Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
LaToxiiica
Charybdis
Level 86
God Stats
1W - 0L
1,620 SR
Queue Stats
30W - 34L
1,671 Elo+
Party 1
Bakasura
Bakasura
Sticky Dead
Bakasura
Level 127
God Stats
7W - 3L
1,934 SR
Queue Stats
114W - 109L
1,541 Elo+
Party 1
Shiva
Shiva
Sticky Drezick
Shiva
Level 148
God Stats
14W - 6L
1,718 SR
Queue Stats
165W - 141L
1,574 Elo+
Party 1
Discordia
Discordia
crudegold
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,579 Elo+
Party 1
Team Averages
Level 127
1,654 SR
1,573 Elo+

VS

Team Averages
Level 72
1,611 SR
1,505 Elo+
Nox
Nox
DanDaMan2327
Nox
Level 144
God Stats
2W - 1L
1,858 SR
Queue Stats
115W - 102L
1,537 Elo+
Solo
Izanami
Izanami
Descend-Gravity
Izanami
Level 49
God Stats
10W - 10L
1,814 SR
Queue Stats
272W - 295L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Wh1teThundr
Cthulhu
Level 48
God Stats
2W - 2L
1,309 SR
Queue Stats
319W - 174L
1,647 Elo+
Solo
Kumbhakarna
Kumbhakarna
garbor3
Kumbhakarna
Level 84
God Stats
0W - 2L
1,448 SR
Queue Stats
32W - 25L
1,493 Elo+
Solo
Ne Zha
Ne Zha
iJanglez
Ne Zha
Level 37
God Stats
0W - 1L
1,626 SR
Queue Stats
21W - 36L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 2 / 4
6,669
445
5,595
11,636
7,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
LaToxiiica
Charybdis
13
2 / 1 / 3
7,486
499
5,323
9,743
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Sticky Dead
Bakasura
17
9 / 2 / 3
10,292
686
9,780
12,992
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 2 / 1
9,630
642
8,181
13,572
11,513
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
crudegold
Discordia
14
1 / 2 / 3
8,516
568
3,719
7,355
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,366
558
5,041
6,643
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 2
6,923
462
7,970
8,525
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Wh1teThundr
Cthulhu
13
2 / 4 / 0
7,891
526
11,419
12,990
13,614
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
garbor3
Kumbhakarna
12
0 / 1 / 4
7,395
493
3,805
9,539
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
iJanglez
Ne Zha
12
1 / 5 / 5
6,923
462
5,070
10,332
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
16
Kills
9
9
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
4
1.5
L
5
2
2
3
L
1
4
2
0.5
W
Charybdis
LaToxiiica
Charybdis
2
1
3
3.5
W
Bakasura
Sticky Dead
Bakasura
9
2
3
5.25
W
3
2
1
1.75
L
Cthulhu
Wh1teThundr
Cthulhu
2
4
0
0.5
W
Discordia
crudegold
Discordia
1
2
3
1.25
L
Kumbhakarna
garbor3
Kumbhakarna
0
1
4
2
L
Ne Zha
iJanglez
Ne Zha
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
33,305
55,298
Taken
48,029
28,507
Mitigated
29,882
23,400
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,595
361
1,225
3,802
11,636
7,019
279
2,549
9,087
25,804
0
L
5,041
1,309
0
1,526
6,643
2,998
0
1,673
4,882
45,746
0
L
7,970
5,265
241
2,409
8,525
2,524
0
3,013
5,225
0
52,644
W
Charybdis
LaToxiiica
Charybdis
5,323
3,502
0
4,715
9,743
2,361
729
2,145
7,598
0
43,640
W
Bakasura
Sticky Dead
Bakasura
9,780
6,710
0
7,357
12,992
5,363
190
2,868
10,124
0
67,849
W
8,181
2,354
319
4,338
13,572
11,513
0
10,057
3,515
0
68,976
L
Cthulhu
Wh1teThundr
Cthulhu
11,419
2,189
0
5,104
12,990
13,614
0
469
12,142
58,799
0
W
Discordia
crudegold
Discordia
3,719
230
0
1,644
7,355
2,251
774
2,646
4,709
58,408
0
L
Kumbhakarna
garbor3
Kumbhakarna
3,805
466
0
2,514
9,539
7,316
122
2,852
6,522
30,980
0
L
Ne Zha
iJanglez
Ne Zha
5,070
2,089
0
1,438
10,332
3,430
1,019
1,307
8,788
0
37,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
37,498
545
Minions Killed
407
0
Camps Cleared
0
1,565,753
Distance Traveled
1,459,631
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,669
445
31
2
0
306,724
2
L
Nox
8,366
558
89
6
0
308,178
2
L
Izanami
6,923
462
106
7
0
249,935
5
W
Charybdis
7,486
499
95
6
0
273,116
2
W
Bakasura
10,292
686
146
10
0
393,344
2
W
Shiva
9,630
642
167
11
0
308,534
5
L
Cthulhu
7,891
526
114
8
0
287,525
3
W
Discordia
8,516
568
106
7
0
284,035
6
L
Kumbhakarna
7,395
493
38
3
0
319,522
0
L
Ne Zha
6,923
462
60
4
0
294,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role