Player Matchup

Nemesis
Nemesis
Ec1ipse5
Nemesis
Level 2
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,039 Elo+
Party 2
Anubis
Anubis
NTG2
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,039 Elo+
Party 2
Ymir
Ymir
SourCreemeSoup
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,039 Elo+
Party 2
Team Averages
Level 23
1,432 SR
1,039 Elo+

VS

Team Averages
Level 47
1,565 SR
1,454 Elo+
Vulcan
Vulcan
COMSjon
Vulcan
Level 29
God Stats
15W - 19L
1,226 SR
Queue Stats
76W - 157L
1,316 Elo+
Party 1
Scylla
Scylla
DrTwelvePack
Scylla
Level 45
God Stats
25W - 23L
1,571 SR
Queue Stats
95W - 122L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
gloers
Gilgamesh
Level 68
God Stats
4W - 0L
1,900 SR
Queue Stats
171W - 112L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ec1ipse5
Nemesis
13
2 / 4 / 3
8,675
620
3,992
13,677
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
NTG2
Anubis
13
1 / 7 / 3
8,356
597
6,145
10,967
6,275
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 2
9,708
693
3,041
15,557
16,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
COMSjon
Vulcan
16
6 / 1 / 8
10,959
783
12,621
7,001
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
15
7 / 2 / 8
10,726
766
14,973
7,103
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
gloers
Gilgamesh
14
2 / 3 / 12
9,389
671
7,908
11,806
12,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
15
15
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
COMSjon
Vulcan
6
1
8
10
W
Scylla
7
2
8
5.5
L
Nemesis
Ec1ipse5
Nemesis
2
4
3
0.88
L
Anubis
NTG2
Anubis
1
7
3
0.36
L
3
4
2
1
W
Gilgamesh
gloers
Gilgamesh
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,178
Damage
35,502
40,201
Taken
25,910
30,321
Mitigated
17,133
3,956
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
COMSjon
Vulcan
12,621
2,957
350
1,323
7,001
2,822
496
1,894
5,107
52,637
0
W
Scylla
14,973
719
286
2,191
7,103
1,951
125
2,875
4,228
45,560
0
L
Nemesis
Ec1ipse5
Nemesis
3,992
799
0
1,216
13,677
7,956
0
8,612
4,930
0
18,171
L
Anubis
NTG2
Anubis
6,145
442
221
976
10,967
6,275
0
7,882
3,009
26,551
0
L
3,041
39
0
1,543
15,557
16,090
0
11,637
3,724
8,943
0
W
Gilgamesh
gloers
Gilgamesh
7,908
2,112
401
1,874
11,806
12,360
318
5,189
6,617
0
18,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,739
Gold Earned
31,074
82
Minions Killed
165
3
Camps Cleared
7
714,355
Distance Traveled
762,997
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,959
783
79
6
4
276,616
1
W
Scylla
10,726
766
71
5
2
231,526
4
L
Nemesis
8,675
620
30
2
1
298,771
3
L
Anubis
8,356
597
39
3
2
186,129
2
L
Ymir
9,708
693
13
1
0
229,455
3
W
Gilgamesh
9,389
671
15
1
1
254,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role