Player Matchup

Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum V
JoshJameson
Hades
Platinum V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 195L
1,650 MMR
Solo
Chiron
Chiron
Gold II
WhiteOK
Chiron
Gold II
Level 85
God Stats
26W - 33L
1,504 SR
Queue Stats
1,178W - 1,161L
1,663 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
dylwa
Gilgamesh
Gold II
Level 155
God Stats
2W - 1L
1,856 SR
Queue Stats
28W - 27L
1,661 MMR
Party 2
Camazotz
Camazotz
Gold V
sparkzbarca
Camazotz
Gold V
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,629 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 98
1,572 SR
1,621 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,597 SR
1,623 MMR
Bakasura
Bakasura
Platinum IV
 
Bakasura
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
Aexzz
Nike
Gold III
Level 107
God Stats
2W - 0L
1,796 SR
Queue Stats
266W - 249L
1,425 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
Kαte
Nu Wa
Platinum V
Level 128
God Stats
8W - 10L
1,670 SR
Queue Stats
845W - 866L
1,633 MMR
Solo
Ne Zha
Ne Zha
Gold II
SoTalented
Ne Zha
Gold II
Level 65
God Stats
2W - 3L
1,227 SR
Queue Stats
47W - 42L
1,632 MMR
Solo
Ullr
Ullr
Platinum I
dedrater2
Ullr
Platinum I
Level 128
God Stats
6W - 3L
1,792 SR
Queue Stats
156W - 157L
1,922 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 8 / 5
10,696
486
16,111
22,648
11,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 8 / 7
11,402
518
10,976
27,803
30,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
WhiteOK
Chiron
19
3 / 7 / 3
11,466
521
9,976
19,308
6,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
dylwa
Gilgamesh
19
6 / 6 / 4
12,207
555
17,674
30,775
23,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
sparkzbarca
Camazotz
18
2 / 8 / 6
10,660
485
11,137
26,814
9,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArtioAtlasCliodhnaShiva

VS

Bans
TsukuyomiBastetLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
11 / 5 / 5
14,547
661
18,801
23,149
12,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nike
Aexzz
Nike
20
6 / 2 / 7
14,495
659
17,607
20,184
33,881
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Kαte
Nu Wa
20
10 / 4 / 9
14,014
637
32,531
14,444
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
SoTalented
Ne Zha
17
2 / 4 / 16
11,505
523
15,616
25,236
22,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ullr
20
8 / 3 / 4
15,099
686
16,305
16,614
8,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
18
Kills
37
37
Deaths
18
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
8
5
0.69
W
Bakasura
 
Bakasura
11
5
5
2.7
W
Nike
Aexzz
Nike
6
2
7
4.75
L
4
8
7
0.94
W
Nu Wa
Kαte
Nu Wa
10
4
9
3.63
W
Ne Zha
SoTalented
Ne Zha
2
4
16
2.5
L
Chiron
WhiteOK
Chiron
3
7
3
0.64
W
Ullr
8
3
4
3.33
L
Gilgamesh
dylwa
Gilgamesh
6
6
4
1.33
L
Camazotz
sparkzbarca
Camazotz
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,874
Damage
100,860
127,348
Taken
99,627
81,029
Mitigated
82,803
31,803
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,111
1,158
3,118
6,763
22,648
11,350
0
9,148
11,971
75,383
0
W
Bakasura
 
Bakasura
18,801
12,720
0
5,211
23,149
12,912
874
3,516
19,633
0
106,527
W
Nike
Aexzz
Nike
17,607
2,473
0
3,168
20,184
33,881
21
3,254
16,930
0
94,011
L
10,976
1,577
520
3,585
27,803
30,420
0
10,290
16,269
45,603
686
W
Nu Wa
Kαte
Nu Wa
32,531
5,129
0
1,358
14,444
5,539
2,635
6,192
8,252
98,886
0
W
Ne Zha
SoTalented
Ne Zha
15,616
5,191
0
5,456
25,236
22,116
763
11,394
13,686
0
56,958
L
Chiron
WhiteOK
Chiron
9,976
3,224
291
4,625
19,308
6,644
441
2,845
15,412
0
82,690
W
Ullr
16,305
7,285
0
2,869
16,614
8,355
11,899
3,168
13,446
0
126,892
L
Gilgamesh
dylwa
Gilgamesh
17,674
5,438
0
4,362
30,775
23,394
0
7,858
21,065
0
88,550
L
Camazotz
sparkzbarca
Camazotz
11,137
2,653
0
8,539
26,814
9,221
0
6,080
19,525
0
72,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,431
Gold Earned
69,660
587
Minions Killed
805
0
Camps Cleared
0
2,002,423
Distance Traveled
2,216,966
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,696
486
125
6
0
392,382
4
W
Bakasura
14,547
661
175
8
0
495,486
1
W
Nike
14,495
659
188
9
0
457,647
4
L
Hades
11,402
518
58
3
0
348,369
1
W
Nu Wa
14,014
637
149
7
0
398,875
4
W
Ne Zha
11,505
523
65
3
0
423,746
5
L
Chiron
11,466
521
154
7
0
408,438
3
W
Ullr
15,099
686
228
10
0
441,212
0
L
Gilgamesh
12,207
555
147
7
0
416,167
6
L
Camazotz
10,660
485
103
5
0
437,067
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role