Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ANGELKANEKI10
Danzaburou
Level 45
God Stats
5W - 10L
1,340 SR
Queue Stats
197W - 224L
1,387 Elo+
Party 2
Anubis
Anubis
BakerDoughMaker
Anubis
Level 92
God Stats
9W - 5L
1,500 SR
Queue Stats
45W - 47L
1,499 Elo+
Party 1
Eset
Eset
FreewillGull210
Eset
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 207L
1,435 Elo+
Party 2
Da Ji
Da Ji
forthesteves
Da Ji
Level 18
God Stats
47W - 72L
1,385 SR
Queue Stats
104W - 132L
1,356 Elo+
Party 1
Team Averages
Level 84
1,445 SR
1,435 Elo+

VS

Team Averages
Level 53
1,437 SR
1,446 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Sempai7w78871
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,178 Elo+
Solo
Amaterasu
Amaterasu
SmugWeebKyo
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
TrinityDnR
Nu Wa
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 18L
1,546 Elo+
Party 3
King Arthur
King Arthur
shelloverlord
King Arthur
Level 80
God Stats
1W - 2L
1,399 SR
Queue Stats
12W - 11L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 1 / 14
7,766
777
7,551
9,447
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
ANGELKANEKI10
Danzaburou
15
8 / 0 / 8
9,007
901
7,911
5,834
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 0 / 12
8,780
878
8,951
4,305
2,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 11
7,908
791
5,686
5,498
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 4 / 10
7,661
766
6,394
7,579
3,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 4 / 4
6,662
666
6,416
8,589
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
13
1 / 3 / 2
6,755
676
3,338
6,178
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
SmugWeebKyo
Amaterasu
11
1 / 5 / 0
6,481
648
1,427
9,322
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
13
2 / 5 / 2
6,992
699
7,395
6,075
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
shelloverlord
King Arthur
12
2 / 7 / 3
6,896
690
7,196
12,104
8,780
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
24
Kills
6
6
Deaths
24
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
14
8
L
Zhong Kui
 
Zhong Kui
0
4
4
0.5
W
Danzaburou
ANGELKANEKI10
Danzaburou
8
0
8
12
W
7
0
12
13
W
4
1
11
9.5
L
Mercury
1
3
2
0.67
L
Amaterasu
SmugWeebKyo
Amaterasu
1
5
0
0.2
L
Nu Wa
2
5
2
0.6
W
4
4
10
2.25
L
King Arthur
shelloverlord
King Arthur
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,493
Damage
25,772
32,663
Taken
42,268
17,385
Mitigated
23,533
11,854
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,551
2,777
2,187
4,664
9,447
7,265
949
4,194
5,038
20,374
3,506
L
Zhong Kui
 
Zhong Kui
6,416
301
0
1,549
8,589
4,092
0
4,579
3,940
19,541
0
W
Danzaburou
ANGELKANEKI10
Danzaburou
7,911
2,852
82
1,507
5,834
2,540
891
2,568
3,124
0
26,189
W
8,951
231
0
2,307
4,305
2,243
742
2,005
2,126
32,880
0
W
5,686
293
180
549
5,498
2,161
0
2,362
2,966
20,734
0
L
Mercury
3,338
728
0
0
6,178
1,610
0
2,637
3,471
62
17,695
L
Amaterasu
SmugWeebKyo
Amaterasu
1,427
533
0
1,725
9,322
7,640
195
4,250
5,001
0
3,909
L
Nu Wa
7,395
2,358
0
374
6,075
1,411
88
3,958
2,031
17,745
0
W
6,394
2,080
0
378
7,579
3,176
759
1,901
5,536
0
12,838
L
King Arthur
shelloverlord
King Arthur
7,196
584
0
0
12,104
8,780
0
5,451
6,462
0
15,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,122
Gold Earned
33,786
196
Minions Killed
124
0
Camps Cleared
0
963,312
Distance Traveled
977,284
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,766
777
34
3
0
166,635
1
L
Zhong Kui
6,662
666
39
4
0
193,087
0
W
Danzaburou
9,007
901
39
4
0
209,413
1
W
Anubis
8,780
878
63
6
0
178,849
0
W
Eset
7,908
791
37
4
0
201,556
0
L
Mercury
6,755
676
37
4
0
243,586
3
L
Amaterasu
6,481
648
4
0
0
184,739
0
L
Nu Wa
6,992
699
25
3
0
170,791
4
W
Da Ji
7,661
766
23
2
0
206,859
1
L
King Arthur
6,896
690
19
2
0
185,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role