,692
14,295
Healing
23,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,756
882
281
2,856
13,723
4,949
0
2,122
11,183
103,328
0
L
11,552
0
0
4,465
22,269
14,307
0
3,904
17,504
0
34,813
L
5,587
2,283
0
204
24,381
9,175
1,202
4,572
19,154
0
22,278
W
6,525
1,811
525
5,648
19,698
7,091
2,724
9,828
9,377
57,258
0
W
Bacchus
ChuskySly2
Bacchus
13,613
700
1,610
4,446
22,666
42,310
520
8,757
13,211
36,748
0
W
Gilgamesh
DiizzyReality
Gilgamesh
32,294
10,197
0
2,717
27,397
21,416
4,030
10,619
16,311
0
77,990
W
Neith
11,422
5,289
0
1,698
12,065
5,114
1,790
6,939
4,898
0
30,452
W
Nemesis
OrigamiMM
Nemesis
25,998
12,494
0
6,464
20,526
11,761
1,117
8,909
11,324
0
90,538
L
Cerberus
12,337
517
131
4,675
25,590
33,462
250
4,092
20,117
29,027
0
L
Ah Muzen Cab
xDead666Manx
Ah Muzen Cab
14,680
4,398
0
1,683
19,337
7,478
0
3,658
15,044
0
65,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,065
Gold Earned
77,898
337
Minions Killed
386
0
Camps Cleared
0
1,987,837
Distance Traveled
2,161,654
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,069
765
135
6
0
418,774
0
L
Susano
13,470
641
50
2
0
455,487
1
L
Odin
12,633
602
40
2
0
298,155
0
W
Freya
15,127
720
119
6
0
391,525
0
W
Bacchus
15,196
724
55
3
0
443,500
4
W
Gilgamesh
16,169
770
80
4
0
492,115
0
W
Neith
14,675
699
32
2
0
344,656
1
W
Nemesis
16,731
797
100
5
0
489,858
2
L
Cerberus
14,857
707
24
1
0
423,773
0
L
Ah Muzen Cab
14,036
668
88
4
0
391,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role