Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DrPepperWizard02
Cliodhna
Level 123
God Stats
2W - 1L
1,849 SR
Queue Stats
165W - 143L
1,614 Elo+
Solo
Osiris
Osiris
JK77489
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,414 Elo+
Solo
Janus
Janus
al0nx0
Janus
Level 156
God Stats
0W - 4L
1,313 SR
Queue Stats
358W - 414L
1,479 Elo+
Solo
Artio
Artio
sandtoast99
Artio
Level 89
God Stats
1W - 1L
1,713 SR
Queue Stats
21W - 32L
1,190 Elo+
Party 2
Team Averages
Level 124
1,575 SR
1,439 Elo+

VS

Team Averages
Level 144
1,454 SR
1,511 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Ancient_Profit
Vulcan
Level 129
God Stats
1W - 1L
1,269 SR
Queue Stats
59W - 67L
1,513 Elo+
Solo
Neith
Neith
Cdubbs1
Neith
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 57L
1,445 Elo+
Party 1
Bellona
Bellona
z3r0814
Bellona
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
291W - 247L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 8 / 8
9,243
770
13,817
14,476
5,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 7 / 5
11,091
924
19,607
14,517
6,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
JK77489
Osiris
14
0 / 6 / 15
8,694
725
6,666
15,348
18,111
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
al0nx0
Janus
15
4 / 7 / 5
9,163
764
11,140
9,510
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 7 / 10
9,261
772
10,066
19,801
18,177
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
5 / 3 / 25
10,793
899
9,051
15,868
18,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
 
Hades
18
8 / 4 / 17
10,604
884
13,753
14,842
10,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 4 / 16
10,601
883
16,650
8,685
3,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Cdubbs1
Neith
16
10 / 6 / 14
10,469
872
14,931
13,369
5,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
z3r0814
Bellona
17
6 / 5 / 17
11,355
946
9,786
16,254
19,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
124
22
Kills
35
35
Deaths
22
43
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
8
8
1
W
Ares
 
Ares
5
3
25
5.83
W
Hades
 
Hades
8
4
17
4.13
W
6
4
16
3.5
W
Neith
Cdubbs1
Neith
10
6
14
2.83
L
11
7
5
1.93
L
Osiris
JK77489
Osiris
0
6
15
1.25
L
Janus
al0nx0
Janus
4
7
5
0.93
L
3
7
10
1.14
W
Bellona
z3r0814
Bellona
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,296
Damage
64,171
73,652
Taken
69,018
52,543
Mitigated
57,992
17,238
Healing
18,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,817
3,897
257
2,391
14,476
5,969
762
8,787
5,654
0
25,324
W
Ares
 
Ares
9,051
339
837
2,549
15,868
18,369
807
4,115
11,753
12,433
0
W
Hades
 
Hades
13,753
1,429
1,061
5,185
14,842
10,356
1,677
4,758
10,084
28,724
0
W
16,650
5,171
0
240
8,685
3,743
701
2,187
6,498
36,503
0
W
Neith
Cdubbs1
Neith
14,931
4,039
316
3,758
13,369
5,675
1,344
4,138
9,231
0
25,262
L
19,607
1,752
598
2,102
14,517
6,641
661
7,653
6,639
0
34,534
L
Osiris
JK77489
Osiris
6,666
1,499
61
2,110
15,348
18,111
0
8,998
6,024
0
9,542
L
Janus
al0nx0
Janus
11,140
514
386
371
9,510
3,645
446
4,902
4,532
23,882
0
L
10,066
672
3,087
5,875
19,801
18,177
0
8,196
11,349
18,939
0
W
Bellona
z3r0814
Bellona
9,786
4,584
1,796
2,739
16,254
19,849
680
6,008
10,246
0
19,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
53,822
106
Minions Killed
125
0
Camps Cleared
0
1,004,619
Distance Traveled
1,063,119
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,243
770
19
2
0
202,137
1
W
Ares
10,793
899
13
1
0
228,116
1
W
Hades
10,604
884
46
4
0
206,445
3
W
Vulcan
10,601
883
41
3
0
215,884
0
W
Neith
10,469
872
13
1
0
193,419
2
L
Cliodhna
11,091
924
42
4
0
208,998
1
L
Osiris
8,694
725
4
0
0
200,173
0
L
Janus
9,163
764
28
2
0
189,746
0
L
Artio
9,261
772
13
1
0
203,565
0
W
Bellona
11,355
946
12
1
0
219,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role