Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Jmiller911
Shiva
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 35L
1,500 Elo+
Party 2
Khepri
Khepri
VoidTrickster
Khepri
Level 127
God Stats
1W - 1L
1,705 SR
Queue Stats
71W - 43L
1,405 Elo+
Party 2
Team Averages
Level 107
1,568 SR
1,468 Elo+

VS

Team Averages
Level 88
1,598 SR
1,500 Elo+
Achilles
Achilles
HuntleyLortle
Achilles
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 29L
1,481 Elo+
Party 1
Ganesha
Ganesha
Zhuruguo
Ganesha
Level 78
God Stats
3W - 0L
1,695 SR
Queue Stats
85W - 74L
1,490 Elo+
Party 1
Hou Yi
Hou Yi
itzkaseyll
Hou Yi
Level 32
God Stats
21W - 9L
1,598 SR
Queue Stats
50W - 39L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 4 / 5
9,775
698
9,606
8,966
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
13
3 / 6 / 2
9,582
684
5,242
10,173
10,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 7 / 4
9,985
713
7,963
17,296
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HuntleyLortle
Achilles
15
11 / 3 / 5
11,397
814
15,694
17,237
16,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Zhuruguo
Ganesha
15
0 / 2 / 17
10,086
720
6,723
12,008
5,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
itzkaseyll
Hou Yi
15
6 / 2 / 10
10,523
752
12,171
10,433
4,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
17
17
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
5
1.13
W
Achilles
HuntleyLortle
Achilles
11
3
5
4.5
L
Shiva
3
6
2
0.67
L
2
7
4
0.57
W
Ganesha
Zhuruguo
Ganesha
0
2
17
4.25
W
Hou Yi
itzkaseyll
Hou Yi
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
34,588
36,435
Taken
39,678
27,082
Mitigated
26,348
5,477
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,606
815
1,159
2,466
8,966
3,209
0
1,559
7,407
43,180
0
W
Achilles
HuntleyLortle
Achilles
15,694
4,631
0
3,563
17,237
16,367
347
7,828
9,409
5,222
33,368
L
Shiva
5,242
1,813
268
822
10,173
10,174
0
3,833
6,340
0
12,924
L
7,963
788
0
762
17,296
13,699
0
2,851
14,076
20,835
0
W
Ganesha
Zhuruguo
Ganesha
6,723
723
195
3,041
12,008
5,981
697
5,161
6,847
29,879
0
W
Hou Yi
itzkaseyll
Hou Yi
12,171
5,978
0
3,364
10,433
4,000
1,719
4,929
5,504
0
50,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
32,006
124
Minions Killed
157
3
Camps Cleared
11
778,113
Distance Traveled
733,361
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,775
698
86
6
1
262,482
1
W
Achilles
11,397
814
63
5
6
268,718
1
L
Shiva
9,582
684
16
1
0
239,226
4
L
Khepri
9,985
713
22
2
2
276,405
6
W
Ganesha
10,086
720
13
1
1
244,680
1
W
Hou Yi
10,523
752
81
6
4
219,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role