Player Matchup

Danzaburou
Danzaburou
J_Zombie_3
Danzaburou
Level 67
God Stats
8W - 16L
1,092 SR
Queue Stats
46W - 76L
1,312 Elo+
Party 1
Fenrir
Fenrir
alldisturbed
Fenrir
Level 122
God Stats
1W - 4L
1,527 SR
Queue Stats
164W - 209L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
xCreampufff
Baron Samedi
Level 39
God Stats
21W - 36L
1,299 SR
Queue Stats
39W - 63L
1,347 Elo+
Party 1
Team Averages
Level 76
1,306 SR
1,347 Elo+

VS

Team Averages
Level 52
1,528 SR
1,403 Elo+
Thor
Thor
IronWolfRx
Thor
Level 45
God Stats
1W - 2L
1,263 SR
Queue Stats
2W - 9L
1,243 Elo+
Solo
Mulan
Mulan
Misterbuttcheeks
Mulan
Level 63
God Stats
15W - 16L
1,631 SR
Queue Stats
429W - 339L
1,601 Elo+
Solo
Ah Puch
Ah Puch
TankyGG
Ah Puch
Level 47
God Stats
1W - 0L
1,688 SR
Queue Stats
29W - 41L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
J_Zombie_3
Danzaburou
18
1 / 6 / 11
13,944
697
12,906
19,614
7,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
19
8 / 9 / 4
16,098
805
16,147
26,151
17,353
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
xCreampufff
Baron Samedi
18
5 / 11 / 7
14,608
730
13,109
21,557
7,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
9,411
471
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
11 / 5 / 12
16,183
809
24,705
26,492
51,744
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
TankyGG
Ah Puch
20
15 / 9 / 8
17,901
895
34,125
25,379
11,185
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
14
Kills
26
26
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Danzaburou
J_Zombie_3
Danzaburou
1
6
11
1.08
W
11
5
12
3.4
W
Ah Puch
TankyGG
Ah Puch
15
9
8
2.11
L
Fenrir
8
9
4
1.11
L
Baron Samedi
xCreampufff
Baron Samedi
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,162
Damage
58,830
67,322
Taken
51,871
32,638
Mitigated
62,929
12,041
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
J_Zombie_3
Danzaburou
12,906
6,725
12
3,414
19,614
7,321
1,397
7,789
11,825
0
46,917
W
24,705
1,378
218
3,920
26,492
51,744
1,202
7,429
19,063
1,391
50,684
W
Ah Puch
TankyGG
Ah Puch
34,125
2,144
670
7,455
25,379
11,185
855
6,940
18,439
112,142
0
L
Fenrir
16,147
3,798
155
3,496
26,151
17,353
1,159
13,201
12,950
4,415
34,615
L
Baron Samedi
xCreampufff
Baron Samedi
13,109
270
1,576
3,388
21,557
7,964
297
15,005
6,552
46,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,650
Gold Earned
43,495
202
Minions Killed
200
8
Camps Cleared
6
842,396
Distance Traveled
659,103
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,411
471
0
0
0
13,652
0
L
Danzaburou
13,944
697
78
4
3
307,599
0
W
Mulan
16,183
809
47
2
2
354,463
2
W
Ah Puch
17,901
895
153
8
4
290,988
3
L
Fenrir
16,098
805
47
2
3
283,307
1
L
Baron Samedi
14,608
730
77
4
2
251,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role