Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KingTM35
Cerberus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,289 Elo+
Party 2
Achilles
Achilles
LILNAKI
Achilles
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,334 Elo+
Party 2
Mulan
Mulan
Logan55410
Mulan
Level 83
God Stats
1W - 2L
1,396 SR
Queue Stats
35W - 61L
1,376 Elo+
Party 2
Ullr
Ullr
leonardo_ruben1
Ullr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,467 Elo+
Party 2
Team Averages
Level 88
1,479 SR
1,393 Elo+

VS

Team Averages
Level 120
1,600 SR
1,499 Elo+
Agni
Agni
Kariana_5NDON
Agni
Level 123
God Stats
1W - 2L
1,395 SR
Queue Stats
69W - 53L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NoFace_NoName77
Kumbhakarna
Level 127
God Stats
20W - 15L
1,532 SR
Queue Stats
179W - 181L
1,513 Elo+
Solo
Hou Yi
Hou Yi
Nostraadamus__
Hou Yi
Level 141
God Stats
1W - 0L
1,458 SR
Queue Stats
11W - 9L
1,453 Elo+
Solo
Ah Puch
Ah Puch
Reyes_5NDON
Ah Puch
Level 141
God Stats
4W - 0L
1,937 SR
Queue Stats
33W - 27L
1,486 Elo+
Party 1
Izanami
Izanami
SallyBoi206
Izanami
Level 67
God Stats
15W - 5L
1,679 SR
Queue Stats
100W - 105L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
3 / 1 / 2
11,753
735
13,742
8,237
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KingTM35
Cerberus
15
0 / 2 / 3
9,763
610
3,031
16,707
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
LILNAKI
Achilles
18
1 / 7 / 4
10,619
664
9,373
16,993
21,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
15
1 / 6 / 1
9,518
595
8,710
15,785
7,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 5 / 2
10,457
654
5,652
14,956
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 5
12,027
752
13,419
8,194
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
NoFace_NoName77
Kumbhakarna
18
2 / 1 / 12
11,665
729
6,291
19,837
23,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 1 / 8
12,593
787
11,105
10,199
5,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Reyes_5NDON
Ah Puch
18
2 / 3 / 9
11,468
717
18,132
11,182
5,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
SallyBoi206
Izanami
19
3 / 0 / 11
12,295
768
12,585
8,575
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
7
Kills
21
21
Deaths
7
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
1
2
4
W
8
2
5
5.25
L
Cerberus
KingTM35
Cerberus
0
2
3
0.75
L
Achilles
LILNAKI
Achilles
1
7
4
0.43
L
Mulan
1
6
1
0.25
W
Kumbhakarna
NoFace_NoName77
Kumbhakarna
2
1
12
8
W
6
1
8
10
W
Ah Puch
Reyes_5NDON
Ah Puch
2
3
9
2.17
W
Izanami
SallyBoi206
Izanami
3
0
11
8.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,508
Damage
61,532
72,678
Taken
57,987
50,322
Mitigated
40,921
11,369
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
13,742
955
0
1,465
8,237
2,889
0
6,147
1,904
51,578
0
W
13,419
1,267
0
0
8,194
3,289
216
2,877
5,213
42,496
0
L
Cerberus
KingTM35
Cerberus
3,031
60
0
4,591
16,707
12,395
0
8,065
8,544
12,949
0
L
Achilles
LILNAKI
Achilles
9,373
1,543
0
1,730
16,993
21,366
0
8,128
8,565
0
30,231
L
Mulan
8,710
1,247
0
1,530
15,785
7,778
0
7,747
7,872
0
23,259
W
Kumbhakarna
NoFace_NoName77
Kumbhakarna
6,291
611
0
4,358
19,837
23,023
352
7,663
11,904
12,646
0
W
11,105
4,913
0
2,199
10,199
5,064
4,163
415
9,708
0
48,657
W
Ah Puch
Reyes_5NDON
Ah Puch
18,132
391
0
3,489
11,182
5,640
376
3,660
7,432
58,242
0
W
Izanami
SallyBoi206
Izanami
12,585
5,989
0
1,214
8,575
3,905
4,400
1,989
6,521
0
62,215
L
5,652
1,375
0
2,053
14,956
5,894
0
6,810
7,951
0
45,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,110
Gold Earned
60,048
260
Minions Killed
326
0
Camps Cleared
0
1,331,427
Distance Traveled
1,694,952
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,753
735
95
6
0
316,672
0
W
Agni
12,027
752
56
4
0
323,050
4
L
Cerberus
9,763
610
17
1
0
246,505
0
L
Achilles
10,619
664
45
3
0
272,450
0
L
Mulan
9,518
595
26
2
0
239,238
0
W
Kumbhakarna
11,665
729
6
0
0
368,043
5
W
Hou Yi
12,593
787
73
5
0
329,120
0
W
Ah Puch
11,468
717
90
6
0
316,312
3
W
Izanami
12,295
768
101
6
0
358,427
1
L
Ullr
10,457
654
77
5
0
256,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role