Player Matchup

Bacchus
Bacchus
KoggaNW
Bacchus
Level 84
God Stats
22W - 10L
1,773 SR
Queue Stats
80W - 63L
1,577 Elo+
Party 1
Arachne
Arachne
Miamber
Arachne
Level 88
God Stats
70W - 32L
1,692 SR
Queue Stats
125W - 94L
1,558 Elo+
Party 1
Hera
Hera
YungDoge123
Hera
Level 95
God Stats
4W - 2L
1,617 SR
Queue Stats
183W - 126L
1,562 Elo+
Party 2
Skadi
Skadi
odysseuses
Skadi
Level 108
God Stats
224W - 156L
1,655 SR
Queue Stats
241W - 202L
1,563 Elo+
Party 1
Horus
Horus
redninja390
Horus
Level 107
God Stats
30W - 21L
1,590 SR
Queue Stats
97W - 77L
1,601 Elo+
Party 2
Team Averages
Level 96
1,665 SR
1,572 Elo+

VS

Team Averages
Level 127
1,360 SR
1,561 Elo+
Hachiman
Hachiman
 
Hachiman
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BlazeMachine75
Jormungandr
Level 160
God Stats
0W - 1L
1,349 SR
Queue Stats
106W - 96L
1,621 Elo+
Solo
Janus
Janus
MacDaddyMixster
Janus
Level 114
God Stats
0W - 3L
1,195 SR
Queue Stats
141W - 138L
1,601 Elo+
Solo
Fenrir
Fenrir
SunnyEclipse
Fenrir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 92L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
vJuiceWRLD
Ao Kuang
Level 104
God Stats
0W - 2L
1,255 SR
Queue Stats
59W - 54L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KoggaNW
Bacchus
12
1 / 0 / 6
7,666
511
5,570
9,923
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Miamber
Arachne
13
3 / 3 / 4
8,030
535
6,271
11,433
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 2 / 3
8,955
597
9,791
5,225
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
17
7 / 1 / 4
9,883
659
9,335
7,022
2,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
0 / 3 / 0
7,552
503
3,783
11,372
8,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 5 / 1
6,880
459
3,335
10,003
1,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BlazeMachine75
Jormungandr
15
2 / 1 / 0
8,837
589
11,380
9,968
9,401
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 0
7,522
501
1,949
6,893
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
9
0 / 4 / 2
6,270
418
2,449
11,758
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
vJuiceWRLD
Ao Kuang
15
6 / 1 / 2
8,719
581
7,787
14,341
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
9
9
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
1
0.1
L
Jormungandr
BlazeMachine75
Jormungandr
2
1
0
2
W
Bacchus
KoggaNW
Bacchus
1
0
6
4
L
1
5
0
0.2
W
Arachne
Miamber
Arachne
3
3
4
1.67
L
Fenrir
0
4
2
0.25
W
5
2
3
3.25
W
Skadi
7
1
4
9
W
0
3
0
0
L
Ao Kuang
vJuiceWRLD
Ao Kuang
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
26,900
44,975
Taken
52,963
23,168
Mitigated
22,185
12,790
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,335
1,582
0
2,352
10,003
1,878
0
2,932
7,071
0
41,246
L
Jormungandr
BlazeMachine75
Jormungandr
11,380
2,718
0
4,145
9,968
9,401
428
3,092
6,876
73,280
0
W
Bacchus
KoggaNW
Bacchus
5,570
890
397
5,394
9,923
7,012
0
4,848
5,075
17,455
0
L
1,949
54
0
625
6,893
1,472
204
3,759
3,134
49,778
0
W
Arachne
Miamber
Arachne
6,271
4,673
0
1,948
11,433
3,853
230
4,485
6,948
0
59,339
L
Fenrir
2,449
500
280
3,234
11,758
4,785
0
2,637
9,121
0
15,937
W
9,791
3,077
0
760
5,225
1,806
652
3,173
2,052
62,504
0
W
Skadi
9,335
3,416
0
125
7,022
2,200
2,768
1,233
5,789
0
73,951
W
3,783
2,007
213
3,953
11,372
8,297
769
7,377
3,995
0
45,271
L
Ao Kuang
vJuiceWRLD
Ao Kuang
7,787
2,089
0
8,546
14,341
4,649
0
2,941
11,400
50,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,086
Gold Earned
38,228
460
Minions Killed
445
0
Camps Cleared
0
1,557,072
Distance Traveled
1,348,261
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,880
459
68
5
0
248,951
4
L
Jormungandr
8,837
589
150
10
0
246,522
3
W
Bacchus
7,666
511
24
2
0
339,052
8
L
Janus
7,522
501
119
8
0
284,134
6
W
Arachne
8,030
535
92
6
0
332,561
0
L
Fenrir
6,270
418
25
2
0
249,982
7
W
Hera
8,955
597
110
7
0
280,999
4
W
Skadi
9,883
659
131
9
0
321,017
3
W
Horus
7,552
503
103
7
0
283,443
5
L
Ao Kuang
8,719
581
83
6
0
318,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role