Player Matchup

Tiamat
Tiamat
JJackson99J
Tiamat
Level 29
God Stats
0W - 1L
1,757 SR
Queue Stats
69W - 107L
1,119 Elo+
Party 2
Hun Batz
Hun Batz
One Cut
Hun Batz
Level 141
God Stats
0W - 1L
1,710 SR
Queue Stats
9W - 11L
1,390 Elo+
Party 2
Cu Chulainn
Cu Chulainn
big boy yale
Cu Chulainn
Level 17
God Stats
1W - 1L
1,758 SR
Queue Stats
6W - 15L
1,160 Elo+
Party 2
Team Averages
Level 62
1,742 SR
1,223 Elo+

VS

Team Averages
Level 95
1,598 SR
1,240 Elo+
Nox
Nox
SFCleprechaun7
Nox
Level 103
God Stats
15W - 22L
1,468 SR
Queue Stats
48W - 53L
1,380 Elo+
Party 1
Discordia
Discordia
keez2000
Discordia
Level 58
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 21L
970 Elo+
Solo
Medusa
Medusa
o0VampirioLash0o
Medusa
Level 123
God Stats
9W - 1L
1,827 SR
Queue Stats
42W - 51L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 4 / 5
8,525
710
5,294
8,001
3,093
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
One Cut
Hun Batz
12
3 / 6 / 2
8,227
686
6,244
11,924
3,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
big boy yale
Cu Chulainn
11
3 / 7 / 5
8,354
696
5,543
12,818
10,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 13
8,810
734
4,070
6,167
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
keez2000
Discordia
12
1 / 1 / 13
8,450
704
4,464
4,458
1,064
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
14 / 4 / 2
11,064
922
19,812
11,174
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
17
17
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
4
5
1.13
L
Hun Batz
One Cut
Hun Batz
3
6
2
0.67
W
2
3
13
2.83
L
Cu Chulainn
big boy yale
Cu Chulainn
3
7
5
0.79
W
Discordia
keez2000
Discordia
1
1
13
7.5
W
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,081
Damage
28,346
32,743
Taken
21,799
17,167
Mitigated
7,500
2,090
Healing
3,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,294
295
192
1,393
8,001
3,093
53
1,567
6,434
16,864
0
L
Hun Batz
One Cut
Hun Batz
6,244
431
0
245
11,924
3,459
0
2,923
9,001
0
25,480
W
4,070
0
348
269
6,167
2,171
516
711
5,456
19,810
0
L
Cu Chulainn
big boy yale
Cu Chulainn
5,543
849
0
260
12,818
10,615
0
4,221
8,597
0
16,647
W
Discordia
keez2000
Discordia
4,464
398
0
533
4,458
1,064
588
1,126
3,332
14,952
0
W
19,812
10,844
0
2,331
11,174
4,265
1,962
3,700
7,474
0
47,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,106
Gold Earned
28,324
84
Minions Killed
111
3
Camps Cleared
5
610,403
Distance Traveled
644,700
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,525
710
23
2
0
199,257
3
L
Hun Batz
8,227
686
46
4
3
216,030
0
W
Nox
8,810
734
24
2
0
225,755
0
L
Cu Chulainn
8,354
696
15
1
0
195,116
3
W
Discordia
8,450
704
27
2
0
205,886
0
W
Medusa
11,064
922
60
5
5
213,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role