Player Matchup

Izanami
Izanami
Bottomites
Izanami
Level 144
God Stats
21W - 24L
1,489 SR
Queue Stats
287W - 302L
1,588 Elo+
Party 1
Da Ji
Da Ji
Immadragon
Da Ji
Level 111
God Stats
3W - 3L
1,283 SR
Queue Stats
152W - 173L
1,467 Elo+
Party 3
Arachne
Arachne
W3APONX2O
Arachne
Level 86
God Stats
29W - 9L
1,733 SR
Queue Stats
194W - 195L
1,468 Elo+
Party 3
Xing Tian
Xing Tian
legacydiagram1
Xing Tian
Level 126
God Stats
7W - 5L
1,733 SR
Queue Stats
668W - 699L
1,546 Elo+
Solo
Chang'e
Chang'e
mendaciousx
Chang'e
Level 159
God Stats
5W - 12L
1,008 SR
Queue Stats
492W - 472L
1,547 Elo+
Party 1
Team Averages
Level 125
1,449 SR
1,523 Elo+

VS

Team Averages
Level 113
1,660 SR
1,533 Elo+
Baron Samedi
Baron Samedi
Gutta56
Baron Samedi
Level 136
God Stats
1W - 0L
1,994 SR
Queue Stats
6W - 3L
1,573 Elo+
Party 4
King Arthur
King Arthur
Makki123134
King Arthur
Level 68
God Stats
2W - 4L
1,509 SR
Queue Stats
393W - 397L
1,515 Elo+
Party 2
Geb
Geb
TRIBVL
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Chernobog
Chernobog
Xemplified
Chernobog
Level 125
God Stats
4W - 0L
1,733 SR
Queue Stats
11W - 7L
1,573 Elo+
Party 4
Cliodhna
Cliodhna
vargastorres
Cliodhna
Level 87
God Stats
42W - 36L
1,563 SR
Queue Stats
360W - 367L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bottomites
Izanami
10
5 / 4 / 1
6,154
684
4,586
6,896
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
9
0 / 5 / 3
4,778
531
2,306
8,544
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arachne
W3APONX2O
Arachne
5
1 / 4 / 2
4,378
486
2,165
6,869
2,349
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xing Tian
legacydiagram1
Xing Tian
5
0 / 2 / 1
4,199
467
1,933
4,455
2,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
mendaciousx
Chang'e
1
0 / 0 / 0
3,342
371
0
197
27
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gutta56
Baron Samedi
10
3 / 2 / 2
5,798
644
5,201
4,158
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Makki123134
King Arthur
10
2 / 2 / 3
6,102
678
3,127
7,146
3,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
TRIBVL
Geb
3
0 / 1 / 0
3,812
424
547
2,017
485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Xemplified
Chernobog
11
3 / 1 / 5
6,303
700
4,415
5,635
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
vargastorres
Cliodhna
11
7 / 1 / 5
6,552
728
4,466
5,052
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
15
15
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bottomites
Izanami
5
4
1
1.38
W
Baron Samedi
Gutta56
Baron Samedi
3
2
2
2
L
Da Ji
0
5
3
0.3
W
King Arthur
Makki123134
King Arthur
2
2
3
1.75
W
Geb
TRIBVL
Geb
0
1
0
0
L
Arachne
W3APONX2O
Arachne
1
4
2
0.5
W
Chernobog
Xemplified
Chernobog
3
1
5
5.5
L
Xing Tian
legacydiagram1
Xing Tian
0
2
1
0.25
L
Chang'e
mendaciousx
Chang'e
0
0
0
0
W
Cliodhna
vargastorres
Cliodhna
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,990
Damage
17,756
26,961
Taken
24,008
8,462
Mitigated
8,668
6,948
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bottomites
Izanami
4,586
3,849
0
2,292
6,896
1,499
0
920
5,952
0
31,718
W
Baron Samedi
Gutta56
Baron Samedi
5,201
350
61
1,227
4,158
1,575
736
0
4,158
29,382
0
L
Da Ji
2,306
66
0
2,162
8,544
2,136
0
1,741
6,633
0
16,497
W
King Arthur
Makki123134
King Arthur
3,127
632
0
2,314
7,146
3,764
71
1,711
5,234
0
28,544
W
Geb
TRIBVL
Geb
547
184
0
738
2,017
485
0
0
2,017
1,792
0
L
Arachne
W3APONX2O
Arachne
2,165
1,850
0
895
6,869
2,349
0
2,755
3,976
0
6,735
W
Chernobog
Xemplified
Chernobog
4,415
2,477
0
2,736
5,635
1,426
300
0
5,635
0
33,648
L
Xing Tian
legacydiagram1
Xing Tian
1,933
128
0
1,579
4,455
2,451
0
0
4,455
10,232
0
L
Chang'e
mendaciousx
Chang'e
0
0
0
20
197
27
0
0
197
555
0
W
Cliodhna
vargastorres
Cliodhna
4,466
455
0
672
5,052
1,418
994
21
5,031
0
26,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,851
Gold Earned
28,567
123
Minions Killed
262
0
Camps Cleared
0
595,152
Distance Traveled
814,225
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,154
684
55
6
0
145,351
3
W
Baron Samedi
5,798
644
67
7
0
159,470
1
L
Da Ji
4,778
531
32
4
0
161,557
2
W
King Arthur
6,102
678
69
8
0
187,050
0
W
Geb
3,812
424
4
0
0
45,909
0
L
Arachne
4,378
486
13
1
0
192,517
2
W
Chernobog
6,303
700
72
8
0
185,756
3
L
Xing Tian
4,199
467
22
2
0
79,278
2
L
Chang'e
3,342
371
1
0
0
16,449
0
W
Cliodhna
6,552
728
50
6
0
236,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role