Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Diamond I
 
Sobek
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Shiva
Shiva
Diamond II
COLINISM
Shiva
Diamond II
Level 89
God Stats
3W - 0L
1,802 SR
Queue Stats
166W - 165L
2,329 MMR
Party 1
Charybdis
Charybdis
Diamond III
Ðragoonx
Charybdis
Diamond III
Level 124
God Stats
14W - 14L
1,662 SR
Queue Stats
146W - 118L
2,375 MMR
Party 1
Eset
Eset
Diamond IV
Ζelda
Eset
Diamond IV
Level 157
God Stats
12W - 3L
1,941 SR
Queue Stats
86W - 54L
2,214 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,681 SR
1,983 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,653 SR
2,340 MMR
Mercury
Mercury
Diamond I
AlexSRM
Mercury
Diamond I
Level 160
God Stats
44W - 35L
1,690 SR
Queue Stats
293W - 294L
2,454 MMR
Solo
Jing Wei
Jing Wei
Masters
Dooked
Jing Wei
Masters
Level 160
God Stats
4W - 3L
1,350 SR
Queue Stats
250W - 231L
2,202 MMR
Solo
Raijin
Raijin
Diamond I
GuyJ
Raijin
Diamond I
Level 160
God Stats
5W - 1L
1,878 SR
Queue Stats
344W - 287L
2,343 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
MagicPipe
Ah Muzen Cab
Diamond IV
Level 84
God Stats
1W - 1L
1,781 SR
Queue Stats
115W - 77L
2,331 MMR
Party 3
Yemoja
Yemoja
Masters
Zuedo
Yemoja
Masters
Level 160
God Stats
7W - 12L
1,567 SR
Queue Stats
381W - 363L
2,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 1
6,884
626
4,364
5,791
3,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
 
Sobek
10
2 / 0 / 7
6,058
551
4,771
8,367
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
COLINISM
Shiva
11
4 / 1 / 5
6,493
590
8,484
9,320
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Ðragoonx
Charybdis
12
3 / 0 / 4
6,827
621
4,899
5,858
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Ζelda
Eset
11
3 / 1 / 7
6,330
575
6,317
5,666
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CamazotzThothNemesisArtio

VS

Bans
CliodhnaErlang ShenAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexSRM
Mercury
9
0 / 2 / 2
5,419
493
2,124
7,456
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Dooked
Jing Wei
9
1 / 3 / 0
5,429
494
5,510
8,010
1,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
GuyJ
Raijin
10
0 / 1 / 0
5,519
502
5,017
7,635
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
MagicPipe
Ah Muzen Cab
10
1 / 4 / 0
6,113
556
6,310
6,840
1,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
Zuedo
Yemoja
7
0 / 3 / 1
4,929
448
1,916
7,765
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
1
1.5
W
Sobek
 
Sobek
2
0
7
5.5
L
Mercury
AlexSRM
Mercury
0
2
2
0.5
W
Shiva
COLINISM
Shiva
4
1
5
6.5
L
Jing Wei
Dooked
Jing Wei
1
3
0
0.33
L
Raijin
GuyJ
Raijin
0
1
0
0
L
Ah Muzen Cab
MagicPipe
Ah Muzen Cab
1
4
0
0.25
L
Yemoja
Zuedo
Yemoja
0
3
1
0.17
W
Charybdis
Ðragoonx
Charybdis
3
0
4
5
W
Eset
Ζelda
Eset
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,835
Damage
20,877
35,002
Taken
37,706
17,396
Mitigated
10,965
10,667
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,364
697
0
1,375
5,791
3,325
0
2,028
3,763
0
48,257
W
Sobek
 
Sobek
4,771
322
0
3,606
8,367
6,451
81
1,566
6,415
13,323
4,733
L
Mercury
AlexSRM
Mercury
2,124
214
0
1,318
7,456
1,666
0
1,783
5,673
0
35,729
W
Shiva
COLINISM
Shiva
8,484
2,317
42
1,517
9,320
4,132
0
1,137
8,183
0
39,777
L
Jing Wei
Dooked
Jing Wei
5,510
4,334
0
2,471
8,010
1,477
0
1,710
6,300
0
33,049
L
Raijin
GuyJ
Raijin
5,017
1,122
0
2,019
7,635
2,634
0
1,726
5,909
32,084
0
L
Ah Muzen Cab
MagicPipe
Ah Muzen Cab
6,310
1,385
0
1,029
6,840
1,671
0
1,516
5,324
0
44,112
L
Yemoja
Zuedo
Yemoja
1,916
963
740
1,691
7,765
3,517
0
3,574
4,191
8,768
0
W
Charybdis
Ðragoonx
Charybdis
4,899
2,055
0
2,506
5,858
1,687
0
1,366
4,492
0
47,919
W
Eset
Ζelda
Eset
6,317
576
217
1,404
5,666
1,801
0
836
4,830
36,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
27,409
403
Minions Killed
319
0
Camps Cleared
0
1,228,776
Distance Traveled
1,105,357
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,884
626
122
11
0
247,904
2
W
Sobek
6,058
551
37
3
0
255,593
7
L
Mercury
5,419
493
68
6
0
277,239
4
W
Shiva
6,493
590
67
6
0
265,556
3
L
Jing Wei
5,429
494
72
7
0
215,553
2
L
Raijin
5,519
502
75
7
0
207,132
3
L
Ah Muzen Cab
6,113
556
90
8
0
211,097
0
L
Yemoja
4,929
448
14
1
0
194,336
7
W
Charybdis
6,827
621
98
9
0
216,128
2
W
Eset
6,330
575
79
7
0
243,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role