Player Matchup

Medusa
Medusa
CheakClapper107
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,627 Elo+
Party 1
Horus
Horus
DJSMC
Horus
Level 109
God Stats
5W - 5L
1,712 SR
Queue Stats
73W - 62L
1,698 Elo+
Party 1
Baron Samedi
Baron Samedi
ExodiaSenpai
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,627 Elo+
Party 1
Team Averages
Level 45
1,571 SR
1,651 Elo+

VS

Team Averages
Level 92
1,425 SR
1,520 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
FLAMING_WILDBEAN
Apollo
Level 105
God Stats
1W - 2L
1,276 SR
Queue Stats
45W - 45L
1,448 Elo+
Solo
Chaac
Chaac
iikalao
Chaac
Level 26
God Stats
2W - 9L
1,500 SR
Queue Stats
190W - 191L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 1
8,979
816
12,449
6,811
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
DJSMC
Horus
12
1 / 1 / 8
8,196
745
2,592
9,847
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ExodiaSenpai
Baron Samedi
12
0 / 2 / 8
7,455
678
5,613
8,055
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 2 / 0
7,515
683
12,074
7,634
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 4 / 2
6,226
566
345
5,408
802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
iikalao
Chaac
11
0 / 3 / 3
6,703
609
5,437
12,314
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
2
0
1.5
W
8
0
1
8.5
W
Horus
DJSMC
Horus
1
1
8
5
W
Baron Samedi
ExodiaSenpai
Baron Samedi
0
2
8
2
L
0
4
2
0.25
L
Chaac
iikalao
Chaac
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
17,856
24,713
Taken
25,356
17,651
Mitigated
10,754
16,138
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,074
835
1,823
3,243
7,634
3,276
0
1,800
5,834
36,610
0
W
12,449
5,101
0
2,452
6,811
2,783
1,441
2,822
3,561
0
50,783
W
Horus
DJSMC
Horus
2,592
1,277
3,646
5,700
9,847
9,437
12
4,346
4,903
0
5,332
W
Baron Samedi
ExodiaSenpai
Baron Samedi
5,613
474
1,373
2,967
8,055
5,431
472
4,481
3,104
27,458
0
L
345
34
0
391
5,408
802
0
1,078
4,330
0
3,455
L
Chaac
iikalao
Chaac
5,437
1,112
0
2,191
12,314
6,676
0
2,940
9,374
0
14,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
20,444
135
Minions Killed
91
8
Camps Cleared
2
607,995
Distance Traveled
500,659
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,515
683
65
6
1
194,240
1
W
Medusa
8,979
816
72
7
6
213,905
1
W
Horus
8,196
745
9
1
0
210,103
2
W
Baron Samedi
7,455
678
54
5
2
183,987
2
L
Apollo
6,226
566
5
0
0
112,197
0
L
Chaac
6,703
609
21
2
1
194,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role