Player Matchup

Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CLABS
Tyr
Level 118
God Stats
10W - 8L
1,566 SR
Queue Stats
103W - 95L
1,510 Elo+
Party 1
Raijin
Raijin
DoxixIWNL
Raijin
Level 127
God Stats
4W - 2L
1,681 SR
Queue Stats
152W - 151L
1,566 Elo+
Party 1
Neith
Neith
ISunix SnnI
Neith
Level 127
God Stats
9W - 8L
1,598 SR
Queue Stats
342W - 341L
1,547 Elo+
Party 1
Sobek
Sobek
XX-_INFAMUSX_-XX
Sobek
Level 34
God Stats
15W - 6L
1,653 SR
Queue Stats
85W - 84L
1,470 Elo+
Party 1
Team Averages
Level 103
1,599 SR
1,519 Elo+

VS

Team Averages
Level 92
1,627 SR
1,505 Elo+
Gilgamesh
Gilgamesh
FlintySpark026
Gilgamesh
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 37L
1,575 Elo+
Party 3
Jormungandr
Jormungandr
King Zenith2555
Jormungandr
Level 87
God Stats
4W - 3L
1,556 SR
Queue Stats
60W - 49L
1,443 Elo+
Party 2
Discordia
Discordia
PeregrinToook
Discordia
Level 101
God Stats
1W - 1L
1,724 SR
Queue Stats
39W - 38L
1,519 Elo+
Party 3
Rama
Rama
Scrambuncle
Rama
Level 146
God Stats
2W - 1L
1,857 SR
Queue Stats
103W - 97L
1,547 Elo+
Party 3
Kuzenbo
Kuzenbo
Water Eater8191
Kuzenbo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 0 / 9
9,577
504
9,163
11,804
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
CLABS
Tyr
17
5 / 0 / 5
10,310
543
12,609
19,667
18,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
DoxixIWNL
Raijin
16
5 / 1 / 6
10,068
530
8,004
8,013
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 4
10,878
573
17,132
10,812
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 12
9,180
483
6,248
21,405
27,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlintySpark026
Gilgamesh
11
0 / 5 / 2
6,656
350
4,915
13,898
12,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
King Zenith2555
Jormungandr
14
2 / 5 / 2
8,703
458
14,059
15,531
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
PeregrinToook
Discordia
15
1 / 4 / 2
9,017
475
9,868
9,060
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 8 / 3
7,601
400
6,114
15,331
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 5 / 3
7,224
380
5,068
13,270
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
27
Kills
5
5
Deaths
27
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
9
11.5
W
Tyr
CLABS
Tyr
5
0
5
7.5
W
Raijin
DoxixIWNL
Raijin
5
1
6
8
L
Gilgamesh
FlintySpark026
Gilgamesh
0
5
2
0.2
W
9
2
4
5.5
L
Jormungandr
King Zenith2555
Jormungandr
2
5
2
0.6
L
Discordia
PeregrinToook
Discordia
1
4
2
0.5
L
1
8
3
0.31
L
1
5
3
0.5
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,156
Damage
40,024
71,701
Taken
67,090
59,430
Mitigated
35,937
25,696
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,163
2,800
0
2,735
11,804
4,229
316
5,155
6,649
0
54,461
W
Tyr
CLABS
Tyr
12,609
1,798
460
9,572
19,667
18,465
520
5,980
13,687
0
62,039
W
Raijin
DoxixIWNL
Raijin
8,004
1,220
0
413
8,013
3,718
3,040
4,476
3,537
71,296
0
L
Gilgamesh
FlintySpark026
Gilgamesh
4,915
1,127
0
3,798
13,898
12,567
0
870
13,028
0
27,572
W
17,132
7,028
0
4,100
10,812
5,496
6,013
4,521
6,291
0
91,235
L
Jormungandr
King Zenith2555
Jormungandr
14,059
3,287
0
1,248
15,531
6,430
24
3,254
12,277
71,042
0
L
Discordia
PeregrinToook
Discordia
9,868
717
0
828
9,060
2,500
0
3,848
5,212
61,583
0
L
6,114
5,145
0
3,601
15,331
3,206
0
1,032
14,299
0
48,659
L
5,068
1,909
0
890
13,270
11,234
0
5,248
8,022
12,317
0
W
6,248
1,175
405
8,011
21,405
27,522
636
8,863
12,542
22,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
39,201
518
Minions Killed
401
0
Camps Cleared
0
1,853,610
Distance Traveled
1,552,589
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,577
504
79
4
0
436,546
2
W
Tyr
10,310
543
106
6
0
404,074
3
W
Raijin
10,068
530
150
8
0
322,027
2
L
Gilgamesh
6,656
350
61
3
0
338,302
2
W
Neith
10,878
573
147
8
0
323,827
4
L
Jormungandr
8,703
458
119
6
0
358,331
3
L
Discordia
9,017
475
104
5
0
344,638
6
L
Rama
7,601
400
100
5
0
249,926
1
L
Kuzenbo
7,224
380
17
1
0
261,392
2
W
Sobek
9,180
483
36
2
0
367,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role