Player Matchup

Ra
Ra
Bloodphoenix21
Ra
Level 69
God Stats
1W - 1L
1,436 SR
Queue Stats
9W - 12L
1,538 Elo+
Solo
Bacchus
Bacchus
DesolateLightx
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 112L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
Mamadito123
Sun Wukong
Level 87
God Stats
39W - 32L
1,532 SR
Queue Stats
126W - 138L
1,540 Elo+
Solo
Izanami
Izanami
SaintVith
Izanami
Level 89
God Stats
49W - 28L
1,649 SR
Queue Stats
110W - 82L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sulux029k
Tsukuyomi
Level 151
God Stats
4W - 1L
1,266 SR
Queue Stats
158W - 152L
1,503 Elo+
Party 2
Team Averages
Level 111
1,476 SR
1,524 Elo+

VS

Team Averages
Level 105
1,582 SR
1,550 Elo+
Anhur
Anhur
Daddyjohnjr
Anhur
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 158L
1,553 Elo+
Party 3
Chaac
Chaac
DoctorClapper
Chaac
Level 72
God Stats
0W - 4L
1,266 SR
Queue Stats
146W - 157L
1,524 Elo+
Solo
Bacchus
Bacchus
Kariana_5NDON
Bacchus
Level 123
God Stats
15W - 6L
2,042 SR
Queue Stats
135W - 137L
1,541 Elo+
Party 1
Set
Set
Reyes_5NDON
Set
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
368W - 365L
1,543 Elo+
Party 1
Chronos
Chronos
Stable Donny
Chronos
Level 95
God Stats
8W - 6L
1,600 SR
Queue Stats
142W - 147L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
6,690
669
6,103
4,861
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 9
5,855
586
2,624
4,928
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Mamadito123
Sun Wukong
11
2 / 0 / 1
6,640
664
3,067
7,012
2,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
SaintVith
Izanami
10
1 / 3 / 2
5,547
555
4,448
5,350
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Sulux029k
Tsukuyomi
11
9 / 0 / 3
6,896
690
7,144
6,305
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
4,648
465
2,711
6,810
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,924
492
3,334
6,858
5,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
7
0 / 2 / 1
4,478
448
2,491
6,913
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 5 / 1
5,045
505
3,003
6,888
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Stable Donny
Chronos
10
1 / 3 / 1
5,753
575
2,857
6,618
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
4
4
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
2
4
1
0.63
W
0
0
9
4.5
L
0
3
0
0
L
Bacchus
0
2
1
0.25
W
Sun Wukong
Mamadito123
Sun Wukong
2
0
1
2.5
L
1
5
1
0.3
W
Izanami
SaintVith
Izanami
1
3
2
0.67
L
Chronos
Stable Donny
Chronos
1
3
1
0.5
W
Tsukuyomi
Sulux029k
Tsukuyomi
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,386
Damage
14,396
28,456
Taken
34,087
12,483
Mitigated
15,023
10,656
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,103
405
737
2,084
4,861
1,624
431
2,160
2,701
36,771
0
L
2,711
833
0
1,345
6,810
1,286
0
2,204
4,606
0
15,307
W
2,624
571
0
1,033
4,928
4,666
385
1,785
3,143
8,704
0
L
3,334
1,381
0
2,082
6,858
5,699
0
0
6,858
0
25,613
L
Bacchus
2,491
407
0
1,549
6,913
4,221
0
2,230
4,683
9,471
0
W
Sun Wukong
Mamadito123
Sun Wukong
3,067
784
0
3,062
7,012
2,827
159
0
7,012
0
39,063
L
3,003
1,007
0
131
6,888
1,768
0
633
6,255
0
26,993
W
Izanami
SaintVith
Izanami
4,448
2,588
0
1,624
5,350
1,457
404
1,256
4,094
0
37,171
L
Chronos
Stable Donny
Chronos
2,857
769
0
910
6,618
2,049
0
3,660
2,958
36,994
0
W
Tsukuyomi
Sulux029k
Tsukuyomi
7,144
2,375
0
2,116
6,305
1,909
0
147
6,158
0
29,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
24,848
318
Minions Killed
212
0
Camps Cleared
0
1,048,338
Distance Traveled
966,148
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,690
669
80
8
0
220,001
3
L
Anhur
4,648
465
25
3
0
175,573
5
W
Bacchus
5,855
586
5
1
0
204,566
3
L
Chaac
4,924
492
54
5
0
200,509
3
L
Bacchus
4,478
448
14
1
0
199,894
6
W
Sun Wukong
6,640
664
91
9
0
206,796
2
L
Set
5,045
505
49
5
0
203,445
4
W
Izanami
5,547
555
78
8
0
176,947
3
L
Chronos
5,753
575
70
7
0
186,727
1
W
Tsukuyomi
6,896
690
64
6
0
240,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role