Player Matchup

Loki
Loki
AC3 0F HEARTS
Loki
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 103L
1,476 Elo+
Party 2
Vamana
Vamana
Shagtor
Vamana
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 8L
1,287 Elo+
Party 2
Athena
Athena
TheDoujinDeity
Athena
Level 18
God Stats
4W - 0L
1,745 SR
Queue Stats
27W - 16L
1,501 Elo+
Party 2
Zeus
Zeus
WelcomingFive47
Zeus
Level 47
God Stats
10W - 6L
1,605 SR
Queue Stats
93W - 90L
1,501 Elo+
Party 2
Chiron
Chiron
Ørgâniċ
Chiron
Level 103
God Stats
7W - 3L
1,696 SR
Queue Stats
56W - 49L
1,497 Elo+
Party 2
Team Averages
Level 61
1,609 SR
1,452 Elo+

VS

Team Averages
Level 82
1,457 SR
1,465 Elo+
Gilgamesh
Gilgamesh
Dragoneye905
Gilgamesh
Level 128
God Stats
7W - 5L
1,562 SR
Queue Stats
287W - 239L
1,537 Elo+
Party 1
Ymir
Ymir
FrootiPebulz
Ymir
Level 23
God Stats
26W - 25L
1,518 SR
Queue Stats
78W - 73L
1,465 Elo+
Party 1
The Morrigan
The Morrigan
Gappet
The Morrigan
Level 82
God Stats
4W - 5L
1,318 SR
Queue Stats
112W - 130L
1,393 Elo+
Solo
Chaac
Chaac
TheDevilsPancake
Chaac
Level 109
God Stats
13W - 14L
1,388 SR
Queue Stats
641W - 586L
1,479 Elo+
Party 1
Chernobog
Chernobog
lBOTlDeal
Chernobog
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
637W - 604L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 12
12,598
573
14,595
15,683
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
Shagtor
Vamana
15
3 / 2 / 8
9,880
449
9,281
17,192
13,600
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 2 / 13
9,641
438
5,463
19,744
21,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 6 / 8
10,117
460
16,074
11,006
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Ørgâniċ
Chiron
19
12 / 0 / 15
12,669
576
21,852
12,402
4,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragoneye905
Gilgamesh
16
6 / 7 / 3
10,078
458
15,545
19,602
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 8 / 3
9,047
411
4,644
20,608
17,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Gappet
The Morrigan
14
3 / 7 / 3
9,702
441
5,879
11,878
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 5
9,682
440
13,020
21,749
18,314
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
lBOTlDeal
Chernobog
16
1 / 6 / 5
10,457
475
8,762
14,846
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
31
Kills
13
13
Deaths
32
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
L
Gilgamesh
Dragoneye905
Gilgamesh
6
7
3
1.07
L
2
8
3
0.44
L
The Morrigan
Gappet
The Morrigan
3
7
3
0.64
W
Vamana
Shagtor
Vamana
3
2
8
3.5
L
1
4
5
0.88
W
0
2
13
3.25
W
5
6
8
1.5
L
Chernobog
lBOTlDeal
Chernobog
1
6
5
0.58
W
Chiron
Ørgâniċ
Chiron
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,265
Damage
47,850
76,027
Taken
88,683
49,281
Mitigated
54,023
22,968
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,595
4,829
0
7,252
15,683
5,695
0
3,350
12,333
0
92,112
L
Gilgamesh
Dragoneye905
Gilgamesh
15,545
5,740
0
1,647
19,602
8,093
0
4,460
14,737
0
77,550
L
4,644
819
921
2,350
20,608
17,877
0
5,397
14,553
19,406
0
L
The Morrigan
Gappet
The Morrigan
5,879
841
0
929
11,878
4,095
0
3,016
8,450
43,599
1,383
W
Vamana
Shagtor
Vamana
9,281
4,427
0
4,055
17,192
13,600
1,056
897
16,295
0
35,535
L
13,020
1,290
0
9,400
21,749
18,314
40
5,634
15,915
0
63,608
W
5,463
620
0
3,810
19,744
21,513
139
2,420
17,312
12,645
0
W
16,074
1,555
0
626
11,006
3,664
763
1,514
9,486
48,208
0
L
Chernobog
lBOTlDeal
Chernobog
8,762
4,363
0
3,702
14,846
5,644
1,090
1,272
13,491
0
77,946
W
Chiron
Ørgâniċ
Chiron
21,852
7,959
1,648
5,577
12,402
4,809
4,322
1,622
10,780
0
105,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,905
Gold Earned
48,966
434
Minions Killed
447
0
Camps Cleared
0
2,150,095
Distance Traveled
2,025,836
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,598
573
132
6
0
488,432
4
L
Gilgamesh
10,078
458
104
5
0
417,456
0
L
Ymir
9,047
411
23
1
0
398,497
0
L
The Morrigan
9,702
441
70
3
0
375,450
2
W
Vamana
9,880
449
60
3
0
447,222
0
L
Chaac
9,682
440
113
5
0
425,669
1
W
Athena
9,641
438
29
1
0
438,333
0
W
Zeus
10,117
460
63
3
0
348,111
5
L
Chernobog
10,457
475
137
6
0
408,764
2
W
Chiron
12,669
576
150
7
0
427,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role