Player Matchup

Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Antonio Rza
Baron Samedi
Level 104
God Stats
2W - 1L
1,163 SR
Queue Stats
2W - 2L
1,229 Elo+
Party 3
Amaterasu
Amaterasu
EssTeeGee
Amaterasu
Level 109
God Stats
2W - 0L
1,622 SR
Queue Stats
64W - 73L
1,540 Elo+
Party 2
Atlas
Atlas
JadedApprentice
Atlas
Level 46
God Stats
6W - 6L
1,500 SR
Queue Stats
43W - 50L
1,480 Elo+
Party 2
Rama
Rama
lgbuilder
Rama
Level 99
God Stats
14W - 9L
1,641 SR
Queue Stats
54W - 62L
1,522 Elo+
Party 2
Team Averages
Level 100
1,485 SR
1,454 Elo+

VS

Team Averages
Level 48
1,577 SR
1,608 Elo+
Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
AnirakBv
Da Ji
Level 29
God Stats
21W - 38L
1,335 SR
Queue Stats
68W - 85L
1,365 Elo+
Solo
Cthulhu
Cthulhu
AutoColt
Cthulhu
Level 60
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 1
Agni
Agni
Baconwolfx
Agni
Level 82
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 1
Chaac
Chaac
CptnRghteous15
Chaac
Level 18
God Stats
1W - 2L
1,636 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
9 / 1 / 9
10,698
892
16,043
4,823
1,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Antonio Rza
Baron Samedi
16
1 / 2 / 15
9,220
768
8,315
7,307
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
EssTeeGee
Amaterasu
17
6 / 0 / 11
9,701
808
9,431
13,567
17,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 1 / 13
9,085
757
3,592
8,007
8,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
18
7 / 0 / 8
10,108
842
8,840
5,979
2,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 5 / 1
8,110
676
3,760
10,968
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
AnirakBv
Da Ji
14
1 / 5 / 1
7,578
632
5,195
9,981
4,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
AutoColt
Cthulhu
14
0 / 5 / 2
8,011
668
6,519
15,342
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
2 / 5 / 1
8,331
694
7,681
7,541
2,870
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 0
7,719
643
3,964
14,250
10,552
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
25
Kills
4
4
Deaths
25
56
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
9
13.5
L
Izanami
 
Izanami
1
5
1
0.3
L
Da Ji
AnirakBv
Da Ji
1
5
1
0.3
W
Baron Samedi
Antonio Rza
Baron Samedi
1
2
15
4.25
L
Cthulhu
AutoColt
Cthulhu
0
5
2
0.2
L
2
5
1
0.5
L
0
5
0
0
W
Amaterasu
EssTeeGee
Amaterasu
6
0
11
11.5
W
2
1
13
8.5
W
Rama
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,221
Damage
27,119
39,683
Taken
58,082
34,539
Mitigated
35,566
12,176
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,043
2,895
124
389
4,823
1,852
2,002
1,152
3,671
54,028
0
L
Izanami
 
Izanami
3,760
2,498
0
1,448
10,968
4,423
0
5,661
5,307
0
31,720
L
Da Ji
AnirakBv
Da Ji
5,195
1,384
0
76
9,981
4,664
0
4,983
4,998
0
12,374
W
Baron Samedi
Antonio Rza
Baron Samedi
8,315
657
2,258
1,818
7,307
3,885
2,451
3,307
4,000
31,192
0
L
Cthulhu
AutoColt
Cthulhu
6,519
262
1,220
2,490
15,342
13,057
0
8,608
6,734
20,591
0
L
7,681
632
0
250
7,541
2,870
0
2,855
4,686
21,227
0
L
3,964
267
0
1,038
14,250
10,552
79
5,843
8,407
0
23,849
W
Amaterasu
EssTeeGee
Amaterasu
9,431
2,811
227
2,615
13,567
17,211
510
5,635
7,932
0
23,047
W
3,592
1,104
345
1,167
8,007
8,828
893
2,272
5,735
11,024
0
W
Rama
8,840
5,549
0
3,233
5,979
2,763
2,642
1,834
4,145
0
57,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
39,749
272
Minions Killed
172
0
Camps Cleared
0
1,263,046
Distance Traveled
1,035,689
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,698
892
97
8
0
237,927
0
L
Izanami
8,110
676
59
5
0
203,188
0
L
Da Ji
7,578
632
22
2
0
204,283
0
W
Baron Samedi
9,220
768
38
3
0
229,388
1
L
Cthulhu
8,011
668
22
2
0
208,606
0
L
Agni
8,331
694
29
2
0
200,830
0
L
Chaac
7,719
643
40
3
0
218,782
0
W
Amaterasu
9,701
808
35
3
0
286,599
0
W
Atlas
9,085
757
6
1
0
245,450
2
W
Rama
10,108
842
96
8
0
263,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role