Player Matchup

Mercury
Mercury
Imfamouscow15
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,000 Elo+
Party 2
Raijin
Raijin
PsychoBrazy
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,000 Elo+
Party 2
King Arthur
King Arthur
RegiGold
King Arthur
Level 46
God Stats
0W - 3L
1,342 SR
Queue Stats
21W - 44L
1,000 Elo+
Party 2
Team Averages
Level 25
1,447 SR
1,000 Elo+

VS

Team Averages
Level 71
1,522 SR
1,389 Elo+
Bakasura
Bakasura
Blaxxter89
Bakasura
Level 64
God Stats
1W - 2L
1,294 SR
Queue Stats
46W - 50L
1,431 Elo+
Solo
Jormungandr
Jormungandr
SixpennyRaptor6
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 61L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
vibecheckonjoe
Cthulhu
Level 27
God Stats
2W - 0L
1,772 SR
Queue Stats
25W - 40L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
2 / 3 / 0
6,535
654
2,853
5,496
1,936
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
9
0 / 2 / 2
6,359
636
4,435
3,507
1,131
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
RegiGold
King Arthur
10
0 / 4 / 1
6,146
615
2,001
8,498
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blaxxter89
Bakasura
14
8 / 0 / 1
9,059
906
2,659
4,700
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SixpennyRaptor6
Jormungandr
11
0 / 1 / 9
7,590
759
5,445
7,089
4,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 7
7,616
762
5,140
4,555
3,411
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Blaxxter89
Bakasura
8
0
1
8.5
L
Mercury
2
3
0
0.67
L
Raijin
0
2
2
0.5
L
King Arthur
RegiGold
King Arthur
0
4
1
0.13
W
Jormungandr
SixpennyRaptor6
Jormungandr
0
1
9
4.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,289
Damage
13,244
17,501
Taken
16,344
8,125
Mitigated
10,290
3,920
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Blaxxter89
Bakasura
2,659
1,816
0
2,717
4,700
2,255
1,915
858
3,842
0
20,668
L
Mercury
2,853
1,042
372
615
5,496
1,936
0
3,060
2,436
0
11,840
L
Raijin
4,435
384
175
181
3,507
1,131
0
2,122
1,345
21,877
0
L
King Arthur
RegiGold
King Arthur
2,001
27
222
2,355
8,498
5,058
0
5,756
2,176
0
10,446
W
Jormungandr
SixpennyRaptor6
Jormungandr
5,445
727
195
1,541
7,089
4,624
197
2,815
4,027
19,777
0
W
5,140
74
469
1,700
4,555
3,411
0
1,467
3,029
22,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,040
Gold Earned
24,265
77
Minions Killed
128
2
Camps Cleared
10
530,172
Distance Traveled
612,127
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,059
906
60
6
9
237,812
4
L
Mercury
6,535
654
18
2
1
199,896
0
L
Raijin
6,359
636
47
5
1
126,500
0
L
King Arthur
6,146
615
12
1
0
203,776
0
W
Jormungandr
7,590
759
33
3
1
177,595
1
W
Cthulhu
7,616
762
35
4
0
196,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role