Player Matchup

Kuzenbo
Kuzenbo
Silver I
MaiSakurajima
Kuzenbo
Silver I
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,547 MMR
Party 1
Atlas
Atlas
Bronze V
usernamejsy
Atlas
Bronze V
Level 127
God Stats
8W - 4L
1,757 SR
Queue Stats
44W - 31L
1,547 MMR
Party 1
Achilles
Achilles
Bronze IV
ydiii
Achilles
Bronze IV
Level 108
God Stats
7W - 5L
1,281 SR
Queue Stats
45W - 32L
1,547 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,513 SR
1,547 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 66
1,723 SR
1,546 MMR
Eset
Eset
Bronze IV
Jarhead621
Eset
Bronze IV
Level 78
God Stats
2W - 1L
1,812 SR
Queue Stats
13W - 14L
1,546 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze IV
SmurfingLater
Tsukuyomi
Bronze IV
Level 50
God Stats
1W - 1L
1,794 SR
Queue Stats
4W - 8L
1,546 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze IV
supapie2
Sun Wukong
Bronze IV
Level 69
God Stats
0W - 2L
1,562 SR
Queue Stats
8W - 8L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
2 / 2 / 13
12,788
673
10,883
17,649
23,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
7 / 1 / 14
13,702
721
13,249
20,964
30,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
ydiii
Achilles
19
13 / 4 / 8
14,459
761
23,664
22,404
20,232
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothPersephoneBacchusAnhurAphrodite

VS

Bans
King ArthurGaneshaMerlinSobekNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 3
11,850
624
16,721
15,406
5,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SmurfingLater
Tsukuyomi
17
5 / 9 / 2
13,269
698
18,450
17,502
6,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
supapie2
Sun Wukong
16
0 / 4 / 6
11,833
623
9,109
20,165
20,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
22
Kills
7
7
Deaths
22
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Kuzenbo
2
2
13
4.25
L
Tsukuyomi
SmurfingLater
Tsukuyomi
5
9
2
0.67
L
Sun Wukong
supapie2
Sun Wukong
0
4
6
0.75
W
7
1
14
14
W
Achilles
ydiii
Achilles
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,796
Damage
44,280
61,017
Taken
53,073
74,402
Mitigated
32,762
20,798
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,721
1,180
2,007
3,166
15,406
5,446
458
7,536
7,870
55,847
0
W
Kuzenbo
10,883
2,617
712
6,326
17,649
23,668
473
5,638
12,011
46,559
0
L
Tsukuyomi
SmurfingLater
Tsukuyomi
18,450
5,503
0
852
17,502
6,869
0
8,064
9,438
0
45,573
L
Sun Wukong
supapie2
Sun Wukong
9,109
2,058
0
3,199
20,165
20,447
535
8,965
11,200
0
20,983
W
13,249
4,878
811
6,770
20,964
30,502
305
7,398
13,566
31,047
0
W
Achilles
ydiii
Achilles
23,664
7,390
0
6,179
22,404
20,232
1,996
4,437
17,967
0
74,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
36,952
171
Minions Killed
187
9
Camps Cleared
5
1,033,633
Distance Traveled
1,000,603
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,850
624
102
5
4
300,257
3
W
Kuzenbo
12,788
673
64
3
2
349,028
3
L
Tsukuyomi
13,269
698
61
3
1
339,356
5
L
Sun Wukong
11,833
623
24
1
0
360,990
2
W
Atlas
13,702
721
27
1
2
339,675
4
W
Achilles
14,459
761
80
4
5
344,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role