Player Matchup

Bakasura
Bakasura
Iszy4shizzy
Bakasura
Level 103
God Stats
3W - 1L
1,741 SR
Queue Stats
120W - 120L
1,526 Elo+
Party 1
Artemis
Artemis
JSLGcross
Artemis
Level 17
God Stats
1W - 0L
1,256 SR
Queue Stats
20W - 12L
1,691 Elo+
Party 1
Zhong Kui
Zhong Kui
iso-pull-up
Zhong Kui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
iso-swish
Hun Batz
Level 85
God Stats
1W - 0L
1,318 SR
Queue Stats
94W - 102L
1,491 Elo+
Party 1
Horus
Horus
squrrielman59
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 102L
1,437 Elo+
Solo
Team Averages
Level 75
1,463 SR
1,535 Elo+

VS

Team Averages
Level 59
1,590 SR
1,339 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Zzling
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 2
Bastet
Bastet
xCCOAxMashKunny
Bastet
Level 22
God Stats
2W - 1L
1,802 SR
Queue Stats
84W - 98L
1,326 Elo+
Party 3
Vamana
Vamana
x__Kod1ak__x
Vamana
Level 83
God Stats
16W - 9L
1,646 SR
Queue Stats
412W - 382L
1,444 Elo+
Party 3
Nox
Nox
yingchen
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Iszy4shizzy
Bakasura
17
4 / 6 / 6
9,622
802
11,528
12,974
7,730
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
JSLGcross
Artemis
19
7 / 2 / 13
10,763
897
19,815
7,831
4,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
iso-pull-up
Zhong Kui
17
5 / 3 / 11
9,956
830
11,657
14,217
15,775
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
iso-swish
Hun Batz
16
5 / 4 / 11
10,236
853
17,559
10,535
4,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
5 / 2 / 14
10,257
855
8,252
12,287
13,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 4 / 9
10,508
876
12,065
12,307
4,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Zzling
Sylvanus
16
3 / 6 / 9
9,296
775
5,616
17,027
7,845
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 6 / 4
10,146
846
7,355
12,169
3,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
13
1 / 4 / 9
8,541
712
12,325
23,942
13,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 6 / 9
9,142
762
6,752
10,226
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
57
26
Kills
17
17
Deaths
26
55
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
4
9
2.63
W
Bakasura
Iszy4shizzy
Bakasura
4
6
6
1.17
W
Artemis
JSLGcross
Artemis
7
2
13
6.75
L
Sylvanus
Zzling
Sylvanus
3
6
9
1.25
W
Zhong Kui
iso-pull-up
Zhong Kui
5
3
11
3.5
W
Hun Batz
iso-swish
Hun Batz
5
4
11
2.63
W
5
2
14
6
L
6
6
4
1.33
L
Vamana
1
4
9
1.38
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,811
Damage
44,113
57,844
Taken
75,671
45,992
Mitigated
32,929
20,183
Healing
26,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,065
3,633
2,169
3,876
12,307
4,224
2,958
1,964
10,063
0
29,043
W
Bakasura
Iszy4shizzy
Bakasura
11,528
6,658
2,041
2,387
12,974
7,730
295
3,612
9,362
0
17,533
W
Artemis
JSLGcross
Artemis
19,815
8,795
1,025
494
7,831
4,151
1,778
116
7,715
0
36,820
L
Sylvanus
Zzling
Sylvanus
5,616
1,025
2,453
1,948
17,027
7,845
159
1,419
15,088
9,608
0
W
Zhong Kui
iso-pull-up
Zhong Kui
11,657
777
920
3,135
14,217
15,775
1,214
2,951
11,266
24,096
0
W
Hun Batz
iso-swish
Hun Batz
17,559
4,487
0
250
10,535
4,547
1,074
1,568
8,967
0
26,295
W
8,252
3,239
5,448
4,483
12,287
13,789
316
4,121
8,166
0
13,143
L
7,355
1,644
577
2,736
12,169
3,767
0
1,729
10,210
0
13,383
L
Vamana
12,325
5,272
1,253
10,040
23,942
13,773
0
5,604
17,563
0
21,096
L
6,752
1,355
430
1,024
10,226
3,320
0
941
8,966
21,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,834
Gold Earned
47,633
136
Minions Killed
111
0
Camps Cleared
0
1,176,607
Distance Traveled
1,002,476
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,508
876
34
3
0
189,864
1
W
Bakasura
9,622
802
31
3
0
247,701
1
W
Artemis
10,763
897
27
2
0
226,454
0
L
Sylvanus
9,296
775
5
0
0
184,007
0
W
Zhong Kui
9,956
830
43
4
0
236,248
0
W
Hun Batz
10,236
853
19
2
0
219,924
3
W
Horus
10,257
855
16
1
0
246,280
2
L
Bastet
10,146
846
13
1
0
225,101
0
L
Vamana
8,541
712
20
2
0
236,255
0
L
Nox
9,142
762
39
3
0
167,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role