Player Matchup

Bellona
Bellona
 
Bellona
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Nymesis2560
Medusa
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
218W - 209L
1,508 Elo+
Party 1
Awilix
Awilix
Slugslinger6477
Awilix
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 300L
1,513 Elo+
Party 3
Tiamat
Tiamat
Spooky Krypt
Tiamat
Level 104
God Stats
1W - 2L
1,287 SR
Queue Stats
435W - 385L
1,572 Elo+
Party 1
Khepri
Khepri
foot_fluffy120
Khepri
Level 120
God Stats
1W - 3L
1,790 SR
Queue Stats
420W - 426L
1,485 Elo+
Party 3
Team Averages
Level 107
1,515 SR
1,516 Elo+

VS

Team Averages
Level 101
1,537 SR
1,480 Elo+
Izanami
Izanami
BeMyBot
Izanami
Level 57
God Stats
3W - 6L
1,293 SR
Queue Stats
40W - 42L
1,506 Elo+
Party 2
Da Ji
Da Ji
Bnero1257
Da Ji
Level 109
God Stats
1W - 1L
1,712 SR
Queue Stats
157W - 149L
1,548 Elo+
Party 2
Chang'e
Chang'e
Cashirama
Chang'e
Level 149
God Stats
23W - 24L
1,528 SR
Queue Stats
196W - 208L
1,478 Elo+
Solo
Ymir
Ymir
FlakoFrog
Ymir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
yesterdaymen841
Guan Yu
Level 89
God Stats
3W - 4L
1,652 SR
Queue Stats
50W - 70L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
1 / 0 / 0
4,051
810
3,142
4,039
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
5
0 / 0 / 0
3,087
617
1,219
1,263
299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,412
682
285
1,829
420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
7
1 / 0 / 0
3,753
751
810
994
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 0 / 0
3,401
680
757
2,406
858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeMyBot
Izanami
5
0 / 0 / 0
3,268
654
2,290
1,751
339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Da Ji
Bnero1257
Da Ji
5
0 / 0 / 0
3,192
638
960
2,907
1,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Cashirama
Chang'e
2
0 / 1 / 0
2,601
520
0
691
180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
5
0 / 0 / 0
3,219
644
626
1,511
678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,448
690
1,396
3,987
1,598
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
L
Izanami
BeMyBot
Izanami
0
0
0
0
L
Da Ji
Bnero1257
Da Ji
0
0
0
0
L
Chang'e
Cashirama
Chang'e
0
1
0
0
L
Ymir
0
0
0
0
W
Medusa
0
0
0
0
W
0
0
0
0
W
Tiamat
1
0
0
1
W
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,213
Damage
5,272
10,531
Taken
10,847
4,765
Mitigated
3,821
5,202
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,142
1,509
0
1,652
4,039
2,883
0
0
4,039
0
20,209
L
Izanami
BeMyBot
Izanami
2,290
1,581
0
1,119
1,751
339
0
638
1,113
0
17,866
L
Da Ji
Bnero1257
Da Ji
960
359
0
511
2,907
1,026
0
271
2,636
0
13,104
L
Chang'e
Cashirama
Chang'e
0
0
0
104
691
180
0
393
298
1,752
0
L
Ymir
626
69
53
1,055
1,511
678
0
265
1,246
2,857
0
W
Medusa
1,219
547
0
573
1,263
299
0
151
1,112
0
11,299
W
285
87
0
1,349
1,829
420
0
0
1,829
0
10,427
W
Tiamat
810
256
0
636
994
305
105
144
850
15,927
0
W
757
0
0
992
2,406
858
0
331
2,075
6,597
0
L
1,396
405
50
870
3,987
1,598
0
0
3,987
0
14,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,704
Gold Earned
15,728
145
Minions Killed
129
0
Camps Cleared
0
499,844
Distance Traveled
411,143
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,051
810
47
9
0
108,268
1
L
Izanami
3,268
654
53
11
0
89,653
0
L
Da Ji
3,192
638
28
6
0
112,077
1
L
Chang'e
2,601
520
7
1
0
30,535
0
L
Ymir
3,219
644
3
1
0
86,192
2
W
Medusa
3,087
617
29
6
0
91,950
0
W
Awilix
3,412
682
36
7
0
107,769
1
W
Tiamat
3,753
751
26
5
0
96,521
1
W
Khepri
3,401
680
7
1
0
95,336
2
L
Guan Yu
3,448
690
38
8
0
92,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role