Player Matchup

Tyr
Tyr
CALLMEPAPATRUMP
Tyr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,477 Elo+
Solo
Hun Batz
Hun Batz
ItsFlavorAve
Hun Batz
Level 88
God Stats
1W - 1L
1,703 SR
Queue Stats
151W - 143L
1,560 Elo+
Solo
Cthulhu
Cthulhu
KonorThorn
Cthulhu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,669 Elo+
Solo
Medusa
Medusa
jmbaugh09
Medusa
Level 107
God Stats
16W - 18L
1,524 SR
Queue Stats
137W - 118L
1,541 Elo+
Solo
The Morrigan
The Morrigan
sStyleMo
The Morrigan
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 86L
1,473 Elo+
Solo
Team Averages
Level 105
1,545 SR
1,544 Elo+

VS

Team Averages
Level 117
1,416 SR
1,462 Elo+
Xing Tian
Xing Tian
Aides_in_a_can
Xing Tian
Level 141
God Stats
9W - 7L
1,681 SR
Queue Stats
38W - 42L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
DrIdrofonico
Baron Samedi
Level 115
God Stats
4W - 8L
1,139 SR
Queue Stats
81W - 98L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElphantTusk
Ah Muzen Cab
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 34L
1,376 Elo+
Party 1
Anubis
Anubis
Novandamis
Anubis
Level 134
God Stats
3W - 6L
1,304 SR
Queue Stats
21W - 25L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
cfasty
Gilgamesh
Level 89
God Stats
5W - 7L
1,455 SR
Queue Stats
37W - 53L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 5
11,445
673
6,480
22,001
22,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
ItsFlavorAve
Hun Batz
19
6 / 2 / 3
12,634
743
11,529
15,393
5,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
KonorThorn
Cthulhu
19
2 / 8 / 10
12,096
712
13,062
23,662
26,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
jmbaugh09
Medusa
20
3 / 6 / 10
12,941
761
16,768
18,724
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
sStyleMo
The Morrigan
20
3 / 5 / 8
12,221
719
14,302
7,470
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aides_in_a_can
Xing Tian
19
2 / 5 / 12
12,759
751
7,682
17,957
19,412
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DrIdrofonico
Baron Samedi
20
8 / 2 / 14
13,823
813
16,820
14,474
10,811
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ElphantTusk
Ah Muzen Cab
20
8 / 3 / 11
14,626
860
20,139
13,762
6,008
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Novandamis
Anubis
20
6 / 4 / 10
13,438
790
12,458
13,159
5,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
cfasty
Gilgamesh
20
4 / 4 / 17
13,764
810
14,354
19,620
15,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
92
18
Kills
28
28
Deaths
18
36
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Aides_in_a_can
Xing Tian
2
5
12
1.6
L
4
7
5
0.93
W
Baron Samedi
DrIdrofonico
Baron Samedi
8
2
14
7.5
W
Ah Muzen Cab
ElphantTusk
Ah Muzen Cab
8
3
11
4.5
L
Hun Batz
ItsFlavorAve
Hun Batz
6
2
3
3.75
L
Cthulhu
KonorThorn
Cthulhu
2
8
10
0.88
W
Anubis
Novandamis
Anubis
6
4
10
2.75
W
Gilgamesh
cfasty
Gilgamesh
4
4
17
3.13
L
Medusa
jmbaugh09
Medusa
3
6
10
1.33
L
The Morrigan
sStyleMo
The Morrigan
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,141
Damage
71,453
87,250
Taken
78,972
63,314
Mitigated
56,930
10,475
Healing
26,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Aides_in_a_can
Xing Tian
7,682
268
0
2,609
17,957
19,412
65
4,277
13,221
28,354
0
L
6,480
330
0
2,221
22,001
22,063
0
10,862
10,890
470
11,051
W
Baron Samedi
DrIdrofonico
Baron Samedi
16,820
449
2,701
5,199
14,474
10,811
777
6,453
7,731
53,128
0
W
Ah Muzen Cab
ElphantTusk
Ah Muzen Cab
20,139
11,304
0
5,893
13,762
6,008
6,931
5,199
8,246
0
81,028
L
Hun Batz
ItsFlavorAve
Hun Batz
11,529
990
0
1,644
15,393
5,666
255
6,148
8,975
0
52,906
L
Cthulhu
KonorThorn
Cthulhu
13,062
1,456
113
1,279
23,662
26,084
76
7,867
15,311
38,746
0
W
Anubis
Novandamis
Anubis
12,458
349
0
4,386
13,159
5,238
1,432
2,369
10,633
54,695
0
W
Gilgamesh
cfasty
Gilgamesh
14,354
2,370
0
5,214
19,620
15,461
2,509
8,466
10,695
0
40,396
L
Medusa
jmbaugh09
Medusa
16,768
7,910
0
3,660
18,724
6,746
1,864
9,119
9,218
0
66,398
L
The Morrigan
sStyleMo
The Morrigan
14,302
2,051
696
862
7,470
2,755
140
2,437
4,613
46,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,337
Gold Earned
68,410
330
Minions Killed
340
0
Camps Cleared
0
1,628,970
Distance Traveled
1,848,381
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,759
751
33
2
0
350,342
2
L
Tyr
11,445
673
18
1
0
264,484
2
W
Baron Samedi
13,823
813
78
5
0
375,357
4
W
Ah Muzen Cab
14,626
860
101
6
0
372,214
0
L
Hun Batz
12,634
743
64
4
0
398,998
0
L
Cthulhu
12,096
712
55
3
0
326,292
0
W
Anubis
13,438
790
85
5
0
346,674
0
W
Gilgamesh
13,764
810
43
3
0
403,794
1
L
Medusa
12,941
761
110
6
0
322,384
2
L
The Morrigan
12,221
719
83
5
0
316,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role