Player Matchup

Discordia
Discordia
Aldruon
Discordia
Level 145
God Stats
10W - 12L
1,644 SR
Queue Stats
358W - 348L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ExQuvntum
Ah Muzen Cab
Level 64
God Stats
20W - 11L
1,904 SR
Queue Stats
36W - 41L
1,467 Elo+
Party 2
Yemoja
Yemoja
Horrifically
Yemoja
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,699 Elo+
Party 2
Artemis
Artemis
JaneyOwO
Artemis
Level 27
God Stats
1W - 1L
1,786 SR
Queue Stats
4W - 11L
1,344 Elo+
Party 2
Nemesis
Nemesis
Zenphre
Nemesis
Level 28
God Stats
2W - 4L
1,501 SR
Queue Stats
22W - 25L
1,432 Elo+
Party 2
Team Averages
Level 64
1,667 SR
1,500 Elo+

VS

Team Averages
Level 100
1,436 SR
1,573 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BAAG462
Chiron
Level 129
God Stats
23W - 26L
1,263 SR
Queue Stats
268W - 235L
1,599 Elo+
Party 3
Mercury
Mercury
Cookie3022
Mercury
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,573 Elo+
Party 1
Hel
Hel
Prevailer6076
Hel
Level 146
God Stats
6W - 9L
1,624 SR
Queue Stats
984W - 921L
1,572 Elo+
Solo
Cabrakan
Cabrakan
kbifarini
Cabrakan
Level 160
God Stats
15W - 9L
1,294 SR
Queue Stats
297W - 275L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aldruon
Discordia
17
1 / 4 / 6
10,647
507
11,614
11,877
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ExQuvntum
Ah Muzen Cab
15
5 / 7 / 3
10,173
484
15,737
16,530
6,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
15
1 / 4 / 3
10,188
485
3,641
11,969
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
JaneyOwO
Artemis
13
1 / 9 / 2
8,863
422
10,976
13,575
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Zenphre
Nemesis
18
6 / 5 / 2
11,205
534
10,488
15,268
7,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
6 / 4 / 8
11,417
544
10,349
21,736
21,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
BAAG462
Chiron
20
12 / 1 / 4
13,825
658
13,785
12,558
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Cookie3022
Mercury
17
3 / 4 / 9
11,127
530
6,666
14,403
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 7
12,754
607
8,243
15,328
5,695
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
kbifarini
Cabrakan
17
4 / 2 / 12
12,201
581
9,526
22,046
26,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
14
Kills
29
29
Deaths
14
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
4
8
2.5
L
Discordia
Aldruon
Discordia
1
4
6
1
W
Chiron
BAAG462
Chiron
12
1
4
14
W
Mercury
Cookie3022
Mercury
3
4
9
1.88
L
Ah Muzen Cab
ExQuvntum
Ah Muzen Cab
5
7
3
0.93
L
Yemoja
1
4
3
0.63
L
Artemis
JaneyOwO
Artemis
1
9
2
0.22
W
4
3
7
2.5
L
Nemesis
Zenphre
Nemesis
6
5
2
1.4
W
Cabrakan
kbifarini
Cabrakan
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,456
Damage
48,569
69,219
Taken
86,071
35,308
Mitigated
63,691
14,851
Healing
30,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,349
3,495
0
6,217
21,736
21,526
1,507
3,377
18,209
0
45,310
L
Discordia
Aldruon
Discordia
11,614
224
0
1,975
11,877
3,949
93
6,024
5,853
74,867
0
W
Chiron
BAAG462
Chiron
13,785
5,788
1,805
3,071
12,558
5,300
6,650
2,328
10,130
0
107,095
W
Mercury
Cookie3022
Mercury
6,666
3,489
0
1,304
14,403
5,124
971
1,359
12,838
0
72,013
L
Ah Muzen Cab
ExQuvntum
Ah Muzen Cab
15,737
5,559
0
3,697
16,530
6,175
5,135
5,344
11,186
0
72,746
L
Yemoja
3,641
590
1,168
2,309
11,969
13,929
484
2,263
9,706
43,878
0
L
Artemis
JaneyOwO
Artemis
10,976
5,264
0
2,464
13,575
3,462
495
2,242
11,333
0
37,142
W
8,243
249
5,581
8,600
15,328
5,695
316
4,496
10,508
103,799
0
L
Nemesis
Zenphre
Nemesis
10,488
4,300
0
3,238
15,268
7,793
0
1,610
13,658
0
80,956
W
Cabrakan
kbifarini
Cabrakan
9,526
1,061
0
4,340
22,046
26,046
876
3,873
17,954
39,695
2,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,076
Gold Earned
61,324
487
Minions Killed
636
0
Camps Cleared
0
1,962,297
Distance Traveled
2,146,179
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,417
544
74
4
0
387,115
1
L
Discordia
10,647
507
124
6
0
372,025
3
W
Chiron
13,825
658
205
10
0
426,919
8
W
Mercury
11,127
530
107
5
0
489,325
4
L
Ah Muzen Cab
10,173
484
96
5
0
393,782
1
L
Yemoja
10,188
485
75
4
0
404,962
3
L
Artemis
8,863
422
63
3
0
350,044
1
W
Hel
12,754
607
192
9
0
440,409
6
L
Nemesis
11,205
534
129
6
0
441,484
1
W
Cabrakan
12,201
581
58
3
0
402,411
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role