Player Matchup

Da Ji
Da Ji
BigSexc
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 129L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
DSubas
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
JKLmany2
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,702 Elo+
Party 1
Merlin
Merlin
Jhoandisplay
Merlin
Level 155
God Stats
0W - 1L
1,350 SR
Queue Stats
18W - 23L
1,599 Elo+
Party 1
Hades
Hades
Sleepy_Clown714
Hades
Level 81
God Stats
2W - 2L
1,472 SR
Queue Stats
160W - 160L
1,430 Elo+
Solo
Team Averages
Level 96
1,464 SR
1,549 Elo+

VS

Team Averages
Level 84
1,478 SR
1,480 Elo+
Nike
Nike
Fireyo101
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
Ka0TiC Warrior
Hou Yi
Level 139
God Stats
32W - 37L
1,423 SR
Queue Stats
973W - 1,004L
1,472 Elo+
Solo
Atlas
Atlas
ViBRATi9Nz
Atlas
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 71L
1,330 Elo+
Solo
Ao Kuang
Ao Kuang
WasteFulMan
Ao Kuang
Level 123
God Stats
2W - 0L
1,469 SR
Queue Stats
85W - 55L
1,564 Elo+
Solo
Loki
Loki
awesomename123
Loki
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BigSexc
Da Ji
17
5 / 9 / 10
10,882
777
11,574
15,731
5,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DSubas
Sun Wukong
17
3 / 8 / 11
10,239
731
11,582
18,261
12,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
JKLmany2
Susano
16
5 / 10 / 9
10,466
748
11,760
14,080
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
18
1 / 5 / 12
10,226
730
14,526
13,700
4,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 7 / 11
11,860
847
18,210
18,172
18,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
8 / 7 / 13
11,185
799
8,328
14,968
19,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
10 / 4 / 20
12,071
862
22,551
16,753
7,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
19
5 / 4 / 23
11,367
812
8,959
17,794
16,504
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ao Kuang
WasteFulMan
Ao Kuang
20
9 / 3 / 21
12,699
907
14,473
25,611
30,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 4 / 20
11,751
839
17,008
12,791
5,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
136
21
Kills
39
39
Deaths
22
53
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BigSexc
Da Ji
5
9
10
1.11
L
Sun Wukong
DSubas
Sun Wukong
3
8
11
1.06
W
Nike
8
7
13
2.07
L
Susano
JKLmany2
Susano
5
10
9
0.95
L
Merlin
1
5
12
1.4
W
10
4
20
5
L
7
7
11
1.79
W
Atlas
5
4
23
4.13
W
Ao Kuang
WasteFulMan
Ao Kuang
9
3
21
6.5
W
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,652
Damage
71,319
79,944
Taken
87,917
47,217
Mitigated
78,753
13,065
Healing
29,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BigSexc
Da Ji
11,574
1,670
186
500
15,731
5,776
123
4,936
10,726
0
15,488
L
Sun Wukong
DSubas
Sun Wukong
11,582
1,507
410
2,978
18,261
12,209
58
4,043
13,941
0
18,633
W
Nike
8,328
778
286
677
14,968
19,093
179
5,930
8,965
0
12,636
L
Susano
JKLmany2
Susano
11,760
1,623
0
291
14,080
5,564
448
4,782
9,123
0
18,128
L
Merlin
14,526
1,140
878
2,720
13,700
4,940
0
3,810
9,783
37,870
0
W
22,551
11,572
394
5,038
16,753
7,305
1,978
7,686
8,820
0
44,742
L
18,210
2,347
636
4,466
18,172
18,728
163
5,861
12,196
37,055
0
W
Atlas
8,959
3,057
1,856
2,549
17,794
16,504
287
6,614
9,500
24,589
0
W
Ao Kuang
WasteFulMan
Ao Kuang
14,473
3,449
4,018
10,714
25,611
30,268
1,462
8,513
16,813
20,333
0
W
17,008
4,081
853
3,315
12,791
5,583
1,679
3,993
8,720
0
40,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
59,073
127
Minions Killed
135
0
Camps Cleared
0
1,096,562
Distance Traveled
1,316,430
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,882
777
10
1
0
217,435
0
L
Sun Wukong
10,239
731
12
1
0
245,775
0
W
Nike
11,185
799
11
1
0
240,126
1
L
Susano
10,466
748
9
1
0
211,730
1
L
Merlin
10,226
730
47
3
0
242,117
2
W
Hou Yi
12,071
862
50
4
0
245,053
1
L
Hades
11,860
847
49
4
0
179,505
1
W
Atlas
11,367
812
24
2
0
270,084
0
W
Ao Kuang
12,699
907
10
1
0
261,824
0
W
Loki
11,751
839
40
3
0
299,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role