Player Matchup

Medusa
Medusa
BQNGRIPSgg
Medusa
Level 157
God Stats
0W - 1L
1,591 SR
Queue Stats
5W - 8L
1,460 Elo+
Party 2
Discordia
Discordia
JustBlameEli
Discordia
Level 139
God Stats
2W - 3L
1,516 SR
Queue Stats
16W - 20L
1,346 Elo+
Party 2
Geb
Geb
THUMBSSLOW
Geb
Level 85
God Stats
0W - 1L
1,601 SR
Queue Stats
16W - 24L
1,454 Elo+
Party 2
Pele
Pele
TheOnlyBlaxican
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ghost_killer1482
Gilgamesh
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,559 Elo+
Party 2
Team Averages
Level 121
1,542 SR
1,464 Elo+

VS

Team Averages
Level 140
1,529 SR
1,522 Elo+
Mulan
Mulan
Fussies Part
Mulan
Level 136
God Stats
5W - 2L
1,679 SR
Queue Stats
12W - 13L
1,414 Elo+
Solo
Ullr
Ullr
Joyish
Ullr
Level 151
God Stats
11W - 1L
1,861 SR
Queue Stats
27W - 9L
1,777 Elo+
Party 1
Baron Samedi
Baron Samedi
Systematic God
Baron Samedi
Level 128
God Stats
1W - 7L
1,086 SR
Queue Stats
66W - 103L
1,425 Elo+
Party 1
Serqet
Serqet
Vio Vibes
Serqet
Level 160
God Stats
14W - 16L
1,558 SR
Queue Stats
172W - 178L
1,566 Elo+
Party 1
Hercules
Hercules
set10
Hercules
Level 125
God Stats
1W - 3L
1,462 SR
Queue Stats
61W - 93L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BQNGRIPSgg
Medusa
16
2 / 7 / 4
9,386
670
10,224
12,587
4,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
JustBlameEli
Discordia
16
3 / 3 / 2
9,456
675
12,803
5,831
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 6
9,422
673
9,827
15,811
15,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 8 / 3
8,765
626
6,658
13,295
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
15
0 / 5 / 3
8,637
617
6,313
14,477
13,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
10,588
756
5,547
16,639
10,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
Joyish
Ullr
20
9 / 1 / 10
12,239
874
15,974
12,977
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Systematic God
Baron Samedi
18
4 / 1 / 8
10,594
757
8,974
7,159
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Vio Vibes
Serqet
17
4 / 3 / 10
10,283
735
7,776
10,829
4,907
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
set10
Hercules
17
6 / 0 / 12
10,469
748
10,405
16,686
13,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
6
Kills
26
26
Deaths
6
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
BQNGRIPSgg
Medusa
2
7
4
0.57
W
3
1
10
8
W
Ullr
Joyish
Ullr
9
1
10
14
L
Discordia
JustBlameEli
Discordia
3
3
2
1.33
W
Baron Samedi
Systematic God
Baron Samedi
4
1
8
8
L
0
3
6
1
L
1
8
3
0.31
W
Serqet
Vio Vibes
Serqet
4
3
10
3
L
Gilgamesh
0
5
3
0.3
W
Hercules
set10
Hercules
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,825
Damage
48,676
62,001
Taken
64,290
41,357
Mitigated
40,987
7,101
Healing
20,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BQNGRIPSgg
Medusa
10,224
2,189
0
0
12,587
4,525
84
1,978
10,497
0
32,754
W
5,547
572
354
4,388
16,639
10,836
425
5,023
11,330
0
39,339
W
Ullr
Joyish
Ullr
15,974
7,054
0
1,340
12,977
5,682
1,824
4,406
8,081
0
70,255
L
Discordia
JustBlameEli
Discordia
12,803
355
0
30
5,831
1,841
0
1,362
4,120
32,728
0
W
Baron Samedi
Systematic God
Baron Samedi
8,974
371
3,129
1,894
7,159
5,853
909
3,243
3,642
40,136
0
L
9,827
327
0
3,083
15,811
15,948
0
3,094
12,180
19,756
0
L
6,658
1,290
0
1,056
13,295
5,558
0
1,693
11,229
0
21,799
W
Serqet
Vio Vibes
Serqet
7,776
1,584
0
1,150
10,829
4,907
518
4,737
5,653
0
20,061
L
Gilgamesh
6,313
608
285
2,647
14,477
13,485
0
1,699
12,452
0
24,025
W
Hercules
set10
Hercules
10,405
2,637
0
7,748
16,686
13,709
647
3,937
12,382
2,951
14,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,666
Gold Earned
54,173
196
Minions Killed
287
0
Camps Cleared
0
1,227,817
Distance Traveled
1,467,052
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,386
670
53
4
0
219,571
5
W
Mulan
10,588
756
51
4
0
314,223
0
W
Ullr
12,239
874
118
8
0
284,002
0
L
Discordia
9,456
675
51
4
0
246,263
0
W
Baron Samedi
10,594
757
69
5
0
268,532
1
L
Geb
9,422
673
29
2
0
250,503
0
L
Pele
8,765
626
31
2
0
246,055
0
W
Serqet
10,283
735
30
2
0
284,708
0
L
Gilgamesh
8,637
617
32
2
0
265,425
0
W
Hercules
10,469
748
19
1
0
315,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role