Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
Bezeo
Artio
Gold V
Level 151
God Stats
8W - 11L
1,559 SR
Queue Stats
186W - 176L
1,467 MMR
Solo
Izanami
Izanami
Silver III
Darnaid
Izanami
Silver III
Level 123
God Stats
5W - 11L
1,528 SR
Queue Stats
34W - 43L
930 MMR
Solo
Susano
Susano
Bronze III
McRoberTT
Susano
Bronze III
Level 128
God Stats
2W - 1L
1,567 SR
Queue Stats
57W - 64L
1,454 MMR
Solo
Agni
Agni
Silver IV
resessBOT
Agni
Silver IV
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 242L
973 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,531 SR
1,265 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,549 SR
1,208 MMR
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver V
Axlopostli
Anhur
Silver V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 215L
530 MMR
Solo
Nemesis
Nemesis
Bronze III
AyoFlasher
Nemesis
Bronze III
Level 143
God Stats
0W - 1L
1,286 SR
Queue Stats
10W - 7L
1,500 MMR
Party 1
Atlas
Atlas
Bronze III
documentfour
Atlas
Bronze III
Level 144
God Stats
0W - 1L
1,645 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Fafnir
Fafnir
Silver V
hainesworth
Fafnir
Silver V
Level 64
God Stats
1W - 1L
1,815 SR
Queue Stats
71W - 111L
1,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 1 / 2
8,753
625
9,300
7,448
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Bezeo
Artio
12
1 / 0 / 7
8,000
571
6,424
10,443
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Darnaid
Izanami
14
3 / 0 / 0
8,797
628
5,197
7,959
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
McRoberTT
Susano
14
3 / 3 / 3
7,971
569
4,414
9,841
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
13
3 / 0 / 1
7,655
547
9,979
5,663
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaMedusaAchillesThanatos

VS

Bans
CharybdisHou YiBastetTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 4 / 1
7,131
509
8,573
13,456
10,363
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
0 / 3 / 0
6,851
489
2,772
8,576
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
AyoFlasher
Nemesis
13
1 / 3 / 2
7,369
526
3,860
10,660
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 0
6,300
450
7,125
10,555
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fafnir
10
0 / 1 / 1
6,443
460
2,949
11,274
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
2
4
L
Baron Samedi
 
Baron Samedi
2
4
1
0.63
L
Anhur
0
3
0
0
L
Nemesis
AyoFlasher
Nemesis
1
3
2
0.67
W
Artio
Bezeo
Artio
1
0
7
4.5
W
Izanami
Darnaid
Izanami
3
0
0
3
W
Susano
McRoberTT
Susano
3
3
3
1.5
L
1
2
0
0.5
L
Fafnir
0
1
1
0.5
W
Agni
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
25,279
41,354
Taken
54,521
20,659
Mitigated
28,497
18,978
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,300
4,020
0
4,102
7,448
2,808
2,986
4,289
3,126
0
54,526
L
Baron Samedi
 
Baron Samedi
8,573
618
704
5,384
13,456
10,363
0
2,914
10,542
42,025
0
L
Anhur
2,772
136
0
2,133
8,576
1,515
0
1,240
7,336
0
49,321
L
Nemesis
AyoFlasher
Nemesis
3,860
1,291
0
4,368
10,660
3,115
0
1,706
8,954
0
50,289
W
Artio
Bezeo
Artio
6,424
174
1,083
4,790
10,443
10,185
0
4,680
5,572
17,433
0
W
Izanami
Darnaid
Izanami
5,197
3,344
0
3,379
7,959
2,275
1,819
1,905
6,054
0
66,990
W
Susano
McRoberTT
Susano
4,414
616
0
4,215
9,841
3,347
0
3,543
6,164
0
50,640
L
7,125
1,287
0
1,850
10,555
4,082
0
6,630
3,925
31,083
0
L
Fafnir
2,949
786
0
2,699
11,274
9,422
27
3,913
7,361
17,270
0
W
Agni
9,979
946
33
1,376
5,663
2,044
86
3,581
1,791
48,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,176
Gold Earned
34,094
451
Minions Killed
349
0
Camps Cleared
0
1,451,676
Distance Traveled
1,406,839
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,753
625
115
8
0
264,729
3
L
Baron Samedi
7,131
509
73
5
0
238,137
3
L
Anhur
6,851
489
86
6
0
285,389
8
L
Nemesis
7,369
526
112
8
0
309,400
0
W
Artio
8,000
571
21
2
0
308,417
4
W
Izanami
8,797
628
131
9
0
258,168
4
W
Susano
7,971
569
92
7
0
308,267
3
L
Atlas
6,300
450
49
4
0
305,647
2
L
Fafnir
6,443
460
29
2
0
268,266
2
W
Agni
7,655
547
92
7
0
312,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role