Player Matchup

Chang'e
Chang'e
DAFlamey
Chang'e
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
296W - 274L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NovaFuse
Cu Chulainn
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 216L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Patana7
Tsukuyomi
Level 139
God Stats
6W - 8L
1,597 SR
Queue Stats
171W - 181L
1,496 Elo+
Solo
Vulcan
Vulcan
gabolol1
Vulcan
Level 153
God Stats
1W - 5L
1,380 SR
Queue Stats
31W - 40L
1,511 Elo+
Solo
Bakasura
Bakasura
kdaggzGG
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,588 Elo+
Solo
Team Averages
Level 122
1,495 SR
1,519 Elo+

VS

Team Averages
Level 104
1,526 SR
1,476 Elo+
Chaac
Chaac
 
Chaac
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Learking
Rama
Level 153
God Stats
4W - 3L
1,252 SR
Queue Stats
119W - 131L
1,412 Elo+
Party 2
He Bo
He Bo
lambda98
He Bo
Level 85
God Stats
3W - 4L
1,661 SR
Queue Stats
290W - 300L
1,438 Elo+
Party 2
Bacchus
Bacchus
sporty619
Bacchus
Level 106
God Stats
13W - 15L
1,714 SR
Queue Stats
451W - 454L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DAFlamey
Chang'e
7
0 / 5 / 2
4,527
453
2,095
6,459
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
NovaFuse
Cu Chulainn
7
3 / 5 / 2
5,081
508
7,039
9,209
5,352
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
Patana7
Tsukuyomi
11
3 / 1 / 0
5,932
593
4,307
6,052
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
gabolol1
Vulcan
10
2 / 4 / 1
5,990
599
3,120
5,095
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
kdaggzGG
Bakasura
11
2 / 3 / 1
6,175
618
4,676
7,668
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 3 / 0
6,477
648
4,757
8,560
4,181
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
9
2 / 1 / 0
5,369
537
1,863
4,089
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
10 / 2 / 1
7,045
705
7,880
7,436
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
lambda98
He Bo
11
3 / 2 / 1
5,788
579
2,941
5,013
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
sporty619
Bacchus
8
0 / 3 / 8
5,431
543
5,300
8,616
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
18
18
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
0
1
W
Gilgamesh
 
Gilgamesh
2
1
0
2
L
Chang'e
DAFlamey
Chang'e
0
5
2
0.2
W
Rama
10
2
1
5.25
L
Cu Chulainn
NovaFuse
Cu Chulainn
3
5
2
0.8
L
Tsukuyomi
Patana7
Tsukuyomi
3
1
0
3
L
Vulcan
gabolol1
Vulcan
2
4
1
0.63
L
Bakasura
kdaggzGG
Bakasura
2
3
1
0.83
W
He Bo
lambda98
He Bo
3
2
1
1.75
W
Bacchus
sporty619
Bacchus
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
22,741
34,483
Taken
33,714
15,099
Mitigated
14,821
10,136
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,757
1,473
0
2,188
8,560
4,181
27
0
7,668
0
39,367
W
Gilgamesh
 
Gilgamesh
1,863
315
0
1,345
4,089
1,576
0
639
3,410
0
22,019
L
Chang'e
DAFlamey
Chang'e
2,095
237
586
1,562
6,459
1,298
264
1,977
4,482
14,514
0
W
Rama
7,880
6,209
0
2,979
7,436
2,023
0
607
6,829
0
40,160
L
Cu Chulainn
NovaFuse
Cu Chulainn
7,039
1,848
215
1,225
9,209
5,352
98
3,171
6,038
0
17,874
L
Tsukuyomi
Patana7
Tsukuyomi
4,307
936
0
2,501
6,052
1,591
0
921
5,131
0
33,269
L
Vulcan
gabolol1
Vulcan
3,120
606
0
435
5,095
1,328
106
2,172
2,923
31,137
0
L
Bakasura
kdaggzGG
Bakasura
4,676
2,790
0
3,612
7,668
5,530
0
0
7,668
0
25,323
W
He Bo
lambda98
He Bo
2,941
199
0
500
5,013
1,109
0
2,446
2,421
26,541
0
W
Bacchus
sporty619
Bacchus
5,300
958
88
2,212
8,616
5,932
82
1,337
7,279
12,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
30,110
267
Minions Killed
271
0
Camps Cleared
0
929,920
Distance Traveled
974,996
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,477
648
85
9
0
172,646
3
W
Gilgamesh
5,369
537
54
5
0
218,441
2
L
Chang'e
4,527
453
22
2
0
179,523
0
W
Rama
7,045
705
69
7
0
177,814
4
L
Cu Chulainn
5,081
508
27
3
0
170,432
4
L
Tsukuyomi
5,932
593
71
7
0
207,797
1
L
Vulcan
5,990
599
72
7
0
178,394
0
L
Bakasura
6,175
618
75
8
0
193,774
4
W
He Bo
5,788
579
47
5
0
187,038
3
W
Bacchus
5,431
543
16
2
0
219,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role