Player Matchup

Cliodhna
Cliodhna
D3ADLY
Cliodhna
Level 89
God Stats
2W - 1L
1,391 SR
Queue Stats
36W - 37L
1,442 Elo+
Party 4
Zhong Kui
Zhong Kui
Freekazor
Zhong Kui
Level 140
God Stats
7W - 3L
1,553 SR
Queue Stats
82W - 104L
1,426 Elo+
Party 4
Chaac
Chaac
PAPANURF
Chaac
Level 148
God Stats
9W - 8L
1,098 SR
Queue Stats
189W - 209L
1,419 Elo+
Solo
Scylla
Scylla
TriplefateTTV
Scylla
Level 91
God Stats
4W - 0L
1,493 SR
Queue Stats
36W - 22L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
wickeddovah
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,603 Elo+
Party 2
Team Averages
Level 115
1,407 SR
1,468 Elo+

VS

Team Averages
Level 89
1,478 SR
1,418 Elo+
Scylla
Scylla
 
Scylla
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
DoctorRojano
Gilgamesh
Level 117
God Stats
1W - 3L
1,389 SR
Queue Stats
102W - 130L
1,381 Elo+
Party 3
Thoth
Thoth
EliteKillers793
Thoth
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
FreddiePrinzeJr8
Hou Yi
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
415W - 421L
1,465 Elo+
Solo
Khepri
Khepri
one_man_team0001
Khepri
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
96W - 102L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
D3ADLY
Cliodhna
16
4 / 4 / 18
9,449
859
13,098
7,504
2,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Freekazor
Zhong Kui
14
4 / 3 / 10
8,111
737
5,552
7,843
9,570
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
PAPANURF
Chaac
15
4 / 4 / 13
8,875
807
12,833
15,013
14,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
9 / 3 / 10
9,756
887
14,047
6,039
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
wickeddovah
Cthulhu
18
9 / 2 / 15
9,640
876
10,015
12,303
13,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 5 / 10
8,741
795
10,869
7,813
2,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DoctorRojano
Gilgamesh
16
4 / 5 / 6
8,535
776
9,033
13,179
14,463
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 8 / 7
7,628
693
5,968
10,793
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 5 / 5
8,461
769
6,768
9,349
3,557
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 7 / 7
8,618
783
3,865
17,132
14,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
30
Kills
15
16
Deaths
30
66
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
10
1.4
W
Cliodhna
D3ADLY
Cliodhna
4
4
18
3.25
L
Gilgamesh
DoctorRojano
Gilgamesh
4
5
6
1.4
L
2
8
7
0.69
L
5
5
5
1.5
W
Zhong Kui
Freekazor
Zhong Kui
4
3
10
3
W
Chaac
PAPANURF
Chaac
4
4
13
2.63
W
9
3
10
4.67
L
2
7
7
0.79
W
Cthulhu
wickeddovah
Cthulhu
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,545
Damage
36,503
48,702
Taken
58,266
42,684
Mitigated
39,199
15,399
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,869
872
771
522
7,813
2,694
0
2,556
5,157
23,780
0
W
Cliodhna
D3ADLY
Cliodhna
13,098
852
1,986
863
7,504
2,947
604
3,019
4,485
0
20,163
L
Gilgamesh
DoctorRojano
Gilgamesh
9,033
2,095
519
1,741
13,179
14,463
0
5,650
7,255
0
20,278
L
5,968
417
1,000
1,008
10,793
3,595
0
7,402
3,238
9,079
0
L
6,768
1,932
1,126
564
9,349
3,557
0
4,066
5,283
0
17,317
W
Zhong Kui
Freekazor
Zhong Kui
5,552
1,051
2,144
1,696
7,843
9,570
329
4,012
3,831
10,332
0
W
Chaac
PAPANURF
Chaac
12,833
2,447
1,217
3,404
15,013
14,250
91
5,151
9,862
0
20,426
W
14,047
980
36
482
6,039
2,185
804
3,263
2,776
26,417
0
L
3,865
432
870
994
17,132
14,890
0
9,189
7,719
9,563
0
W
Cthulhu
wickeddovah
Cthulhu
10,015
578
1,353
2,218
12,303
13,732
209
5,257
7,046
24,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,831
Gold Earned
41,983
104
Minions Killed
92
0
Camps Cleared
0
1,009,545
Distance Traveled
905,751
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,741
795
27
2
0
197,333
0
W
Cliodhna
9,449
859
16
1
0
228,206
1
L
Gilgamesh
8,535
776
20
2
0
191,337
0
L
Thoth
7,628
693
8
1
0
180,405
0
L
Hou Yi
8,461
769
18
2
0
159,366
0
W
Zhong Kui
8,111
737
14
1
0
164,387
0
W
Chaac
8,875
807
23
2
0
193,591
0
W
Scylla
9,756
887
31
3
0
204,129
3
L
Khepri
8,618
783
19
2
0
177,310
0
W
Cthulhu
9,640
876
20
2
0
219,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role