Player Matchup

Osiris
Osiris
Oscarin17008
Osiris
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 39L
1,390 Elo+
Solo
Atlas
Atlas
ThrowStrategist
Atlas
Level 60
God Stats
93W - 101L
1,092 SR
Queue Stats
223W - 256L
1,319 Elo+
Party 2
Bacchus
Bacchus
golden-rethink4
Bacchus
Level 25
God Stats
17W - 20L
1,360 SR
Queue Stats
359W - 358L
1,337 Elo+
Party 2
Zeus
Zeus
lacobragonzalez
Zeus
Level 83
God Stats
3W - 5L
1,380 SR
Queue Stats
89W - 128L
1,373 Elo+
Solo
Cliodhna
Cliodhna
longbodyrob
Cliodhna
Level 52
God Stats
25W - 11L
1,769 SR
Queue Stats
101W - 83L
1,443 Elo+
Solo
Team Averages
Level 64
1,420 SR
1,372 Elo+

VS

Team Averages
Level 62
1,558 SR
1,408 Elo+
Danzaburou
Danzaburou
Aeon-Gov
Danzaburou
Level 6
God Stats
6W - 10L
1,537 SR
Queue Stats
8W - 17L
1,339 Elo+
Party 1
Cabrakan
Cabrakan
DarkNightWing17
Cabrakan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 156L
1,323 Elo+
Party 1
Thoth
Thoth
LowkeyBlaq_CLAP
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 224L
1,450 Elo+
Party 1
Odin
Odin
Qazyz
Odin
Level 84
God Stats
0W - 1L
1,695 SR
Queue Stats
6W - 4L
1,539 Elo+
Solo
Kali
Kali
mista_iceee
Kali
Level 69
God Stats
2W - 3L
1,557 SR
Queue Stats
66W - 86L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 1 / 3
6,593
599
6,080
6,804
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 0 / 5
6,577
598
4,660
6,171
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 1 / 4
6,745
613
4,803
8,656
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 2
6,646
604
1,835
4,293
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
longbodyrob
Cliodhna
12
6 / 1 / 3
6,998
636
4,730
6,788
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aeon-Gov
Danzaburou
6
0 / 5 / 1
4,260
387
3,255
5,707
1,828
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
7
1 / 4 / 0
4,948
450
4,132
8,614
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 1
5,820
529
2,261
4,192
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Qazyz
Odin
10
2 / 5 / 0
6,280
571
2,886
7,596
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,786
526
4,012
8,799
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
5
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aeon-Gov
Danzaburou
0
5
1
0.1
L
Cabrakan
1
4
0
0.25
L
0
2
1
0.25
W
Osiris
3
1
3
4.5
L
Odin
Qazyz
Odin
2
5
0
0.4
W
4
0
5
6.5
W
5
1
4
7
W
1
2
2
1
W
Cliodhna
longbodyrob
Cliodhna
6
1
3
7.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
16,546
32,712
Taken
34,908
20,222
Mitigated
20,902
8,592
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aeon-Gov
Danzaburou
3,255
752
0
271
5,707
1,828
0
4,442
1,265
0
11,380
L
Cabrakan
4,132
1,207
130
1,054
8,614
5,565
0
4,827
3,787
14,359
0
L
2,261
56
0
811
4,192
1,033
0
725
3,467
34,342
0
W
Osiris
6,080
2,705
0
2,434
6,804
6,756
0
137
6,247
0
29,868
L
Odin
Qazyz
Odin
2,886
995
0
1,668
7,596
6,214
0
213
6,853
0
21,057
W
4,660
1,872
43
1,318
6,171
4,405
96
1,030
5,141
17,322
0
W
4,803
1,046
0
3,741
8,656
5,676
341
3,102
5,554
19,910
0
W
1,835
145
0
266
4,293
1,269
0
1,865
2,428
40,838
0
W
Cliodhna
longbodyrob
Cliodhna
4,730
1,133
0
790
6,788
2,116
0
259
6,529
0
33,092
L
4,012
2,547
0
1,521
8,799
6,262
0
1,091
7,617
0
27,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
27,094
257
Minions Killed
202
0
Camps Cleared
0
1,087,248
Distance Traveled
938,957
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,260
387
23
2
0
152,146
0
L
Cabrakan
4,948
450
14
1
0
173,292
0
L
Thoth
5,820
529
64
6
0
203,060
3
W
Osiris
6,593
599
54
5
0
241,727
1
L
Odin
6,280
571
49
4
0
214,823
2
W
Atlas
6,577
598
20
2
0
207,870
0
W
Bacchus
6,745
613
31
3
0
220,207
4
W
Zeus
6,646
604
84
8
0
183,111
3
W
Cliodhna
6,998
636
68
6
0
234,333
0
L
Kali
5,786
526
52
5
0
195,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role