Player Matchup

Zhong Kui
Zhong Kui
BLACKWARGOD90
Zhong Kui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 1
Agni
Agni
G0DSentGamer
Agni
Level 155
God Stats
1W - 2L
1,504 SR
Queue Stats
154W - 150L
1,521 Elo+
Party 1
Mercury
Mercury
infernape60
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 108L
1,493 Elo+
Solo
Amaterasu
Amaterasu
kryptonite808
Amaterasu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 162L
1,412 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xANiMOx808
Ah Muzen Cab
Level 126
God Stats
1W - 3L
1,719 SR
Queue Stats
222W - 272L
1,403 Elo+
Party 3
Team Averages
Level 92
1,545 SR
1,402 Elo+

VS

Team Averages
Level 93
1,520 SR
1,460 Elo+
Artio
Artio
GiantBattleToad
Artio
Level 138
God Stats
3W - 5L
1,500 SR
Queue Stats
194W - 215L
1,497 Elo+
Party 2
Skadi
Skadi
LUNAB3LLAD0R
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 24L
1,351 Elo+
Solo
Khepri
Khepri
MBD225387
Khepri
Level 123
God Stats
4W - 1L
1,562 SR
Queue Stats
79W - 74L
1,463 Elo+
Solo
Medusa
Medusa
Vio_KushLord
Medusa
Level 56
God Stats
2W - 1L
1,341 SR
Queue Stats
47W - 35L
1,496 Elo+
Party 2
Persephone
Persephone
Vorcelon
Persephone
Level 126
God Stats
6W - 1L
1,698 SR
Queue Stats
195W - 213L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLACKWARGOD90
Zhong Kui
14
0 / 8 / 9
9,202
657
7,010
13,505
7,514
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 4 / 11
10,250
732
18,934
8,922
3,147
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
infernape60
Mercury
16
3 / 7 / 7
9,847
703
7,986
12,934
4,976
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
kryptonite808
Amaterasu
17
4 / 6 / 10
11,017
787
12,340
22,585
22,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
xANiMOx808
Ah Muzen Cab
20
9 / 3 / 9
11,861
847
22,787
13,940
6,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 18
10,185
728
4,653
23,103
22,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 4 / 14
10,876
777
10,683
12,076
6,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
MBD225387
Khepri
17
4 / 3 / 14
11,016
787
6,481
21,978
21,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
18
9 / 6 / 12
11,693
835
13,638
15,345
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Vorcelon
Persephone
20
8 / 2 / 12
12,832
917
23,007
11,600
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
98
18
Kills
28
28
Deaths
19
46
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BLACKWARGOD90
Zhong Kui
0
8
9
0.56
L
2
4
11
1.88
W
2
4
18
2.75
W
5
4
14
3
W
Khepri
MBD225387
Khepri
4
3
14
3.67
W
Medusa
9
6
12
2.5
W
Persephone
Vorcelon
Persephone
8
2
12
7
L
Mercury
infernape60
Mercury
3
7
7
0.93
L
Amaterasu
kryptonite808
Amaterasu
4
6
10
1.5
L
Ah Muzen Cab
xANiMOx808
Ah Muzen Cab
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,057
Damage
58,462
71,886
Taken
84,102
44,396
Mitigated
62,770
25,033
Healing
28,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BLACKWARGOD90
Zhong Kui
7,010
2,270
372
909
13,505
7,514
1,342
7,078
6,403
12,123
0
L
18,934
991
1,437
2,216
8,922
3,147
364
4,896
3,812
34,417
0
W
4,653
157
2,437
7,697
23,103
22,186
225
9,623
13,480
10,505
0
W
10,683
5,745
689
1,481
12,076
6,216
3,326
2,003
10,073
0
29,539
W
Khepri
MBD225387
Khepri
6,481
541
1,366
6,989
21,978
21,895
117
6,967
15,011
13,637
0
W
Medusa
13,638
4,985
937
2,045
15,345
7,267
1,648
4,903
10,442
0
27,462
W
Persephone
Vorcelon
Persephone
23,007
1,010
965
3,956
11,600
5,206
1,039
2,448
9,150
53,473
0
L
Mercury
infernape60
Mercury
7,986
2,356
1,217
3,047
12,934
4,976
1,018
6,305
6,629
0
17,572
L
Amaterasu
kryptonite808
Amaterasu
12,340
5,171
509
7,700
22,585
22,038
734
7,464
15,046
0
23,186
L
Ah Muzen Cab
xANiMOx808
Ah Muzen Cab
22,787
7,407
1,593
6,033
13,940
6,721
1,722
8,398
5,542
0
49,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,177
Gold Earned
56,602
141
Minions Killed
185
0
Camps Cleared
0
1,234,840
Distance Traveled
1,337,087
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,202
657
15
1
0
190,598
2
L
Agni
10,250
732
33
2
0
267,348
0
W
Artio
10,185
728
12
1
0
295,940
1
W
Skadi
10,876
777
47
3
0
219,401
0
W
Khepri
11,016
787
31
2
0
274,207
0
W
Medusa
11,693
835
22
2
0
261,935
0
W
Persephone
12,832
917
73
5
0
285,604
0
L
Mercury
9,847
703
14
1
0
306,646
0
L
Amaterasu
11,017
787
21
2
0
225,399
0
L
Ah Muzen Cab
11,861
847
58
4
0
244,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role