Player Matchup

Da Ji
Da Ji
Bůcket
Da Ji
Level 157
God Stats
2W - 1L
1,812 SR
Queue Stats
150W - 38L
1,798 Elo+
Party 2
Ymir
Ymir
FatalxsacKs
Ymir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 46L
1,701 Elo+
Solo
Shiva
Shiva
MafiaPledge
Shiva
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 59L
1,889 Elo+
Party 2
Charybdis
Charybdis
SealedRightLeg
Charybdis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,772 Elo+
Party 2
Ra
Ra
tragicknight9
Ra
Level 159
God Stats
6W - 2L
1,712 SR
Queue Stats
250W - 98L
1,737 Elo+
Party 2
Team Averages
Level 101
1,605 SR
1,779 Elo+

VS

Team Averages
Level 69
1,559 SR
1,562 Elo+
Nike
Nike
Dager3600
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,625 Elo+
Party 1
Rama
Rama
Kestross
Rama
Level 7
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Ganesha
Ganesha
LainLoki
Ganesha
Level 47
God Stats
0W - 2L
1,660 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NovelWyrm
Ah Muzen Cab
Level 116
God Stats
2W - 1L
1,730 SR
Queue Stats
17W - 11L
1,625 Elo+
Party 1
Bastet
Bastet
manhernandez295
Bastet
Level 109
God Stats
2W - 3L
1,651 SR
Queue Stats
15W - 10L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bůcket
Da Ji
17
6 / 5 / 12
10,256
855
13,252
14,118
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 14
9,712
809
4,347
14,043
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
11 / 4 / 24
11,456
955
19,191
17,156
22,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
SealedRightLeg
Charybdis
19
13 / 3 / 15
11,904
992
25,118
17,497
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 1 / 17
11,826
986
10,133
6,704
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
3 / 8 / 7
9,389
782
9,042
19,253
13,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
2 / 9 / 6
8,273
689
9,661
12,839
4,130
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
LainLoki
Ganesha
14
0 / 9 / 11
8,404
700
7,303
20,692
22,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
NovelWyrm
Ah Muzen Cab
16
5 / 6 / 6
9,570
798
7,729
11,414
3,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 7 / 4
9,453
788
12,273
18,991
6,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
39
Kills
16
16
Deaths
39
82
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bůcket
Da Ji
6
5
12
2.4
L
Nike
3
8
7
0.81
W
2
3
14
3
L
Rama
2
9
6
0.56
L
Ganesha
LainLoki
Ganesha
0
9
11
0.61
W
11
4
24
5.75
L
Ah Muzen Cab
NovelWyrm
Ah Muzen Cab
5
6
6
1.33
W
Charybdis
SealedRightLeg
Charybdis
13
3
15
6.83
L
6
7
4
1.14
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,041
Damage
46,008
69,518
Taken
83,189
49,083
Mitigated
48,863
21,417
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bůcket
Da Ji
13,252
3,474
0
1,093
14,118
5,462
2,412
1,322
12,589
0
26,615
L
Nike
9,042
600
0
1,082
19,253
13,313
0
3,622
14,937
3,938
23,274
W
4,347
598
0
1,968
14,043
10,915
66
3,037
10,925
16,036
0
L
Rama
9,661
7,651
0
403
12,839
4,130
0
1,474
11,083
0
19,245
L
Ganesha
LainLoki
Ganesha
7,303
1,019
525
1,669
20,692
22,231
0
4,823
15,243
13,828
0
W
19,191
4,413
265
3,192
17,156
22,286
440
2,060
14,773
0
32,465
L
Ah Muzen Cab
NovelWyrm
Ah Muzen Cab
7,729
3,112
0
1,542
11,414
3,107
132
1,216
10,137
0
28,003
W
Charybdis
SealedRightLeg
Charybdis
25,118
15,408
0
6,304
17,497
7,458
6,510
1,333
16,051
0
63,336
L
12,273
3,397
526
1,770
18,991
6,082
0
3,182
15,336
0
31,987
W
10,133
798
5,415
3,180
6,704
2,962
2,395
692
5,937
60,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,154
Gold Earned
45,089
272
Minions Killed
171
0
Camps Cleared
0
1,296,359
Distance Traveled
1,045,744
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,256
855
21
2
0
274,368
1
L
Nike
9,389
782
45
4
0
221,308
0
W
Ymir
9,712
809
21
2
0
221,666
3
L
Rama
8,273
689
22
2
0
181,872
0
L
Ganesha
8,404
700
0
0
0
195,684
0
W
Shiva
11,456
955
22
2
0
283,509
3
L
Ah Muzen Cab
9,570
798
53
4
0
174,368
1
W
Charybdis
11,904
992
75
6
0
232,731
2
L
Bastet
9,453
788
51
4
0
272,512
3
W
Ra
11,826
986
133
11
0
284,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role