Player Matchup

Apollo
Apollo
ChrisMHK
Apollo
Level 29
God Stats
5W - 0L
1,914 SR
Queue Stats
41W - 17L
1,686 Elo+
Party 1
Arachne
Arachne
MexicanMAGIC07
Arachne
Level 117
God Stats
10W - 7L
1,760 SR
Queue Stats
239W - 217L
1,483 Elo+
Party 2
Ymir
Ymir
Muncherfartbox
Ymir
Level 16
God Stats
17W - 10L
1,286 SR
Queue Stats
195W - 191L
1,367 Elo+
Party 2
Ra
Ra
Shadojutsu
Ra
Level 146
God Stats
3W - 0L
1,771 SR
Queue Stats
44W - 19L
1,662 Elo+
Party 1
Skadi
Skadi
rlewis542
Skadi
Level 119
God Stats
8W - 3L
1,524 SR
Queue Stats
117W - 107L
1,509 Elo+
Party 2
Team Averages
Level 85
1,651 SR
1,541 Elo+

VS

Team Averages
Level 96
1,441 SR
1,497 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Brain_3leed
Mulan
Level 34
God Stats
0W - 1L
1,421 SR
Queue Stats
6W - 15L
1,283 Elo+
Solo
Discordia
Discordia
Kowiif
Discordia
Level 97
God Stats
3W - 6L
1,313 SR
Queue Stats
149W - 148L
1,533 Elo+
Party 3
Zhong Kui
Zhong Kui
LenientOdin17
Zhong Kui
Level 120
God Stats
6W - 12L
1,453 SR
Queue Stats
346W - 329L
1,566 Elo+
Party 3
Hercules
Hercules
Yahir241
Hercules
Level 126
God Stats
3W - 8L
1,520 SR
Queue Stats
260W - 240L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChrisMHK
Apollo
14
3 / 1 / 1
8,074
577
6,283
10,156
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 0
8,007
572
6,720
7,744
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 2
6,811
487
4,337
10,295
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
0 / 1 / 3
8,590
614
3,253
6,421
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
rlewis542
Skadi
14
3 / 0 / 1
8,319
594
9,457
5,381
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 1 / 1
7,425
530
5,648
8,860
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 3
6,352
454
3,510
9,209
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Kowiif
Discordia
12
1 / 3 / 0
6,503
465
5,795
5,167
1,071
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
LenientOdin17
Zhong Kui
13
2 / 1 / 2
7,391
528
5,349
10,269
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Yahir241
Hercules
9
2 / 1 / 2
6,723
480
3,998
9,118
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
6
6
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
1
1.5
L
0
2
3
0.75
W
Apollo
ChrisMHK
Apollo
3
1
1
3.5
L
Discordia
Kowiif
Discordia
1
3
0
0.33
L
Zhong Kui
LenientOdin17
Zhong Kui
2
1
2
3
W
2
2
0
1
W
0
2
2
0.5
W
0
1
3
1.5
L
Hercules
Yahir241
Hercules
2
1
2
3
W
Skadi
rlewis542
Skadi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
24,300
39,997
Taken
42,623
20,146
Mitigated
24,283
11,084
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,648
2,629
0
3,361
8,860
2,414
0
1,297
7,563
0
57,529
L
3,510
314
174
3,247
9,209
5,839
0
728
8,481
0
23,485
W
Apollo
ChrisMHK
Apollo
6,283
3,445
0
1,190
10,156
3,810
492
4,993
5,109
0
56,285
L
Discordia
Kowiif
Discordia
5,795
88
0
950
5,167
1,071
0
858
4,309
42,373
0
L
Zhong Kui
LenientOdin17
Zhong Kui
5,349
221
0
4,987
10,269
6,313
0
1,517
8,752
55,756
0
W
6,720
3,988
0
3,906
7,744
6,249
0
1,515
5,888
0
45,320
W
4,337
1,029
173
1,973
10,295
6,088
0
1,247
8,986
14,355
4,534
W
3,253
431
286
2,866
6,421
2,446
114
3,389
2,996
69,786
0
L
Hercules
Yahir241
Hercules
3,998
1,161
392
3,641
9,118
8,646
0
2,619
6,499
0
16,150
W
Skadi
rlewis542
Skadi
9,457
4,151
0
690
5,381
1,553
1,264
0
5,381
0
63,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,801
Gold Earned
34,394
467
Minions Killed
371
0
Camps Cleared
0
1,418,671
Distance Traveled
1,337,685
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,425
530
109
8
0
244,385
2
L
Mulan
6,352
454
47
3
0
277,845
0
W
Apollo
8,074
577
98
7
0
303,785
0
L
Discordia
6,503
465
68
5
0
257,479
6
L
Zhong Kui
7,391
528
127
9
0
291,898
3
W
Arachne
8,007
572
82
6
0
279,177
7
W
Ymir
6,811
487
29
2
0
295,011
4
W
Ra
8,590
614
134
10
0
269,983
3
L
Hercules
6,723
480
20
1
0
266,078
3
W
Skadi
8,319
594
124
9
0
270,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role