Player Matchup

Ravana
Ravana
BrazyassOso
Ravana
Level 64
God Stats
9W - 16L
1,644 SR
Queue Stats
485W - 568L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
Marcosaa62
Guan Yu
Level 26
God Stats
3W - 8L
1,288 SR
Queue Stats
3W - 9L
1,154 Elo+
Party 1
Ullr
Ullr
P_olari_s
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 289L
1,308 Elo+
Party 1
Nox
Nox
obi_hon
Nox
Level 67
God Stats
7W - 11L
1,713 SR
Queue Stats
261W - 290L
1,331 Elo+
Party 1
Hades
Hades
umaaad15
Hades
Level 119
God Stats
6W - 4L
1,500 SR
Queue Stats
267W - 301L
1,523 Elo+
Party 1
Team Averages
Level 67
1,529 SR
1,346 Elo+

VS

Team Averages
Level 122
1,432 SR
1,414 Elo+
Heimdallr
Heimdallr
Dirttydoguito
Heimdallr
Level 107
God Stats
2W - 3L
1,389 SR
Queue Stats
196W - 233L
1,436 Elo+
Party 2
Thor
Thor
EBAH KING
Thor
Level 126
God Stats
2W - 2L
1,277 SR
Queue Stats
124W - 163L
1,395 Elo+
Solo
Shiva
Shiva
Project 00013
Shiva
Level 122
God Stats
5W - 6L
1,416 SR
Queue Stats
275W - 249L
1,495 Elo+
Solo
Cthulhu
Cthulhu
SadPanque
Cthulhu
Level 108
God Stats
10W - 9L
1,521 SR
Queue Stats
199W - 237L
1,388 Elo+
Party 2
Tiamat
Tiamat
iConicAssassin42
Tiamat
Level 146
God Stats
2W - 1L
1,558 SR
Queue Stats
320W - 369L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
6 / 6 / 0
11,437
457
8,851
15,297
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Marcosaa62
Guan Yu
15
0 / 3 / 2
9,142
366
2,921
17,490
13,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
15
1 / 11 / 8
9,323
373
8,639
16,338
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
16
3 / 6 / 5
9,808
392
6,314
15,101
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
umaaad15
Hades
19
6 / 6 / 4
12,573
503
20,961
25,596
16,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dirttydoguito
Heimdallr
20
12 / 1 / 10
15,764
631
21,414
19,514
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
19
10 / 4 / 7
13,111
524
13,611
15,687
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 2 / 5
12,969
519
13,031
17,084
21,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SadPanque
Cthulhu
16
0 / 5 / 15
11,788
472
7,230
17,235
16,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 4 / 6
13,144
526
15,127
15,121
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
16
Kills
32
32
Deaths
16
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ravana
6
6
0
1
W
Heimdallr
Dirttydoguito
Heimdallr
12
1
10
17
W
Thor
10
4
7
3.38
L
Guan Yu
Marcosaa62
Guan Yu
0
3
2
0.33
L
Ullr
1
11
8
0.45
W
4
2
5
3.25
W
Cthulhu
SadPanque
Cthulhu
0
5
15
1.5
W
6
4
6
2.25
L
Nox
3
6
5
0.92
L
Hades
umaaad15
Hades
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,686
Damage
70,413
89,822
Taken
84,641
43,607
Mitigated
57,559
23,243
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
8,851
2,617
0
1,845
15,297
5,091
0
2,574
12,596
0
81,505
W
Heimdallr
Dirttydoguito
Heimdallr
21,414
11,415
0
9,588
19,514
7,354
7,039
7,311
12,203
0
134,588
W
Thor
13,611
2,755
0
3,343
15,687
5,688
918
5,257
10,430
0
91,157
L
Guan Yu
Marcosaa62
Guan Yu
2,921
580
1,303
2,046
17,490
13,879
0
3,371
13,955
0
39,383
L
Ullr
8,639
5,231
0
1,660
16,338
3,955
422
3,597
12,680
0
35,156
W
13,031
3,807
568
2,830
17,084
21,564
871
4,532
12,552
0
90,732
W
Cthulhu
SadPanque
Cthulhu
7,230
490
928
2,607
17,235
16,458
210
6,192
10,437
28,473
0
W
15,127
1,568
0
4,406
15,121
6,495
190
3,983
11,138
78,148
0
L
Nox
6,314
998
201
3,942
15,101
3,944
233
6,111
8,812
43,943
0
L
Hades
umaaad15
Hades
20,961
2,463
71
12,175
25,596
16,738
23
5,906
19,422
94,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,283
Gold Earned
66,776
523
Minions Killed
646
0
Camps Cleared
0
2,315,476
Distance Traveled
2,220,911
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,437
457
109
4
0
572,621
0
W
Heimdallr
15,764
631
200
8
0
466,215
4
W
Thor
13,111
524
127
5
0
447,349
0
L
Guan Yu
9,142
366
97
4
0
491,774
0
L
Ullr
9,323
373
62
2
0
409,121
2
W
Shiva
12,969
519
152
6
0
461,083
4
W
Cthulhu
11,788
472
38
2
0
465,502
3
W
Tiamat
13,144
526
129
5
0
380,762
2
L
Nox
9,808
392
82
3
0
429,440
5
L
Hades
12,573
503
173
7
0
412,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role