Player Matchup

Ra
Ra
BussyWide
Ra
Level 16
God Stats
0W - 2L
1,162 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 3
Cliodhna
Cliodhna
SeñorGoldie
Cliodhna
Level 84
God Stats
1W - 1L
1,662 SR
Queue Stats
50W - 38L
1,549 Elo+
Party 3
Hercules
Hercules
griffin104
Hercules
Level 126
God Stats
0W - 1L
1,293 SR
Queue Stats
28W - 23L
1,462 Elo+
Party 3
Tiamat
Tiamat
shortleorio
Tiamat
Level 138
God Stats
4W - 4L
1,628 SR
Queue Stats
38W - 31L
1,494 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
tyler99
Ah Muzen Cab
Level 48
God Stats
4W - 9L
1,706 SR
Queue Stats
32W - 31L
1,491 Elo+
Party 3
Team Averages
Level 82
1,490 SR
1,448 Elo+

VS

Team Averages
Level 48
1,445 SR
1,554 Elo+
Horus
Horus
Captain_sefunk
Horus
Level 24
God Stats
2W - 3L
1,223 SR
Queue Stats
93W - 82L
1,521 Elo+
Solo
Ymir
Ymir
Dudeinator
Ymir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 140L
1,536 Elo+
Party 2
Kuzenbo
Kuzenbo
FetussDeletus
Kuzenbo
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,536 Elo+
Party 1
Nemesis
Nemesis
LegendaryToxic
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,652 Elo+
Party 1
Anubis
Anubis
xMajide
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 8
8,906
685
11,429
12,685
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
SeñorGoldie
Cliodhna
17
14 / 10 / 3
11,074
852
19,497
18,786
6,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
griffin104
Hercules
17
7 / 7 / 10
10,200
785
14,055
20,674
18,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
16
0 / 5 / 9
9,431
725
15,634
15,627
18,072
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
tyler99
Ah Muzen Cab
15
2 / 6 / 15
9,572
736
16,178
15,941
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 12
12,106
931
20,014
18,078
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 3 / 25
11,574
890
13,071
22,103
24,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
16
3 / 5 / 13
9,916
763
10,326
17,752
23,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 7 / 14
11,153
858
12,357
19,999
8,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xMajide
Anubis
18
8 / 6 / 17
11,490
884
13,699
16,957
7,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
118
24
Kills
37
38
Deaths
24
45
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
W
15
3
12
7
W
4
3
25
5.5
W
Kuzenbo
3
5
13
1.9
W
7
7
14
2
L
Cliodhna
SeñorGoldie
Cliodhna
14
10
3
1.55
L
Hercules
griffin104
Hercules
7
7
10
1.71
L
Tiamat
0
5
9
0.9
L
Ah Muzen Cab
tyler99
Ah Muzen Cab
2
6
15
1.58
W
Anubis
xMajide
Anubis
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,793
Damage
69,467
83,713
Taken
94,889
50,740
Mitigated
75,665
15,313
Healing
30,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,429
2,241
1,086
1,264
12,685
3,315
165
7,906
4,593
25,048
0
W
20,014
8,819
4,410
6,219
18,078
11,240
2,095
4,194
13,737
0
36,678
W
13,071
3,548
1,127
4,390
22,103
24,441
826
6,792
15,065
25,389
0
W
Kuzenbo
10,326
2,454
0
396
17,752
23,068
465
5,333
12,262
15,410
0
W
12,357
5,616
2,059
4,170
19,999
8,929
951
3,032
16,901
0
31,778
L
Cliodhna
SeñorGoldie
Cliodhna
19,497
3,781
0
1,539
18,786
6,126
0
7,665
10,782
0
29,257
L
Hercules
griffin104
Hercules
14,055
5,227
865
4,576
20,674
18,895
131
9,020
11,481
0
33,651
L
Tiamat
15,634
955
0
2,683
15,627
18,072
361
5,669
9,664
36,988
0
L
Ah Muzen Cab
tyler99
Ah Muzen Cab
16,178
6,815
0
3,300
15,941
4,332
1,480
6,836
9,017
0
41,266
W
Anubis
xMajide
Anubis
13,699
1,467
0
7,967
16,957
7,987
1,092
6,943
9,861
39,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,183
Gold Earned
56,239
201
Minions Killed
189
0
Camps Cleared
0
1,184,802
Distance Traveled
1,410,653
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,906
685
43
3
0
199,476
0
W
Horus
12,106
931
33
3
0
287,207
0
W
Ymir
11,574
890
42
3
0
276,751
1
W
Kuzenbo
9,916
763
7
1
0
274,701
0
W
Nemesis
11,153
858
35
3
0
320,511
3
L
Cliodhna
11,074
852
25
2
0
240,758
0
L
Hercules
10,200
785
40
3
0
244,165
0
L
Tiamat
9,431
725
45
3
0
272,540
5
L
Ah Muzen Cab
9,572
736
48
4
0
227,863
1
W
Anubis
11,490
884
72
6
0
251,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role