Player Matchup

Fenrir
Fenrir
Gold V
Mariovf23
Fenrir
Gold V
Level 146
God Stats
0W - 1L
1,503 SR
Queue Stats
86W - 110L
1,470 MMR
Solo
Thoth
Thoth
Gold IV
YoungManWitcher
Thoth
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 132L
1,480 MMR
Party 1
Hachiman
Hachiman
Gold V
hernanguaima
Hachiman
Gold V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 113L
1,441 MMR
Solo
Shiva
Shiva
Gold IV
old_man_witcher
Shiva
Gold IV
Level 149
God Stats
4W - 1L
1,504 SR
Queue Stats
150W - 156L
1,502 MMR
Party 1
Janus
Janus
Gold III
uh Ebran
Janus
Gold III
Level 124
God Stats
3W - 3L
1,551 SR
Queue Stats
175W - 170L
1,503 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,512 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,489 SR
1,490 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Des2ic
Izanami
Gold IV
Level 127
God Stats
17W - 13L
1,734 SR
Queue Stats
89W - 96L
1,573 MMR
Solo
Agni
Agni
Gold IV
Swiiiimp
Agni
Gold IV
Level 160
God Stats
5W - 0L
1,204 SR
Queue Stats
37W - 39L
1,430 MMR
Solo
Awilix
Awilix
Gold IV
fermier-depoli
Awilix
Gold IV
Level 62
God Stats
4W - 0L
1,693 SR
Queue Stats
92W - 97L
1,432 MMR
Solo
Ravana
Ravana
Gold II
vComet
Ravana
Gold II
Level 139
God Stats
22W - 24L
1,316 SR
Queue Stats
577W - 551L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mariovf23
Fenrir
13
2 / 10 / 1
8,914
388
7,307
21,518
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 11 / 5
9,243
402
7,700
18,737
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
hernanguaima
Hachiman
17
5 / 7 / 1
10,758
468
12,374
23,807
7,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 6 / 2
10,161
442
12,847
25,321
27,882
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
uh Ebran
Janus
13
0 / 10 / 0
8,664
377
4,415
13,568
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArtioCliodhnaLokiArachne

VS

Bans
CharybdisAtlasAchillesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
5 / 2 / 8
12,579
547
8,955
17,128
20,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Des2ic
Izanami
20
9 / 1 / 3
16,447
715
19,133
20,160
8,001
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
20
10 / 4 / 10
14,348
624
21,014
16,958
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 2 / 10
14,445
628
23,430
16,543
9,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
vComet
Ravana
20
5 / 1 / 10
13,145
572
12,612
14,869
16,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
9
Kills
44
44
Deaths
10
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
2
8
4.5
W
Izanami
Des2ic
Izanami
9
1
3
10.5
L
Fenrir
Mariovf23
Fenrir
2
10
1
0.25
W
Agni
10
4
10
3.75
L
1
11
5
0.32
W
15
2
10
10
L
Hachiman
hernanguaima
Hachiman
5
7
1
0.79
L
1
6
2
0.33
L
Janus
uh Ebran
Janus
0
10
0
0
W
Ravana
vComet
Ravana
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,643
Damage
85,144
102,951
Taken
85,658
50,086
Mitigated
62,567
16,892
Healing
31,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,955
1,336
0
1,731
17,128
20,506
642
3,604
13,524
40,633
6,222
W
Izanami
Des2ic
Izanami
19,133
15,666
0
12,270
20,160
8,001
6,446
2,311
17,849
0
170,498
L
Fenrir
Mariovf23
Fenrir
7,307
933
0
4,440
21,518
7,289
0
3,769
17,749
0
51,858
W
Agni
21,014
1,633
364
7,965
16,958
7,245
1,741
2,155
14,803
106,666
0
L
7,700
400
0
1,413
18,737
4,574
58
5,685
13,052
31,768
0
W
23,430
11,668
0
2,024
16,543
9,857
2,464
2,128
14,415
0
94,459
L
Hachiman
hernanguaima
Hachiman
12,374
6,988
0
5,921
23,807
7,458
0
5,323
18,484
0
63,847
L
12,847
2,694
0
4,698
25,321
27,882
0
7,507
17,814
0
57,238
L
Janus
uh Ebran
Janus
4,415
289
0
420
13,568
2,883
159
7,101
6,467
56,691
0
W
Ravana
vComet
Ravana
12,612
3,795
0
6,817
14,869
16,958
2,507
1,917
12,952
0
82,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,740
Gold Earned
70,964
440
Minions Killed
760
0
Camps Cleared
0
1,904,236
Distance Traveled
2,326,797
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,579
547
68
3
0
479,207
4
W
Izanami
16,447
715
261
11
0
449,294
2
L
Fenrir
8,914
388
88
4
0
395,448
1
W
Agni
14,348
624
167
7
0
427,341
10
L
Thoth
9,243
402
44
2
0
392,516
2
W
Awilix
14,445
628
131
6
0
519,228
2
L
Hachiman
10,758
468
94
4
0
358,180
6
L
Shiva
10,161
442
113
5
0
437,434
5
L
Janus
8,664
377
101
4
0
320,658
6
W
Ravana
13,145
572
133
6
0
451,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role