Player Matchup

Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
LexxLucciuss
Chiron
Level 126
God Stats
11W - 7L
1,717 SR
Queue Stats
256W - 248L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
Precantus
Cthulhu
Level 124
God Stats
2W - 4L
1,332 SR
Queue Stats
315W - 310L
1,515 Elo+
Solo
Yemoja
Yemoja
hefty78o
Yemoja
Level 141
God Stats
3W - 3L
1,469 SR
Queue Stats
278W - 328L
1,517 Elo+
Party 2
Team Averages
Level 135
1,504 SR
1,510 Elo+

VS

Team Averages
Level 104
1,482 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Aspire cG
Gilgamesh
Level 109
God Stats
19W - 13L
1,674 SR
Queue Stats
337W - 313L
1,545 Elo+
Solo
Izanami
Izanami
BeMyBot
Izanami
Level 56
God Stats
3W - 6L
1,364 SR
Queue Stats
40W - 42L
1,521 Elo+
Party 1
Fenrir
Fenrir
Bnero1257
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 149L
1,558 Elo+
Party 1
Zeus
Zeus
FlakoFrog
Zeus
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 29L
1,471 Elo+
Party 1
Yemoja
Yemoja
Mazzacre13
Yemoja
Level 147
God Stats
1W - 3L
1,371 SR
Queue Stats
8W - 11L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 0 / 7
8,526
568
7,197
8,418
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
 
Baron Samedi
12
2 / 5 / 2
7,469
498
5,306
9,979
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
15
8 / 1 / 0
9,536
636
9,266
8,152
2,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Precantus
Cthulhu
15
4 / 1 / 2
9,094
606
12,259
11,502
8,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
hefty78o
Yemoja
11
1 / 1 / 5
7,506
500
2,692
7,029
5,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aspire cG
Gilgamesh
12
0 / 2 / 2
7,382
492
6,603
12,283
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
BeMyBot
Izanami
11
0 / 5 / 0
6,515
434
2,661
10,472
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Bnero1257
Fenrir
12
6 / 6 / 0
8,083
539
9,149
13,135
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
13
2 / 2 / 1
7,257
484
7,468
8,018
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Mazzacre13
Yemoja
9
0 / 2 / 0
5,514
368
2,813
7,566
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
8
8
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
7
5.5
W
Baron Samedi
 
Baron Samedi
2
5
2
0.6
L
Gilgamesh
Aspire cG
Gilgamesh
0
2
2
0.5
L
Izanami
BeMyBot
Izanami
0
5
0
0
L
Fenrir
Bnero1257
Fenrir
6
6
0
1
L
Zeus
2
2
1
1.25
W
Chiron
8
1
0
8
L
Yemoja
Mazzacre13
Yemoja
0
2
0
0
W
Cthulhu
Precantus
Cthulhu
4
1
2
5
W
Yemoja
hefty78o
Yemoja
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
28,694
45,080
Taken
51,474
26,367
Mitigated
19,952
14,777
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,197
1,661
0
1,466
8,418
4,660
0
2,590
5,828
0
60,558
W
Baron Samedi
 
Baron Samedi
5,306
366
75
1,869
9,979
4,538
0
3,645
6,334
37,406
0
L
Gilgamesh
Aspire cG
Gilgamesh
6,603
2,169
0
2,440
12,283
9,178
0
8,626
3,563
0
42,917
L
Izanami
BeMyBot
Izanami
2,661
1,228
0
1,550
10,472
1,812
0
1,559
8,913
0
43,943
L
Fenrir
Bnero1257
Fenrir
9,149
3,632
0
3,766
13,135
4,616
0
3,903
9,019
0
39,251
L
Zeus
7,468
871
0
2,193
8,018
2,166
0
3,206
4,620
43,794
0
W
Chiron
9,266
3,385
282
2,780
8,152
2,418
742
1,406
6,746
0
66,217
L
Yemoja
Mazzacre13
Yemoja
2,813
612
3,501
1,601
7,566
2,180
0
2,264
5,268
13,071
0
W
Cthulhu
Precantus
Cthulhu
12,259
581
0
4,090
11,502
8,813
0
552
10,950
60,895
0
W
Yemoja
hefty78o
Yemoja
2,692
595
2,516
1,699
7,029
5,938
0
2,088
4,941
15,445
4,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
34,751
462
Minions Killed
358
0
Camps Cleared
0
1,504,382
Distance Traveled
1,453,980
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,526
568
110
7
0
365,373
4
W
Baron Samedi
7,469
498
66
4
0
252,116
4
L
Gilgamesh
7,382
492
106
7
0
299,617
5
L
Izanami
6,515
434
90
6
0
279,740
2
L
Fenrir
8,083
539
63
4
0
309,265
0
L
Zeus
7,257
484
69
5
0
299,408
5
W
Chiron
9,536
636
119
8
0
284,665
1
L
Yemoja
5,514
368
30
2
0
265,950
3
W
Cthulhu
9,094
606
134
9
0
312,835
3
W
Yemoja
7,506
500
33
2
0
289,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role