Player Matchup

Ymir
Ymir
ELARRUINA_RACHAS
Ymir
Level 155
God Stats
8W - 9L
1,552 SR
Queue Stats
274W - 267L
1,569 Elo+
Party 2
Agni
Agni
EddyCisneros4716
Agni
Level 103
God Stats
2W - 4L
1,433 SR
Queue Stats
373W - 360L
1,562 Elo+
Party 2
Artemis
Artemis
Fer_Gamer15
Artemis
Level 133
God Stats
3W - 2L
1,777 SR
Queue Stats
181W - 195L
1,572 Elo+
Party 2
Fenrir
Fenrir
itzBenGaMeZ
Fenrir
Level 142
God Stats
2W - 5L
1,337 SR
Queue Stats
309W - 306L
1,557 Elo+
Party 2
Achilles
Achilles
xJust-Panda11
Achilles
Level 80
God Stats
0W - 2L
1,132 SR
Queue Stats
77W - 108L
1,523 Elo+
Party 2
Team Averages
Level 123
1,446 SR
1,557 Elo+

VS

Team Averages
Level 124
1,663 SR
1,610 Elo+
Set
Set
BucK Tan
Set
Level 109
God Stats
27W - 16L
1,726 SR
Queue Stats
156W - 131L
1,628 Elo+
Party 1
Cerberus
Cerberus
CilJakkya
Cerberus
Level 64
God Stats
8W - 5L
1,732 SR
Queue Stats
20W - 14L
1,642 Elo+
Party 1
Persephone
Persephone
CoinGecko1
Persephone
Level 145
God Stats
26W - 15L
1,613 SR
Queue Stats
106W - 88L
1,566 Elo+
Solo
Medusa
Medusa
DevilMassacer16
Medusa
Level 142
God Stats
7W - 7L
1,550 SR
Queue Stats
201W - 183L
1,610 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pulsarz
Cu Chulainn
Level 160
God Stats
13W - 7L
1,692 SR
Queue Stats
241W - 213L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,374
489
1,809
7,843
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 2
5,380
489
3,206
6,244
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Fer_Gamer15
Artemis
9
3 / 2 / 0
5,577
507
3,925
6,733
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
11
3 / 4 / 1
6,257
569
4,134
9,100
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
xJust-Panda11
Achilles
9
2 / 6 / 0
5,792
527
3,031
9,784
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
6,849
623
3,915
7,518
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
CilJakkya
Cerberus
8
0 / 4 / 6
5,554
505
1,688
7,051
3,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
CoinGecko1
Persephone
12
3 / 2 / 0
7,043
640
6,794
5,319
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 5
6,355
578
8,160
6,517
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Pulsarz
Cu Chulainn
13
8 / 1 / 3
7,876
716
7,262
8,412
7,449
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
19
20
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Cerberus
CilJakkya
Cerberus
0
4
6
0.75
W
Persephone
CoinGecko1
Persephone
3
2
0
1.5
W
3
1
5
5.5
L
0
3
4
0.67
L
1
5
2
0.4
L
Artemis
Fer_Gamer15
Artemis
3
2
0
1.5
W
Cu Chulainn
Pulsarz
Cu Chulainn
8
1
3
9.5
L
Fenrir
3
4
1
0.88
L
Achilles
xJust-Panda11
Achilles
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,105
Damage
27,819
39,704
Taken
34,817
15,570
Mitigated
17,888
10,423
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,915
1,658
0
2,566
7,518
3,620
54
377
7,056
0
42,122
W
Cerberus
CilJakkya
Cerberus
1,688
116
966
1,346
7,051
3,283
0
1,062
5,989
9,072
0
W
Persephone
CoinGecko1
Persephone
6,794
85
0
608
5,319
1,625
32
2,582
2,735
46,124
0
W
8,160
3,529
0
1,499
6,517
1,911
556
840
5,677
0
41,384
L
1,809
631
152
2,163
7,843
3,623
0
1,727
6,089
13,693
0
L
3,206
267
0
750
6,244
1,647
0
3,639
2,451
23,487
0
L
Artemis
Fer_Gamer15
Artemis
3,925
1,878
0
2,940
6,733
1,861
0
578
6,155
0
31,648
W
Cu Chulainn
Pulsarz
Cu Chulainn
7,262
1,641
0
941
8,412
7,449
0
153
8,077
0
44,692
L
Fenrir
4,134
1,048
0
3,406
9,100
2,973
0
2,259
6,765
0
31,709
L
Achilles
xJust-Panda11
Achilles
3,031
787
0
1,012
9,784
5,466
0
22
9,762
0
19,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
33,677
220
Minions Killed
362
0
Camps Cleared
0
958,346
Distance Traveled
1,078,117
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,849
623
73
7
0
236,607
0
W
Cerberus
5,554
505
20
2
0
208,670
3
W
Persephone
7,043
640
89
8
0
209,049
4
W
Medusa
6,355
578
73
7
0
213,830
3
L
Ymir
5,374
489
18
2
0
196,607
4
L
Agni
5,380
489
39
4
0
198,937
4
L
Artemis
5,577
507
65
6
0
176,378
1
W
Cu Chulainn
7,876
716
107
10
0
209,961
1
L
Fenrir
6,257
569
66
6
0
225,161
2
L
Achilles
5,792
527
32
3
0
161,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role