Player Matchup

Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
Demonic_Apollo_0
King Arthur
Gold III
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 12L
1,732 MMR
Solo
Artio
Artio
Platinum IV
Griffilator
Artio
Platinum IV
Level 157
God Stats
4W - 5L
1,913 SR
Queue Stats
102W - 97L
1,839 MMR
Party 3
Arachne
Arachne
Platinum III
HelloCopter
Arachne
Platinum III
Level 160
God Stats
15W - 8L
1,753 SR
Queue Stats
366W - 347L
1,746 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Diamond V
xHvnch0
Morgan Le Fay
Diamond V
Level 156
God Stats
8W - 7L
1,597 SR
Queue Stats
522W - 515L
1,962 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,696 SR
1,756 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,605 SR
1,827 MMR
Persephone
Persephone
Diamond V
Chief Jwsm20
Persephone
Diamond V
Level 157
God Stats
19W - 20L
1,699 SR
Queue Stats
375W - 376L
2,076 MMR
Party 1
Aphrodite
Aphrodite
Gold V
Reloady
Aphrodite
Gold V
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
382W - 376L
1,693 MMR
Party 2
Fenrir
Fenrir
Platinum II
Veeloy
Fenrir
Platinum II
Level 160
God Stats
10W - 18L
1,512 SR
Queue Stats
459W - 467L
1,951 MMR
Party 1
Nike
Nike
Gold II
babyshaq915
Nike
Gold II
Level 129
God Stats
27W - 13L
1,607 SR
Queue Stats
613W - 624L
1,689 MMR
Solo
Xbalanque
Xbalanque
Gold V
sevennnnnn
Xbalanque
Gold V
Level 146
God Stats
12W - 7L
1,704 SR
Queue Stats
252W - 231L
1,726 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
6 / 7 / 5
15,152
583
15,539
29,491
10,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Demonic_Apollo_0
King Arthur
20
2 / 5 / 5
13,211
508
17,860
26,227
33,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 7 / 14
12,476
480
7,719
28,326
37,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
HelloCopter
Arachne
20
9 / 8 / 6
13,663
526
18,119
33,470
14,915
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
xHvnch0
Morgan Le Fay
20
10 / 6 / 9
14,424
555
24,471
19,829
8,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CliodhnaAgniThothBastetShiva

VS

Bans
OdinLokiGebAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chief Jwsm20
Persephone
20
10 / 10 / 11
17,686
680
25,466
21,509
8,156
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
Reloady
Aphrodite
20
4 / 8 / 9
14,183
546
11,185
22,337
9,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Veeloy
Fenrir
20
6 / 8 / 9
14,718
566
12,546
28,022
24,382
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 3 / 14
14,446
556
13,671
25,906
29,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
sevennnnnn
Xbalanque
20
10 / 2 / 7
17,726
682
28,103
25,472
11,994
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
83
30
Kills
33
33
Deaths
31
39
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
7
5
1.21
W
Persephone
Chief Jwsm20
Persephone
10
10
11
1.55
L
King Arthur
Demonic_Apollo_0
King Arthur
2
5
5
0.9
L
3
7
14
1.43
L
Arachne
HelloCopter
Arachne
9
8
6
1.5
W
Aphrodite
Reloady
Aphrodite
4
8
9
1.06
W
Fenrir
Veeloy
Fenrir
6
8
9
1.31
W
3
3
14
3.33
W
Xbalanque
sevennnnnn
Xbalanque
10
2
7
6.75
L
Morgan Le Fay
xHvnch0
Morgan Le Fay
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,708
Damage
90,971
137,343
Taken
123,246
105,583
Mitigated
82,651
35,228
Healing
47,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
15,539
9,342
0
12,682
29,491
10,962
2,210
7,277
22,168
0
138,545
W
Persephone
Chief Jwsm20
Persephone
25,466
324
356
5,306
21,509
8,156
2,596
8,932
12,567
115,705
0
L
King Arthur
Demonic_Apollo_0
King Arthur
17,860
2,327
0
2,409
26,227
33,316
0
4,539
21,664
0
91,694
L
7,719
912
845
4,773
28,326
37,504
93
7,794
19,820
22,476
0
L
Arachne
HelloCopter
Arachne
18,119
12,756
0
9,722
33,470
14,915
11
8,566
24,816
0
113,901
W
Aphrodite
Reloady
Aphrodite
11,185
1,300
4,481
9,596
22,337
9,037
699
11,161
11,176
83,157
0
W
Fenrir
Veeloy
Fenrir
12,546
4,422
0
7,184
28,022
24,382
0
5,672
22,350
0
99,750
W
13,671
2,081
0
5,507
25,906
29,082
1,162
5,682
20,224
6,301
70,965
W
Xbalanque
sevennnnnn
Xbalanque
28,103
18,409
0
15,074
25,472
11,994
11,675
1,987
23,485
0
189,009
L
Morgan Le Fay
xHvnch0
Morgan Le Fay
24,471
869
181
4,616
19,829
8,886
583
9,975
9,624
101,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,926
Gold Earned
78,759
718
Minions Killed
847
0
Camps Cleared
0
2,283,182
Distance Traveled
2,285,525
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
15,152
583
232
9
0
357,924
5
W
Persephone
17,686
680
144
6
0
460,193
3
L
King Arthur
13,211
508
174
7
0
462,793
6
L
Artio
12,476
480
26
1
0
504,906
3
L
Arachne
13,663
526
142
5
0
509,846
1
W
Aphrodite
14,183
546
170
7
0
402,358
7
W
Fenrir
14,718
566
147
6
0
457,318
4
W
Nike
14,446
556
136
5
0
505,271
2
W
Xbalanque
17,726
682
250
10
0
460,385
4
L
Morgan Le Fay
14,424
555
144
6
0
447,713
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role