Player Matchup

Yemoja
Yemoja
Alexxminor4234
Yemoja
Level 45
God Stats
18W - 17L
1,776 SR
Queue Stats
123W - 134L
1,394 Elo+
Party 2
Hachiman
Hachiman
Cocci7114
Hachiman
Level 61
God Stats
0W - 2L
1,259 SR
Queue Stats
123W - 112L
1,406 Elo+
Party 2
Artemis
Artemis
Naijhon
Artemis
Level 43
God Stats
8W - 9L
1,321 SR
Queue Stats
103W - 121L
1,345 Elo+
Party 1
Pele
Pele
Winter Wolf299
Pele
Level 56
God Stats
7W - 5L
1,250 SR
Queue Stats
22W - 26L
1,305 Elo+
Party 1
Eset
Eset
cherrybyte
Eset
Level 89
God Stats
14W - 8L
1,442 SR
Queue Stats
102W - 101L
1,379 Elo+
Party 1
Team Averages
Level 59
1,410 SR
1,366 Elo+

VS

Team Averages
Level 89
1,497 SR
1,390 Elo+
Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
AscendRanger
Thanatos
Level 129
God Stats
34W - 29L
1,642 SR
Queue Stats
441W - 301L
1,587 Elo+
Party 3
Sol
Sol
Nasty_Nate__42
Sol
Level 44
God Stats
101W - 104L
1,626 SR
Queue Stats
733W - 697L
1,455 Elo+
Solo
Neith
Neith
UnbearableElite
Neith
Level 40
God Stats
5W - 6L
1,346 SR
Queue Stats
29W - 29L
1,239 Elo+
Party 3
Shiva
Shiva
nat907
Shiva
Level 144
God Stats
1W - 0L
1,372 SR
Queue Stats
15W - 10L
1,166 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,060
466
2,302
9,217
5,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Cocci7114
Hachiman
8
0 / 4 / 1
5,445
419
2,268
7,725
1,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Naijhon
Artemis
10
0 / 1 / 0
5,696
438
568
4,106
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,213
401
882
8,670
2,071
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 4 / 0
6,351
489
5,621
7,328
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 8
6,337
487
1,661
6,937
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
AscendRanger
Thanatos
13
6 / 1 / 3
7,598
584
7,096
8,342
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 1 / 3
7,723
594
9,080
6,023
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 1
6,065
467
729
3,681
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
nat907
Shiva
11
3 / 0 / 5
6,881
529
5,656
5,431
3,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
16
16
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
8
4
L
1
3
0
0.33
W
Thanatos
AscendRanger
Thanatos
6
1
3
7.5
L
Hachiman
Cocci7114
Hachiman
0
4
1
0.13
L
Artemis
Naijhon
Artemis
0
1
0
0
W
7
1
3
8.5
W
0
1
1
0.5
L
0
4
0
0
L
2
4
0
0.5
W
Shiva
nat907
Shiva
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,641
Damage
24,222
37,046
Taken
30,414
11,293
Mitigated
15,543
8,726
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,661
261
0
2,003
6,937
4,619
216
1,079
5,798
10,091
0
L
2,302
758
1,987
1,675
9,217
5,152
0
3,168
5,937
20,981
0
W
Thanatos
AscendRanger
Thanatos
7,096
2,104
0
8,303
8,342
3,552
0
1,800
6,392
0
53,313
L
Hachiman
Cocci7114
Hachiman
2,268
1,113
0
987
7,725
1,246
0
1,650
6,015
0
23,793
L
Artemis
Naijhon
Artemis
568
110
0
915
4,106
1,059
550
0
4,106
0
26,148
W
9,080
1,560
0
2,532
6,023
2,110
1,294
2,467
3,238
44,710
0
W
729
105
0
788
3,681
1,354
266
1,003
2,622
0
27,077
L
882
109
0
1,564
8,670
2,071
0
1,606
6,998
0
21,868
L
5,621
112
188
1,410
7,328
1,765
92
3,772
3,249
27,612
0
W
Shiva
nat907
Shiva
5,656
1,769
37
376
5,431
3,908
0
954
4,441
0
28,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
34,604
251
Minions Killed
298
0
Camps Cleared
0
1,121,347
Distance Traveled
1,277,744
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,337
487
3
0
0
248,064
4
L
Yemoja
6,060
466
34
3
0
206,976
2
W
Thanatos
7,598
584
91
7
0
314,472
1
L
Hachiman
5,445
419
54
4
0
214,799
1
L
Artemis
5,696
438
52
4
0
207,473
2
W
Sol
7,723
594
79
6
0
264,500
1
W
Neith
6,065
467
74
6
0
222,467
0
L
Pele
5,213
401
47
4
0
246,929
0
L
Eset
6,351
489
64
5
0
245,170
9
W
Shiva
6,881
529
51
4
0
228,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role