Player Matchup

Freya
Freya
 
Freya
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DeltaAirline
Anhur
Level 8
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Vethiir
Ymir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,699 Elo+
Party 1
Team Averages
Level 79
1,573 SR
1,566 Elo+

VS

Team Averages
Level 84
1,361 SR
1,443 Elo+
Neith
Neith
OLxDIRTYxDAN
Neith
Level 63
God Stats
1W - 1L
1,599 SR
Queue Stats
7W - 5L
1,484 Elo+
Solo
Geb
Geb
Ragu2410
Geb
Level 47
God Stats
4W - 7L
1,469 SR
Queue Stats
44W - 57L
1,415 Elo+
Solo
Janus
Janus
malsblack98
Janus
Level 142
God Stats
18W - 37L
1,014 SR
Queue Stats
640W - 653L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
2 / 5 / 0
6,286
629
3,659
7,620
2,377
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 2
5,785
579
1,278
9,757
2,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Vethiir
Ymir
10
0 / 4 / 2
6,263
626
2,667
10,630
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
8,149
815
8,301
4,177
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 11
7,637
764
2,541
6,855
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 1 / 6
8,683
868
11,407
4,589
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
15
15
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
0
0.4
L
0
6
2
0.17
W
7
0
6
10
W
0
1
11
5.5
L
Ymir
Vethiir
Ymir
0
4
2
0.25
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,604
Damage
22,249
28,007
Taken
15,621
12,296
Mitigated
8,430
2,933
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,659
1,017
0
818
7,620
2,377
0
4,081
3,353
13,155
0
L
1,278
769
0
568
9,757
2,736
0
5,208
4,245
0
8,322
W
8,301
2,750
0
1,195
4,177
1,971
1,229
2,084
2,093
0
22,932
W
2,541
204
557
1,249
6,855
4,740
156
2,426
4,429
6,639
0
L
Ymir
Vethiir
Ymir
2,667
338
393
1,154
10,630
7,183
0
4,063
6,305
11,416
0
W
11,407
491
0
1,321
4,589
1,719
870
2,183
2,406
42,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,334
Gold Earned
24,469
66
Minions Killed
118
2
Camps Cleared
6
448,125
Distance Traveled
527,490
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,286
629
26
3
2
145,761
1
L
Anhur
5,785
579
22
2
0
143,272
0
W
Neith
8,149
815
30
3
1
154,840
2
W
Geb
7,637
764
11
1
1
193,269
1
L
Ymir
6,263
626
18
2
0
159,092
4
W
Janus
8,683
868
77
8
4
179,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role