Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Darkm313
Set
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,479 Elo+
Solo
Anhur
Anhur
ExpertCrab4
Anhur
Level 106
God Stats
13W - 9L
1,320 SR
Queue Stats
538W - 577L
1,414 Elo+
Party 2
Cliodhna
Cliodhna
Spectre11Z
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,491 Elo+
Solo
Bacchus
Bacchus
heitbern
Bacchus
Level 105
God Stats
13W - 19L
1,482 SR
Queue Stats
485W - 514L
1,447 Elo+
Party 2
Team Averages
Level 116
1,461 SR
1,466 Elo+

VS

Team Averages
Level 69
1,606 SR
1,470 Elo+
He Bo
He Bo
Bloodfang7
He Bo
Level 109
God Stats
16W - 14L
1,474 SR
Queue Stats
206W - 193L
1,509 Elo+
Party 3
Aphrodite
Aphrodite
ElementGod1
Aphrodite
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 201L
1,452 Elo+
Party 1
Horus
Horus
Grimlock knight
Horus
Level 102
God Stats
4W - 1L
1,773 SR
Queue Stats
87W - 77L
1,478 Elo+
Solo
Danzaburou
Danzaburou
OG Nighty
Danzaburou
Level 26
God Stats
34W - 28L
1,750 SR
Queue Stats
79W - 71L
1,412 Elo+
Party 1
Fenrir
Fenrir
ravinknight101
Fenrir
Level 23
God Stats
3W - 3L
1,531 SR
Queue Stats
23W - 21L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
9 / 5 / 5
11,230
535
18,396
11,252
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 1
10,924
520
15,824
20,970
17,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 4 / 6
10,115
482
6,999
16,298
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Spectre11Z
Cliodhna
16
2 / 6 / 3
10,135
483
10,503
25,297
9,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
heitbern
Bacchus
12
0 / 3 / 8
8,373
399
6,300
15,909
19,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
5 / 5 / 4
11,131
530
12,302
12,096
3,838
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ElementGod1
Aphrodite
14
2 / 3 / 6
9,248
440
7,885
17,026
11,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 2 / 2
11,286
537
18,784
21,777
24,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
OG Nighty
Danzaburou
15
4 / 3 / 6
9,418
448
12,065
12,852
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 5 / 4
11,393
543
9,460
18,398
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
18
Kills
23
23
Deaths
18
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
9
5
5
2.3
W
He Bo
5
5
4
1.4
L
5
5
1
1.1
W
Aphrodite
ElementGod1
Aphrodite
2
3
6
1.67
L
2
4
6
1.25
W
3
2
2
2
W
Danzaburou
OG Nighty
Danzaburou
4
3
6
2.33
L
Cliodhna
Spectre11Z
Cliodhna
2
6
3
0.58
L
Bacchus
heitbern
Bacchus
0
3
8
1.33
W
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,022
Damage
60,496
89,726
Taken
82,149
54,143
Mitigated
50,681
22,866
Healing
29,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,396
1,141
0
892
11,252
4,190
606
5,294
5,923
70,529
0
W
He Bo
12,302
793
0
2,146
12,096
3,838
340
4,743
6,943
68,910
0
L
15,824
8,295
0
4,288
20,970
17,137
722
1,225
19,013
0
59,775
W
Aphrodite
ElementGod1
Aphrodite
7,885
1,054
3,501
7,227
17,026
11,565
366
7,450
9,234
52,597
5,456
L
6,999
3,398
0
7,365
16,298
4,455
534
3,201
13,053
0
64,681
W
18,784
10,009
782
7,204
21,777
24,019
1,976
1,927
19,775
268
84,861
W
Danzaburou
OG Nighty
Danzaburou
12,065
6,583
0
3,183
12,852
3,242
898
6,577
6,009
0
42,412
L
Cliodhna
Spectre11Z
Cliodhna
10,503
1,399
0
8,759
25,297
9,018
0
5,284
19,653
0
79,681
L
Bacchus
heitbern
Bacchus
6,300
487
237
1,325
15,909
19,343
0
4,600
11,269
20,640
0
W
9,460
2,031
0
5,239
18,398
8,017
1,218
2,651
15,492
0
52,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,777
Gold Earned
52,476
456
Minions Killed
484
0
Camps Cleared
0
1,959,137
Distance Traveled
1,984,710
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,230
535
114
5
0
380,543
5
W
He Bo
11,131
530
117
6
0
369,728
2
L
Set
10,924
520
97
5
0
373,665
6
W
Aphrodite
9,248
440
85
4
0
374,765
8
L
Anhur
10,115
482
98
5
0
341,217
7
W
Horus
11,286
537
138
7
0
416,653
1
W
Danzaburou
9,418
448
72
3
0
404,135
4
L
Cliodhna
10,135
483
123
6
0
424,521
0
L
Bacchus
8,373
399
24
1
0
439,191
9
W
Fenrir
11,393
543
72
3
0
419,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role