Player Matchup

Susano
Susano
 
Susano
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SqirrrttT
Zhong Kui
Level 102
God Stats
84W - 103L
1,431 SR
Queue Stats
1,034W - 1,057L
1,460 Elo+
Party 2
Cerberus
Cerberus
VG-ANONYMOUS
Cerberus
Level 16
God Stats
23W - 24L
1,302 SR
Queue Stats
87W - 85L
1,217 Elo+
Party 2
Ullr
Ullr
rasta-ld24
Ullr
Level 88
God Stats
22W - 43L
1,353 SR
Queue Stats
490W - 541L
1,414 Elo+
Party 2
Tyr
Tyr
zRxstaa_-
Tyr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 195L
1,436 Elo+
Party 2
Team Averages
Level 60
1,417 SR
1,405 Elo+

VS

Team Averages
Level 117
1,473 SR
1,427 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DomXS
Chang'e
Level 147
God Stats
4W - 1L
1,709 SR
Queue Stats
93W - 83L
1,428 Elo+
Party 1
Atlas
Atlas
Vader__Gator
Atlas
Level 46
God Stats
2W - 6L
1,188 SR
Queue Stats
53W - 41L
1,416 Elo+
Party 1
Sol
Sol
XxDawKin18xX
Sol
Level 109
God Stats
29W - 32L
1,419 SR
Queue Stats
434W - 495L
1,365 Elo+
Solo
Artio
Artio
hazelknight
Artio
Level 124
God Stats
11W - 6L
1,551 SR
Queue Stats
71W - 76L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 6 / 1
6,323
527
5,151
10,726
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
SqirrrttT
Zhong Kui
11
4 / 6 / 0
6,631
553
10,147
12,881
6,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
VG-ANONYMOUS
Cerberus
8
0 / 4 / 3
5,254
438
2,919
10,142
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 4 / 3
5,176
431
4,161
7,900
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,196
433
2,251
9,037
5,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
6 / 1 / 10
7,843
654
8,725
14,192
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
DomXS
Chang'e
13
7 / 4 / 4
8,167
681
9,036
8,189
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 5
7,228
602
6,019
10,093
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 2
6,754
563
5,646
4,902
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 0
7,738
645
5,241
6,679
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
23
23
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
6
1
0.42
W
Erlang Shen
 
Erlang Shen
6
1
10
11
W
Chang'e
DomXS
Chang'e
7
4
4
2.25
L
Zhong Kui
SqirrrttT
Zhong Kui
4
6
0
0.67
L
Cerberus
VG-ANONYMOUS
Cerberus
0
4
3
0.38
W
4
1
5
6.5
W
3
2
2
2
W
3
0
0
3
L
0
4
3
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,629
Damage
34,667
50,686
Taken
44,055
23,850
Mitigated
26,002
13,514
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,151
1,674
0
3,176
10,726
3,107
0
3,316
7,410
0
35,340
W
Erlang Shen
 
Erlang Shen
8,725
5,696
0
1,772
14,192
5,076
0
5,385
8,807
0
38,636
W
Chang'e
DomXS
Chang'e
9,036
442
1,340
2,920
8,189
2,632
338
5,009
3,180
37,465
0
L
Zhong Kui
SqirrrttT
Zhong Kui
10,147
1,740
229
4,375
12,881
6,923
0
5,507
7,374
40,521
192
L
Cerberus
VG-ANONYMOUS
Cerberus
2,919
278
213
1,816
10,142
6,751
0
6,632
3,510
9,151
0
W
6,019
2,150
184
1,734
10,093
9,382
324
1,709
8,384
20,639
0
W
5,646
1,953
0
1,762
4,902
1,667
2,415
771
4,131
36,531
8,208
W
5,241
700
0
4,648
6,679
7,245
45
0
6,679
44,434
0
L
4,161
2,357
482
1,949
7,900
1,994
0
4,661
3,239
0
22,117
L
2,251
728
0
1,274
9,037
5,075
0
4,680
3,796
0
16,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
37,730
224
Minions Killed
323
0
Camps Cleared
0
1,095,710
Distance Traveled
1,180,727
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,323
527
69
6
0
247,485
0
W
Erlang Shen
7,843
654
57
5
0
274,936
1
W
Chang'e
8,167
681
60
5
0
253,597
1
L
Zhong Kui
6,631
553
65
5
0
184,318
1
L
Cerberus
5,254
438
17
1
0
211,240
2
W
Atlas
7,228
602
26
2
0
253,546
3
W
Sol
6,754
563
86
7
0
184,901
0
W
Artio
7,738
645
94
8
0
213,747
3
L
Ullr
5,176
431
44
4
0
209,759
2
L
Tyr
5,196
433
29
2
0
242,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role