Player Matchup

Tsukuyomi
Tsukuyomi
Animamusik
Tsukuyomi
Level 106
God Stats
46W - 31L
1,614 SR
Queue Stats
833W - 854L
1,507 Elo+
Party 1
Izanami
Izanami
IShockeyI
Izanami
Level 159
God Stats
10W - 16L
1,593 SR
Queue Stats
726W - 667L
1,544 Elo+
Party 1
Sol
Sol
RKz3ro
Sol
Level 82
God Stats
95W - 48L
1,668 SR
Queue Stats
240W - 199L
1,492 Elo+
Party 1
Bellona
Bellona
Stud94
Bellona
Level 160
God Stats
7W - 5L
1,832 SR
Queue Stats
783W - 692L
1,582 Elo+
Party 1
Ymir
Ymir
z Carnxge z
Ymir
Level 106
God Stats
20W - 20L
1,689 SR
Queue Stats
147W - 135L
1,583 Elo+
Party 1
Team Averages
Level 123
1,679 SR
1,542 Elo+

VS

Team Averages
Level 127
1,513 SR
1,568 Elo+
Jormungandr
Jormungandr
Darth_Stormm
Jormungandr
Level 109
God Stats
7W - 9L
1,538 SR
Queue Stats
263W - 232L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
Giga_Disaster
Gilgamesh
Level 138
God Stats
1W - 3L
1,174 SR
Queue Stats
176W - 171L
1,477 Elo+
Solo
Thoth
Thoth
Pineconenoscoper
Thoth
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,611 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Qc_Kraken2201
Ah Muzen Cab
Level 115
God Stats
16W - 5L
1,634 SR
Queue Stats
209W - 182L
1,591 Elo+
Party 2
Cerberus
Cerberus
TssiiiKevLaSauce
Cerberus
Level 143
God Stats
4W - 2L
1,718 SR
Queue Stats
78W - 67L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Animamusik
Tsukuyomi
15
4 / 2 / 5
9,005
530
7,912
11,849
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
IShockeyI
Izanami
17
6 / 1 / 1
10,412
612
9,656
10,681
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
RKz3ro
Sol
14
3 / 5 / 1
8,620
507
8,791
11,267
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Stud94
Bellona
13
1 / 4 / 4
8,470
498
9,597
18,052
15,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 4 / 4
7,953
468
5,175
13,396
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darth_Stormm
Jormungandr
17
5 / 3 / 4
10,280
605
13,216
16,139
17,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Giga_Disaster
Gilgamesh
14
3 / 4 / 2
8,353
491
9,530
14,921
9,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 3
8,207
483
6,097
7,355
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Qc_Kraken2201
Ah Muzen Cab
17
5 / 3 / 1
9,868
580
12,222
8,782
2,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 4
7,977
469
5,374
13,980
11,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
16
Kills
16
16
Deaths
16
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Animamusik
Tsukuyomi
4
2
5
3.25
W
Jormungandr
Darth_Stormm
Jormungandr
5
3
4
2.33
W
Gilgamesh
Giga_Disaster
Gilgamesh
3
4
2
1
L
Izanami
IShockeyI
Izanami
6
1
1
6.5
W
1
3
3
0.83
W
Ah Muzen Cab
Qc_Kraken2201
Ah Muzen Cab
5
3
1
1.83
L
Sol
RKz3ro
Sol
3
5
1
0.7
L
Bellona
Stud94
Bellona
1
4
4
0.75
W
2
3
4
1.33
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,131
Damage
46,439
65,245
Taken
61,177
35,021
Mitigated
42,761
21,582
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Animamusik
Tsukuyomi
7,912
2,210
0
4,517
11,849
3,706
613
3,524
8,325
0
53,909
W
Jormungandr
Darth_Stormm
Jormungandr
13,216
5,355
0
1,500
16,139
17,519
412
2,276
13,863
71,749
0
W
Gilgamesh
Giga_Disaster
Gilgamesh
9,530
3,155
0
4,795
14,921
9,187
48
4,023
10,898
0
53,591
L
Izanami
IShockeyI
Izanami
9,656
7,094
0
4,977
10,681
3,930
2,737
1,456
9,225
0
88,278
W
6,097
109
0
854
7,355
2,444
165
2,392
4,963
50,859
0
W
Ah Muzen Cab
Qc_Kraken2201
Ah Muzen Cab
12,222
3,692
0
3,088
8,782
2,505
226
1,128
7,654
0
77,508
L
Sol
RKz3ro
Sol
8,791
2,696
0
4,066
11,267
3,790
1,350
5,226
6,041
47,315
6,317
L
Bellona
Stud94
Bellona
9,597
3,341
0
5,130
18,052
15,074
477
9,197
8,855
0
51,462
W
5,374
626
69
2,892
13,980
11,106
0
3,774
10,206
22,242
178
L
5,175
829
132
2,760
13,396
8,521
0
5,371
8,025
24,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,460
Gold Earned
44,685
537
Minions Killed
489
0
Camps Cleared
0
1,593,132
Distance Traveled
1,568,752
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,005
530
90
5
0
358,040
1
W
Jormungandr
10,280
605
132
8
0
282,945
1
W
Gilgamesh
8,353
491
93
5
0
351,250
7
L
Izanami
10,412
612
189
11
0
295,090
2
W
Thoth
8,207
483
94
6
0
321,018
4
W
Ah Muzen Cab
9,868
580
127
7
0
348,520
0
L
Sol
8,620
507
94
6
0
293,889
3
L
Bellona
8,470
498
114
7
0
347,284
13
W
Cerberus
7,977
469
43
3
0
265,019
1
L
Ymir
7,953
468
50
3
0
298,829
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role