Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Crestroxs
Chaac
Level 48
God Stats
18W - 11L
1,710 SR
Queue Stats
153W - 224L
1,214 Elo+
Party 1
Fenrir
Fenrir
LispySeb
Fenrir
Level 61
God Stats
2W - 2L
1,361 SR
Queue Stats
2W - 2L
1,262 Elo+
Solo
Team Averages
Level 51
1,524 SR
1,325 Elo+

VS

Team Averages
Level 80
1,304 SR
1,178 Elo+
Scylla
Scylla
DerSombra
Scylla
Level 141
God Stats
0W - 4L
1,232 SR
Queue Stats
122W - 278L
1,115 Elo+
Party 2
Chaac
Chaac
Plissken_iroquis
Chaac
Level 40
God Stats
21W - 82L
1,180 SR
Queue Stats
54W - 182L
1,102 Elo+
Party 2
Skadi
Skadi
andyyagami
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
8 / 4 / 7
13,212
661
12,757
14,399
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Crestroxs
Chaac
19
4 / 1 / 11
13,330
667
11,041
23,342
22,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
LispySeb
Fenrir
19
7 / 2 / 11
13,634
682
14,537
19,616
8,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DerSombra
Scylla
17
2 / 6 / 2
12,749
637
16,687
14,811
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 6 / 2
11,911
596
12,692
17,861
13,585
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
14
3 / 7 / 2
11,925
596
16,354
14,045
6,197
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
7
7
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
4
7
2.88
W
Chaac
Crestroxs
Chaac
4
1
11
9.5
L
Scylla
DerSombra
Scylla
2
6
2
0.5
W
Fenrir
LispySeb
Fenrir
7
2
11
6.25
L
2
6
2
0.5
L
Skadi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,335
Damage
45,733
57,357
Taken
46,717
37,023
Mitigated
25,225
23,448
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,757
2,383
0
3,259
14,399
5,947
1,079
4,212
9,999
0
36,514
W
Chaac
Crestroxs
Chaac
11,041
1,137
219
12,876
23,342
22,693
424
8,096
14,786
0
68,385
L
Scylla
DerSombra
Scylla
16,687
393
0
2,609
14,811
5,443
180
704
13,356
59,365
0
W
Fenrir
LispySeb
Fenrir
14,537
3,367
150
6,944
19,616
8,383
325
4,970
14,529
0
39,332
L
12,692
1,813
384
4,178
17,861
13,585
630
0
17,088
0
39,405
L
Skadi
16,354
9,236
0
1,513
14,045
6,197
0
126
13,124
0
27,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,176
Gold Earned
36,585
192
Minions Killed
176
9
Camps Cleared
5
1,057,790
Distance Traveled
868,194
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,212
661
37
2
4
318,053
2
W
Chaac
13,330
667
105
5
3
382,925
1
L
Scylla
12,749
637
94
5
2
320,946
5
W
Fenrir
13,634
682
50
3
2
356,812
4
L
Chaac
11,911
596
54
3
2
303,195
0
L
Skadi
11,925
596
28
1
1
244,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role