Player Matchup

Anubis
Anubis
FerdaBois
Anubis
Level 117
God Stats
8W - 3L
1,382 SR
Queue Stats
245W - 220L
1,512 Elo+
Party 2
Atlas
Atlas
Hoozsey
Atlas
Level 64
God Stats
3W - 1L
1,697 SR
Queue Stats
111W - 38L
1,756 Elo+
Party 1
Eset
Eset
NoSatisfaction
Eset
Level 129
God Stats
2W - 5L
1,164 SR
Queue Stats
207W - 196L
1,505 Elo+
Party 2
Scylla
Scylla
PuddingPie69
Scylla
Level 29
God Stats
1W - 0L
1,917 SR
Queue Stats
78W - 24L
1,801 Elo+
Party 1
Nemesis
Nemesis
SweetChiliPete
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,452 Elo+
Party 2
Team Averages
Level 72
1,532 SR
1,605 Elo+

VS

Team Averages
Level 77
1,575 SR
1,513 Elo+
Tiamat
Tiamat
JChase711
Tiamat
Level 81
God Stats
18W - 19L
1,745 SR
Queue Stats
756W - 731L
1,576 Elo+
Solo
Artemis
Artemis
SorryIMgood5562
Artemis
Level 24
God Stats
1W - 1L
1,697 SR
Queue Stats
188W - 200L
1,497 Elo+
Solo
Thor
Thor
THEMONOHD
Thor
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,515 Elo+
Solo
Ravana
Ravana
moasA
Ravana
Level 114
God Stats
2W - 5L
1,432 SR
Queue Stats
362W - 346L
1,553 Elo+
Solo
Anubis
Anubis
rlatti
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FerdaBois
Anubis
19
6 / 0 / 17
11,522
720
10,853
7,743
4,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
Hoozsey
Atlas
18
4 / 3 / 18
11,604
725
8,536
16,467
16,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
8 / 1 / 17
11,961
748
10,218
10,936
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
19
6 / 3 / 18
11,641
728
13,933
9,172
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 3 / 14
10,350
647
4,402
10,385
4,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JChase711
Tiamat
19
4 / 2 / 4
10,518
657
16,613
5,859
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 11 / 5
8,765
548
9,036
12,394
3,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
15
0 / 5 / 4
8,236
515
3,841
9,248
5,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
moasA
Ravana
18
3 / 4 / 4
9,279
580
7,897
12,622
15,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
rlatti
Anubis
16
1 / 6 / 3
9,325
583
3,740
10,703
3,985
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
30
28
Kills
10
10
Deaths
28
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
FerdaBois
Anubis
6
0
17
14.5
W
Atlas
Hoozsey
Atlas
4
3
18
4.33
L
Tiamat
JChase711
Tiamat
4
2
4
3
W
8
1
17
16.5
W
Scylla
6
3
18
5
L
2
11
5
0.41
W
4
3
14
3.67
L
Thor
0
5
4
0.4
L
Ravana
moasA
Ravana
3
4
4
1.25
L
Anubis
rlatti
Anubis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,942
Damage
41,127
54,703
Taken
50,826
33,419
Mitigated
31,567
20,569
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FerdaBois
Anubis
10,853
324
4,349
2,693
7,743
4,088
893
3,119
4,624
34,418
0
W
Atlas
Hoozsey
Atlas
8,536
2,289
2,423
1,662
16,467
16,741
290
5,026
11,441
26,671
0
L
Tiamat
JChase711
Tiamat
16,613
109
515
1,080
5,859
2,873
0
5,509
286
41,232
0
W
10,218
113
3,571
2,187
10,936
4,624
570
4,868
6,068
24,324
0
W
Scylla
13,933
1,045
1,762
695
9,172
3,536
1,760
3,895
5,277
29,031
0
L
9,036
1,175
0
117
12,394
3,342
0
11,462
724
0
14,896
W
4,402
816
581
646
10,385
4,430
971
3,445
6,940
0
7,920
L
Thor
3,841
235
0
386
9,248
5,664
0
7,321
1,797
0
8,961
L
Ravana
moasA
Ravana
7,897
1,186
1,311
1,998
12,622
15,703
0
8,349
4,132
0
16,464
L
Anubis
rlatti
Anubis
3,740
0
584
1,656
10,703
3,985
0
10,236
347
21,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,078
Gold Earned
46,123
167
Minions Killed
127
0
Camps Cleared
0
1,497,940
Distance Traveled
1,289,732
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,522
720
48
3
0
310,608
0
W
Atlas
11,604
725
26
2
0
332,267
0
L
Tiamat
10,518
657
61
4
0
293,531
0
W
Eset
11,961
748
38
2
0
338,034
0
W
Scylla
11,641
728
49
3
0
251,965
2
L
Artemis
8,765
548
12
1
0
215,389
2
W
Nemesis
10,350
647
6
0
0
265,066
0
L
Thor
8,236
515
8
1
0
262,070
0
L
Ravana
9,279
580
8
1
0
268,404
0
L
Anubis
9,325
583
38
2
0
250,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role