Player Matchup

Terra
Terra
Axolotl_Khaleesi
Terra
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,519 Elo+
Party 1
Vamana
Vamana
Call Mii Jay
Vamana
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Rama
Rama
LegionPower234
Rama
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Shiva
Shiva
QuadCreator8967
Shiva
Level 107
God Stats
1W - 1L
1,807 SR
Queue Stats
24W - 31L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
windybubbles555
Gilgamesh
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 48L
1,515 Elo+
Party 1
Team Averages
Level 78
1,561 SR
1,511 Elo+

VS

Team Averages
Level 72
1,520 SR
1,517 Elo+
Set
Set
Blue Raxi
Set
Level 129
God Stats
6W - 8L
1,529 SR
Queue Stats
153W - 135L
1,565 Elo+
Party 2
Anubis
Anubis
LukePlayz4
Anubis
Level 31
God Stats
1W - 2L
1,289 SR
Queue Stats
76W - 118L
1,545 Elo+
Solo
Atlas
Atlas
MntDewe
Atlas
Level 68
God Stats
20W - 16L
1,578 SR
Queue Stats
113W - 126L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
Xtra Iceyz
Cthulhu
Level 105
God Stats
2W - 2L
1,702 SR
Queue Stats
172W - 165L
1,528 Elo+
Party 2
Medusa
Medusa
bigboy7690
Medusa
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
35W - 22L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,521
433
6,427
13,833
12,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
15
1 / 4 / 3
9,485
431
5,753
19,162
9,623
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 14 / 2
8,404
382
6,623
17,211
3,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 5 / 4
10,603
482
16,380
19,872
8,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
windybubbles555
Gilgamesh
16
5 / 5 / 4
10,208
464
13,437
20,612
12,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 5
13,480
613
27,967
21,086
12,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
LukePlayz4
Anubis
18
5 / 7 / 5
11,984
545
14,707
16,482
7,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
MntDewe
Atlas
14
2 / 0 / 7
9,619
437
4,910
17,725
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Xtra Iceyz
Cthulhu
16
6 / 2 / 7
11,245
511
15,170
16,266
22,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
bigboy7690
Medusa
17
2 / 2 / 4
10,833
492
6,723
9,521
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
16
Kills
30
31
Deaths
16
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
15
5
5
3.5
L
Vamana
1
4
3
0.63
L
2
14
2
0.21
W
Anubis
LukePlayz4
Anubis
5
7
5
1.07
W
Atlas
MntDewe
Atlas
2
0
7
5.5
L
7
5
4
1.8
W
Cthulhu
Xtra Iceyz
Cthulhu
6
2
7
4.75
W
Medusa
bigboy7690
Medusa
2
2
4
2
L
Gilgamesh
windybubbles555
Gilgamesh
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,620
Damage
69,477
90,690
Taken
81,080
47,224
Mitigated
61,679
17,804
Healing
26,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,427
648
1,840
2,815
13,833
12,644
0
4,648
9,023
42,180
6,455
W
27,967
11,916
0
8,745
21,086
12,562
0
1,173
19,913
0
125,254
L
Vamana
5,753
2,855
0
2,926
19,162
9,623
860
4,264
14,578
0
48,835
L
6,623
4,888
0
710
17,211
3,964
1,325
5,926
11,068
0
38,717
W
Anubis
LukePlayz4
Anubis
14,707
421
0
5,996
16,482
7,766
2,996
372
16,110
91,819
0
W
Atlas
MntDewe
Atlas
4,910
1,888
0
3,037
17,725
14,909
74
1,771
15,954
23,998
0
L
16,380
2,413
752
2,532
19,872
8,559
0
9,275
10,417
0
66,085
W
Cthulhu
Xtra Iceyz
Cthulhu
15,170
675
977
3,270
16,266
22,639
28
443
15,823
63,436
0
W
Medusa
bigboy7690
Medusa
6,723
3,148
0
4,538
9,521
3,803
364
2,152
7,369
0
81,068
L
Gilgamesh
windybubbles555
Gilgamesh
13,437
4,679
0
6,229
20,612
12,434
0
9,586
10,817
0
59,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,221
Gold Earned
57,161
437
Minions Killed
601
0
Camps Cleared
0
1,970,457
Distance Traveled
1,973,773
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,521
433
90
4
0
318,710
2
W
Set
13,480
613
163
7
0
440,099
4
L
Vamana
9,485
431
90
4
0
429,843
0
L
Rama
8,404
382
72
3
0
348,233
1
W
Anubis
11,984
545
159
7
0
351,796
7
W
Atlas
9,619
437
23
1
0
417,240
1
L
Shiva
10,603
482
98
4
0
433,682
1
W
Cthulhu
11,245
511
107
5
0
368,004
3
W
Medusa
10,833
492
149
7
0
396,634
0
L
Gilgamesh
10,208
464
87
4
0
439,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role